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  • ...unit it is derived from, and yet look unique at the same time. Several of the techniques described herein, such as color transformations, are very useful ...Attached to this message is a zip archive with the gimp file described in the tutorial.
    6 KB (1,144 words) - 09:36, 6 May 2009

Page text matches

  • ** Elvish Hero = Elf Kahraman ** Tentacle of the Deep = Dokunaç
    16 KB (2,130 words) - 10:47, 14 July 2021
  • This is a list of the people currently translating Two Brothers into different languages: Translation is already completed, but it is being corrected at the moment.
    3 KB (452 words) - 08:08, 19 May 2023
  • {{Delete|this is from before the campaign was mainlined}} == Translation of Under the Burning Suns ==
    3 KB (455 words) - 07:17, 19 May 2023
  • This is a list of the people currently translating Liberty into different languages: Translation is already completed, but it is being corrected at the moment.
    3 KB (453 words) - 06:02, 20 May 2023
  • ...was a long stretch where it hadn't been updated since 2/22/14, so much of the info on this page may still be out-of-date) Flight to Freedom is a campaign featuring the Drakes. The hero, Malakar, and his tribe have been enslaved by humans,
    13 KB (2,033 words) - 05:49, 27 January 2024
  • ...Delfador]] seeks to guide him to claim his position as the titular Heir to the Throne. ...ign has seen some changes over the years without the respective updates of the walkthrough. It is generally valid and useful, however.
    135 KB (22,121 words) - 11:14, 29 March 2024
  • This is the walkthrough for the mainline drakes campaign, '''Winds of Fate'''. It was formerly known as ''' ''The story of how the drakes first arrived on the Great Continent.''
    16 KB (2,774 words) - 05:54, 21 January 2022
  • (At the moment, most of the walkthrough takes the perspective of the Lord (Challenging) difficult setting.) Over the course of this campaign, you will need to level up to some:
    96 KB (17,109 words) - 21:59, 3 June 2021
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    4 KB (680 words) - 14:20, 20 March 2008
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    10 KB (1,700 words) - 14:19, 20 March 2008
  • :2 Elvish Hero -> Héros elfe 1 Tentacle of the Deep -> Tentacule des profondeurs
    8 KB (1,158 words) - 21:54, 19 February 2012
  • Each '''[unit_type]''' tag defines one unit type. (for the use of [unit] to create a unit, see [[SingleUnitWML]]) ...ed in [[AnimationWML]]. In addition to the animation tags described there, the following key/tags are recognized:
    23 KB (3,689 words) - 01:07, 25 February 2024
  • == Customizing the Default AI Using WML == ...re, and how they interact. If you do not know these things yet, check out the [[RCA AI]] page.
    35 KB (5,668 words) - 01:32, 25 February 2024
  • The following tags are actions: Ends the scenario.
    61 KB (9,881 words) - 03:40, 22 February 2024
  • ...campaign]''' or an '''[option]''' tag within '''[message]''' and comprises the following attributes: * '''default''': If yes, this item is the default selection (assuming no other items also have default=yes).
    4 KB (663 words) - 00:01, 25 July 2023
  • * '''Elvish Hero''' — герой * '''Desert Hero''' (utbs) — герой
    34 KB (2,177 words) - 03:58, 31 July 2014
  • ...gns are included in the Wesnoth distribution. Most were written by fans of the game. ...anguage. The following links are very likely to contain spoilers regarding the storyline.
    19 KB (2,774 words) - 00:40, 22 March 2024
  • ...ally depict specific locations that tell a bit of the story, as opposed to the "arenas" of multiplayer. ...he use of the [campaign] tag, as well as some general advice for designing the story.
    7 KB (1,253 words) - 20:43, 24 November 2021
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    7 KB (1,248 words) - 14:18, 20 March 2008
  • name= _ "The Bitter Swamp" # The Saurians
    9 KB (1,124 words) - 12:47, 23 March 2008
  • This the Wesnoth 1.12 version of the [[Guide_to_UMC_Content]]. It provides unfamiliar players with detailed info ...otes about whether the campaign is already available for Wesnoth 1.14, and the new name if it's been renamed.
    48 KB (7,479 words) - 07:52, 19 April 2023
  • ...n. Given the circumstances, your leveling strategy should lean strongly to the offensive. ...bution is strongly biased against you, and conquering a village cluster is the key to victory. Your main opponents are Trolls, other Dwarves and Elves, an
    31 KB (5,538 words) - 08:23, 21 August 2022
  • The following is a list of the units in game and proposed translations: Elvish Hero = Elfo Heroia
    4 KB (541 words) - 22:10, 21 February 2008
  • ...unit it is derived from, and yet look unique at the same time. Several of the techniques described herein, such as color transformations, are very useful ...Attached to this message is a zip archive with the gimp file described in the tutorial.
