SpellingMistakes

From The Battle for Wesnoth Wiki
Revision as of 18:56, 9 October 2009 by ArcRiley (talk | contribs)

This page is meant to be a list of spelling mistakes in campaigns and other translatable texts in the en_US development version of the game.

Note: The house style of Wesnoth uses a good many words and constructions that are archaic, poetic, or dialectal. If you speak modern English as a second language you may incorrectly read these as errors. Please see NotSpellingMistakes for a list of things you will encounter that may look like spelling or usage errors but are not.

An Orcish Incursion

Delfador's Memoirs

#. [message]: speaker=Iliah-Malal
#: data/campaigns/Delfadors_Memoirs/scenarios/18_the_portal_of_doom.cfg:486
msgid "Fool! You could not kill me in the land of the dead, nor can you in the land of the living! I transcend both death and life, and I will return to destroy you!"
 [...]both death and life, and[...] -->  [...]both, death and life, and[..]

I don't think the above edit is correct. It's fine as is. --lotsofphil

Descent into Darkness

Eastern Invasion

Heir to the Throne

Liberty

Northern Rebirth

Sceptre of Fire

Son of the Black Eye

The Hammer of Thursagan

The Legend of Wesmere

The Rise of Wesnoth

The South Guard

Two Brothers

Under the Burning Suns

Editor

Tutorial

Manual

Manpages

Units

#. [unit_type]: id=Cavalier, race=human
#: data/core/units/humans/Loyalist_Cavalier.cfg:21
msgid ""
"Cavaliers are masters at the use of both sword and crossbow from horseback. "
"Their combination of striking power and mobility is fearsome; and they have "
"a reputation for dash and agrssiveness to mAtch it. The daring deeds of "
"Cavaliers are the subject of many a tale and song."
#. [unit_type]: id=Dark Sorcerer, race=human
#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:21
msgid ""
"The dread inspired by black magic is enhanced by the sewcrecy and fell "
"rumors which sourround. Dark sorcerers have begun to unlock the secrets of "
"life and death, the latter of which is all too easy to inflict. This labor "
"gives the first glimmerings of the connection between the soul and inert "
"matter, and the first successful experiments in manipulating this bond. The "
"terrible unknown that lurks beyond death is glimpsed, and will inevitably be "
"fathomed.\n"
#. [unit_type]: id=Duelist, race=human
#: data/core/units/humans/Loyalist_Duelist.cfg:20
msgid ""
"It is a peculiar custom of Wesnoth's nobility that they typically enroll "
"their sons into one of two orders of armigers, training them either in the "
"art of horsemanship or fencing. Duelists are so named for an unfortunately "
"common practice of young aristocrats, for whom the sting of insult, whether "
"real or fancied, can incite a rash demonstration of their natural right.\n"
"\n"
"Experienced fencers carry with them a small crossbow that is easily "
"concealed under a coat or cape. Slow to load and simetimes thought "
"dishonorable to use, it is in fact very useful, and those of their ranks who "
"live long enough to be veterans typically do so by making such concessions "
"to utility and survival."
#. [unit_type]: id=Troll Rocklobber, race=troll
#: data/core/units/trolls/Rocklobber.cfg:20
msgid ""
"The thought of throwing a boulder in combat has certainly occurred to many "
"trolls, and some have taken to them as a weapon of choice. Because stones "
"wekll-shaped to flie true are not always easy to find, Rocklobbers have "
"taken to carrying them in sacks slung over their shoulders. The same leather "
"out of which the sack is formed is easily adapted to a crude sling."
#. [unit_type]: id=Elvish Marksman, race=elf
#: data/core/units/elves/Marksman.cfg:20
msgid ""
"Elves are wonerously keen-sighted, a gift whiuch contributes to their "
"mastery of the bow. An elf practiced at archery can hit targets that a man "
"couldn't even see, and can nock a second arrow almost as soon as the first "
"is let fly. Realizing this prodigious skill does come with one cost, that "
"being a lack of practice with the sword."
#. [unit_type]: id=Orcish Sovereign, race=orc
#: data/core/units/orcs/Sovereign.cfg:19
msgid ""
"From time to time, an orc will arise who has a natural charisma and command "
"over his ilk. If he is also strong and cunning wnough to survive early "
"leadership struggles, he will inevitably find humself leading a great horde "
"of warriors, and he will also inevitably cause a great deal of trouble for "
"the civilized races of the world. The surest way to disperse such a host is "
"to slay this rare orc who can hold it together."

1.8 Announcement

Other (ingame help, ...)

Translation code bugs

Unofficial campaigns

Invasion from the unknown