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- * David Mikos (Coffee) — Coder, animation framework improvements.55 KB (6,870 words) - 00:05, 18 March 2024
- * MP interface redesign (in collaboration with thunderstruck and Coffee)14 KB (2,376 words) - 12:53, 6 July 2014
- === Coffee === Involved mostly in the animation coding and minor bugfixes, Coffee can help with coding questions surrounding unit animations. Boucman is also8 KB (1,354 words) - 12:46, 8 February 2014
- ...[http://forums.wesnoth.org/viewtopic.php?f=8&t=33664 The Great Quest], by Coffee. ...m [http://forums.wesnoth.org/viewtopic.php?f=8&t=33664 The Great Quest] by Coffee.12 KB (1,938 words) - 07:56, 19 April 2023
- ...heuristics are too slow and each AI's turn requires the user to go make a coffee just not to be bored, we will need to another mechanism to better that up.31 KB (5,133 words) - 10:14, 22 May 2013
- ...esnoth.org/viewtopic.php?f=8&t=36571&p=526035#p525847 Problem described by Coffee] one could define along with [recruit] something like [count_trait_as]. The7 KB (1,173 words) - 15:59, 10 September 2013
- ...vim, Make, git. I use them because they're always available. I can be at a coffee shop or at home and plug into a common environment with my code safe in the8 KB (1,386 words) - 04:32, 14 March 2014