    6 KB (1,144 words) - 09:36, 6 May 2009
  • ...rking on. Artists working on graphics for [[Glossary|UMC]] add-ons meet in the [http://forums.wesnoth.org/viewforum.php?f=23 Art Workshop forum]. ...[[EditingWesnoth#Where_is_my_user_data_directory.3F|user data directory]]. The game also supports JPEG images, although these are better suited for story
    7 KB (1,160 words) - 23:09, 2 September 2021
  • | Elvish Hero<div style="color:red">Helt</div> | Troll Hero<div style="color:red">Trollhelt</div>
    17 KB (2,538 words) - 18:23, 27 February 2009
  • ...d for at least 1/30 of a second, the cells have cooled down so little that the change in what you see is imperceptible. ...nds to be about 10-30fps.''' Anything less than 10fps does not register in the mind as an animation, and looks more like a rapid slideshow. Anything more
    16 KB (2,809 words) - 06:18, 6 September 2012
  • == Translation of The South Guard == This is a list of the people currently translating The South Guard into different languages:
    3 KB (456 words) - 08:09, 19 May 2023
  • ** Elfa heroo (''Elvish Hero'')
    895 bytes (94 words) - 14:01, 20 March 2008
  • * Tentacle of the Deep * Troll Hero
    3 KB (277 words) - 21:50, 6 September 2010
  • name= _ "Heir to the Throne" description= _ "Fight to gain back the throne of Wesnoth..."
    5 KB (730 words) - 19:57, 6 August 2012
  • .... In case you are not the author of a campaign, please state where you got the background information from. ...Characters that do not appear repeatedly in the campaign are excluded from the character list. If they are important for translation purposes, feel free t
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ...rk on the russian translation of the campaign [[CampaignBurningSuns|"Under the Burning Suns"]]. === Under the Burning Suns ===
    11 KB (365 words) - 11:59, 9 October 2009
  • |[http://wesnoth.slack.it/units.cgi?page=view&unit=Elvish%20Hero Elvish Hero]||Eroe degli elfi|| <tr><td>[[unit:Troll Hero|Troll Hero]]</td><td>Eroe dei troll</td><td></td></tr>
    16 KB (2,392 words) - 14:47, 23 February 2008
  • # The Saurians description=S'Saskin the Bloodborn
    14 KB (1,760 words) - 12:49, 23 March 2008
  • ==Scenario 4 - The Great River== This scenario is still unfinished. Check out the discussion page to see what is stil missing
    30 KB (3,889 words) - 12:48, 23 March 2008
  • Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into. ...to all units of the given unit type - for example every Elvish Shaman has the ability "heal". (See [[AbilitiesWML]] for creating abilities.)
    11 KB (1,773 words) - 03:08, 24 December 2023
  • This is a list of the people currently translating An Orcish Incursion into different languages: Translation is already completed, but it is being corrected at the moment.
    3 KB (458 words) - 05:54, 20 May 2023
  • .../albums/f79/cbterra/Wesnoth/Monstros/deep-tentacle.png</td><td>Tentacle of the Deep</td><td>Tentáculos das Profundezas</td><td>OK</td></tr> ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    7 KB (1,203 words) - 16:31, 12 August 2009
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Elfos/hero.png</td><td>Elvish Hero</td><td>Herói Élfico</td><td>OK</td></tr>
    4 KB (695 words) - 14:17, 20 March 2008
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    6 KB (999 words) - 14:18, 20 March 2008
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    1 KB (236 words) - 14:21, 20 March 2008
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    7 KB (1,204 words) - 14:19, 20 March 2008
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    5 KB (806 words) - 14:20, 20 March 2008
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    6 KB (1,107 words) - 14:20, 20 March 2008
  • ...5.photobucket.com/albums/f79/cbterra/Wesnoth/Trolls/hero.png</td><td>Troll Hero</td><td>Herói Troll</td><td>OK</td></tr>
    5 KB (838 words) - 14:20, 20 March 2008
  • ...'War of the Jewel'' and ''Aria of the Dragonslayer''. The forum thread for the campaign can be found [https://forums.wesnoth.org/viewtopic.php?f=8&t=38210 There are a couple bugs in ASoF version 0.5.8 (the latest version as of September 2016), but they're pretty easy to fix/avoid:
    59 KB (10,011 words) - 21:46, 16 October 2016
  • ...access to the <tt>ai</tt> module, which contains functions for controlling the AI and querying AI information. Thus, all functions on this page are only a ...ons that are only available in read-write mode will be tagged (mutable) in the descriptions on this page.
    12 KB (1,806 words) - 00:39, 11 February 2024
  • ...i recruits have been removed, and many scenarios were changed), so much of the advice here won’t apply to earlier campaign versions. ...id a commented playthrough of the campaign with screenshots and replays on the [https://forums.wesnoth.org/viewtopic.php?f=3&t=43960 forums].) Feel free t
    59 KB (10,605 words) - 17:03, 2 October 2017
  • :2 Elvish Hero -> Elf Pahlawan 1 Tentacle of the Deep -> Tentakel dari Kedalaman
    16 KB (2,174 words) - 11:36, 14 November 2011
  • * Elvish Hero - Елф Герой * Tentacle of the Deep - Дълбинни пипала
    10 KB (628 words) - 22:22, 16 July 2018
  • ...y]] section. The appearance of a triple question mark (???) indicates that the information needs to be verified. ...for brief descriptions of a wider range of the inhabitants of Wesnoth and the rest of Irdya.''
    46 KB (6,417 words) - 03:53, 3 May 2023
  • ...rios are the Quenoth Elves, who are particularly well-adapted to living on the sands. ...esting by typically changing their victory conditions several times before the scenario is won.
    59 KB (10,424 words) - 15:58, 17 February 2024
  • ...rsion 1.14.7. This walkthrough is current as of version 1.16.6, so much of the advice here no longer applies to earlier versions. ...rements differ based on difficulty level and the order in which you select the upgrades. They can continue to accumulate AMLA upgrades after reaching lvl
    61 KB (10,978 words) - 16:19, 18 January 2023
  • I am defeated. Now the orcs will destroy us! I go to join my sires in the Halls of Death
    66 KB (11,665 words) - 04:34, 8 May 2023
  • <div>Elvish Hero</div> <div>Tentacle of the Deep</div>
    43 KB (5,987 words) - 07:49, 24 March 2014
  • A list of music tracks written for the Battle for Wesnoth. ...th/tree/master/data/core/music Wesnoth repository at GitHub] also contains the latest version of these files.
    11 KB (1,685 words) - 16:03, 16 October 2022
  • As of June 2020, The Battle of Wesnoth official packages include 18121 strings to translate, som ....wesnoth.org/gettext/index.php?version=branch&package=wesnoth-httt Heir to the Throne].
    6 KB (902 words) - 23:35, 15 September 2020
  • * Tea Leaves: [http://www.tgr.com/weblog/archives/000034.html Review: The Battle for Wesnoth], March 2004, BfW 0.6.x ...e=News&file=article&sid=631&mode=nested&order=0&thold=0 Open Source Games: The Battle for Wesnoth], December 2004, BfW 0.8.8
    4 KB (532 words) - 13:31, 29 February 2008
  • ...prove themselves in battle. The townspeople repel the raids, but often at the cost of some of their lives. ...Malin. His parents arranged for Malin to study in the magical community on the Isle of Alduin. Malin Keshar studied there for eight years but was expelled
    7 KB (1,200 words) - 10:59, 28 August 2010
  • * Desert Hero – ökenhjälte [endast i UTBS] * Elvish Hero – alvhjälte
    15 KB (1,858 words) - 12:45, 13 September 2011
  • ...application, and the ideas from it are now either implemented or logged in the issues database.}} ...or about a year now, and was recently named lead of the programming team. Hero of Allacrost is an open source project for a single player RPG with 2D grap
    8 KB (1,290 words) - 10:44, 13 December 2022
  • ...page listing all the items currently available in the campaign "Legend of the Invincibles". ...5 10:09:33 2023 using version git-e67581e of LotI and version 0.3.5.1 of the generation script.
    248 KB (38,140 words) - 09:10, 5 August 2023
  • ...nswered by allowing a separate .cfg file for the hand-edited parts to load the editor-generated .cfg via [[ScenarioWML|'''[scenario]map_file=]].}} ...as it is just repeated. The gsoc application contains the little essay at the end and that is not repeated here. Everything else is, so you could read ei
    21 KB (3,707 words) - 10:13, 13 December 2022
  • ...famous elf hero that plays an important role in [[HeirToTheThrone|Heir to the Throne]]. ...ver, is that they are not available during the first chapter of the story (the first three scenarios); you will still have enough opportunity to level the
    36 KB (6,316 words) - 20:26, 4 November 2022
  • - Elfský hrdina (Elvish Hero) * Trol hrdina (Troll Hero)
    15 KB (2,059 words) - 10:39, 12 October 2023
  • This page collects information about tools in the Wesnoth source tree that are intended to help you write campaign WML. ...d, and flag symbols (track markers) that march across the story screens at the beginning of many Wesnoth scenarios.
    14 KB (2,279 words) - 18:14, 21 November 2019
  • ..., or seek more information on the workings of Wesnoth multiplayer, this is the place for you. Welcome to our MP tutorial. Don't be daunted by the length of this page. It's not a required read, meant mostly as a bulletproo
    15 KB (2,623 words) - 02:51, 26 May 2022
  • ''A Gryphon's Tale tells the story of a community of civilized Gryphons, and of Neliflua, an ambitious y ==== After the Storm ====
    53 KB (8,158 words) - 07:43, 19 April 2023
  • The file is not fully functional, but it will show the basics needed to describe what a scenario is all about. ...reading this, it might prove useful to read something about the syntax of the Wesnoth Markup Language: [[SyntaxWML]]'''
    16 KB (2,648 words) - 22:06, 10 October 2018
  • == The '''[lua]''' tag == ...sWML#.5Blua.5D|ConditionalWML]] It makes it possible to write actions with the [http://www.lua.org Lua 5.4] language.
    22 KB (3,191 words) - 02:14, 25 April 2024
  • | ||Elvish Hero||15 (6)||10 (6)||0||0||0||-||-||0||-||0||0||0||0||0||0||0 | ||Tentacle of the Deep||6 (3)||5 (3)||6||0||0||-||-||0||-||0||0||0||0||0||0||0
    32 KB (2,440 words) - 06:58, 8 April 2009
  • 1.1) I'm Phil, I've been an active member of the Wesnoth community for nearly 2 years. 1.4) This summer is the last one that I have free to do what I like, since I'm coming up to my last
    6 KB (1,057 words) - 22:47, 8 July 2009
  • ...eep in mind that this involves bringing together information from all over the Wesnothian universe. In other words, this forum does contain spoilers. If you have an IRC client, you can also join the [irc://irc.freenode.net/wesnoth #wesnoth] channel on irc.freenode.net and t
    3 KB (448 words) - 11:19, 5 June 2014
  • Here is an overview of the story of [[Sceptre of Fire]] (the campaign). ...ith the Ruby and the payment safely in dwarvish hands, Rugnur goes to tell the tribal leaders of their task.
    7 KB (1,245 words) - 05:23, 8 May 2023
  • == Irdya in the Thunderstone Era == * The First Elven War is fought after the assassination of an elvish lord.
    5 KB (771 words) - 20:48, 14 October 2009
  • ==Scenario 1: The Hunt== From the skies above, the glider caste felt the Winds of Fate.
    74 KB (12,602 words) - 16:00, 11 June 2023
  • This is a transcription of all dialogue from Under the Burning Suns. It is meant as a resource for Wesnoth writers. If you don't w To die on the cusp of victory. Oh the irony!
    277 KB (51,172 words) - 06:38, 10 July 2022
  • <b>Notiz:</b> <b>A Simple Campaign</b> by Anonymissimus oder '''The Final Exam''' von Elven sind Erweiterungen, die gemacht wurden, um Leuten d ;Shade (author of The Rise of Wesnoth) wrote<nowiki>:</nowiki>
    9 KB (1,451 words) - 09:32, 15 February 2022
  • Then my battle against the orcs is lost! No! I will not fall this close to achieving the goal of so many years!
    76 KB (13,273 words) - 07:19, 7 April 2023
  • What follows is a list of all of the details we are collaborating on in the lines of Wesnoth ('''Versus Vesnotei'''). **''''Navis Longa'''' (this and transport galleon were the wrong way round)
    11 KB (1,282 words) - 03:09, 9 April 2023
  • * '''Elvish Hero''' — Ельфійський герой * '''Tentacle of the Deep''' — Щупальце з Глибини
    17 KB (618 words) - 14:50, 31 March 2024
  • == Late History: Irdya Before the Fall == ...d Wesnoth expands for a last time before its definitive end at the dawn of the Golden Age of Irdya.
    11 KB (1,774 words) - 15:58, 5 April 2023
  • ...summary of the available documentation. This page is a reference guide to the Lua AI functions, variables and component syntax. ...and [[Creating_Custom_AIs#Execution_Function|execution]] functions to code the desired AI behavior.
    22 KB (3,533 words) - 23:27, 9 April 2024
  • This page describes the [[LuaWML]] functions and helpers for handling WML variables and containers. ...a scalar for a WML attribute, and a table for a WML object. The format of the table is described in [[LuaWML#Encoding WML objects into Lua tables]].
    5 KB (795 words) - 13:26, 12 February 2021
  • This page describes the [[LuaWML]] functions and helpers for interacting with events and action han ...gument 1 is the name of the action. Argument 2 is the WML table describing the action. Note: WML variables are substituted.
    14 KB (2,207 words) - 13:26, 12 February 2021
  • This page describes the [[LuaWML]] functions and helpers for interfacing with the user. ...w and dumps it to the lua/info log domain (''--log-info=scripting/lua'' on the command-line).
    32 KB (4,962 words) - 13:28, 12 February 2021
  • The general idea of this project is introducing variables that are independent ...on scenario WML, and their usage will allow that variables, as defined by the [set_variable] family of tags, (from now onwards we will call those ones "l
    20 KB (3,399 words) - 01:25, 21 March 2013
  • This is a transcription of all dialogue from The South Guard. It is meant as a resource for Wesnoth writers. If you don't wa I have lost all helping the humans... Now they will surely perish!
    73 KB (12,872 words) - 10:08, 8 December 2021
  • This is the end for me... ==Scenario 1: The Raid==
    42 KB (7,387 words) - 08:21, 23 August 2022
  • Beginning of the Revenge 5 Eternal Night first hero 2 second hero 4 third hero didn't win
    3 KB (478 words) - 02:59, 6 March 2011
  • ...about what I tought about the campaign generally, then I'm gonna answer to the quizz :) ...ti could still get better, but it's already very good, congratulations to the campaign maker.
    11 KB (1,833 words) - 02:59, 6 March 2011
  • ...ws the results of testing The Battle for Wesnoth 1.9.2 - campaign "Heir to the Throne" on Normal (Medium) difficulty. I followed the guidelines on [[GCI/Playtesting|this page]] for the analysis.
    13 KB (2,087 words) - 02:33, 24 April 2023
  • This scenario was relatively easy, especially with the backup from the NPC. 3/10 for difficulty. Storyline was clear, but the dialogue annoyed me, as it was aimed to do. That guy
    17 KB (2,879 words) - 02:59, 6 March 2011
  • Please get an artist to remake the characters. The icons look really bad (portrait ones for text) Also, the "shock" ability on the horse-hero does not work.
    9 KB (1,580 words) - 03:03, 6 March 2011
  • Scenario 1: Born to the Banner ...t the main force should be delayed 1 or 2 more turns before they arrive at the gate. A little too hard for a first scenario, but it is OK. Dialogue fun an
    5 KB (947 words) - 03:03, 6 March 2011
  • This page shows the results of testing The Battle for Wesnoth 1.9.2 - campaign "An Orcish Incursion" on Normal (Medium I followed the guidelines on [[GCI/Playtesting|this page]] for the analysis.
    7 KB (1,079 words) - 02:33, 24 April 2023
  • ...Kalenz]], Paladin, Elvish Marshal, Elvish Champion, Elvish Captain, Elvish Hero ...en into the trunk of a large tree in scenario 19a Snow Plains in [[Heir to the Throne]].
    888 bytes (127 words) - 05:11, 30 May 2023
  • ...ign is very interesting and fun, and the scenarios were quite smooth, with the exeption of some later ones. ...rcs don't imagine they are living their last day"? Perhaps something along the lines of "Those orcs shall pay for our ransacked villages" or other might d
    12 KB (2,011 words) - 03:03, 6 March 2011
  • 1) Breaking the Chains ...easants were slaughtered easily, until I got about two leveled up units on the field. 8/10
    9 KB (1,409 words) - 03:02, 6 March 2011
  • 1- What difficulty levels and what version of Wesnoth have you played the scenario on? Warrior (difficult) , 1.9.2 2- How difficult did you find the scenario? 8
    16 KB (3,007 words) - 03:03, 6 March 2011
  • ...sar]], [[Kalenz]], Elvish Marshal, Elvish Champion, Elvish Captain, Elvish Hero, Elvish Fighter, Elvish Avenger, Elvish Ranger, Paladin, Grand Knight, Knig ...ed by one of the Death Knights in scenario 19b Swamp Of Dread in [[Heir to the Throne]].
    1 KB (145 words) - 05:12, 30 May 2023
  • | Delfador the Great || 偉大なる Delfador|| || 人間族の魔術師。httt、dm === Wesnothの起源(The Rise Of Wesnoth)===
    14 KB (875 words) - 17:11, 11 October 2016
  • At The East Gate 2 Reclaiming The Past 1
    3 KB (468 words) - 02:59, 6 March 2011
  • | Elvish Hero || || エルフの英雄 || | Troll Hero || || トロルの英雄 ||
    17 KB (1,023 words) - 11:00, 2 June 2013
  • Hello to new players of Wesnoth, this is the first ever NWP guide. In this guide we’re going to take a look at terrain ...in deep water (70% in forests and 20% in deep water) where as a merman is the total opposite (60% in deep water, 20% on forests).
    3 KB (542 words) - 18:57, 6 April 2014
  • Hello to new players of Wesnoth, this is the first ever NWP guide. In this guide we’re going to take a look at terrain ...deep water (70% in forests and 20% in shallow water) where as a merman is the total opposite (60% in shallow water, 20% on forests).
    3 KB (557 words) - 19:00, 6 April 2014
  • .... In this edition we’re looking build orders when we have extra Keeps on the battlefield. An example of such a map is ‘Fallenstar Lake’. Depending on the map size, a good build order is to recruit a few units then migrate to anot
    2 KB (401 words) - 19:01, 6 April 2014
  • This is a transcription of all dialogue from Son of the Black Eye. It is meant as a resource for Wesnoth writers. If you don't want '''Kapou'e:''' The Council will never be complete again. This is hopeless.
    62 KB (10,875 words) - 20:36, 18 September 2023
  • This is a list of the people currently translating Northern Rebirth into different languages: * [[CharactersStorys#Northern_Rebirth | List of Hero descriptions]]
    3 KB (448 words) - 06:00, 20 May 2023
  • This is a transcription of all dialogue from The Hammer of Thursagan. It is meant as a resource for Wesnoth writers. If you ==Scenario 1: At the East Gate==
    36 KB (5,972 words) - 19:01, 15 April 2011
  • ...though it is not required, the timeline stated here is done in relation to the Official Wesnoth timeline for comparison. =====The Sandy Wastes=====
    28 KB (4,440 words) - 03:25, 9 April 2023
  • Since the Undead branch is currently not in use, the dialogue will not be shown here. '''Tallin:''' No! Without the dwarvish weapons we have no hope!
    123 KB (22,117 words) - 06:31, 8 September 2022
  • ...hat you will escape the banks but in actual fact you’re still haunted by the banks. To put it simply, you’re the customer and the bank at the same time. The idea is to save money early game (thus no units, meaning less upkeep) whils
    3 KB (459 words) - 19:01, 6 April 2014
  • | '''Wüterich'''<br /> Hero | '''Großer Wüterich'''<br /> Grand Hero
    8 KB (905 words) - 13:25, 18 April 2018
  • ...n the mapbuilder frequently, this should provide more efficience and solve the consistency problems. * integrate the mapbuilder and the validator - 2 months
    11 KB (1,840 words) - 03:18, 21 March 2013
  • ...of mainline campaigns, see [https://forums.wesnoth.org/viewforum.php?f=22 the official feedback threads]. If you want to go back to the overview, click [[Player_UMC_replays|here]].
    28 KB (3,970 words) - 18:43, 9 May 2021
  • * Update of the "multiple leaders" section. ...forum.wesnoth.org/viewtopic.php?f=8&t=36571&p=525919#p525846 discussion on the forum].
    34 KB (5,773 words) - 19:55, 20 March 2013
  • This list covers add-ons for the latest 2 stable releases (1.14 and 1.16) of Wesnoth. There are archived ver ...tidy-up that doesn't need you to start changing the campaign, and then ask the old maintainer. (You should probably also wait a bit before assuming that a
    36 KB (5,529 words) - 05:45, 27 January 2024
  • The <tt>wml</tt> module contains functions for working with WML tables. This mo ...y-formatted Lua table representing WML tags and values. For more detail on the format of WML tables, see [[LuaWML#Encoding_WML_objects_into_Lua_tables|Lua
    16 KB (2,332 words) - 17:56, 18 April 2024
  • A page describing the basic story of [[The Rise of Wesnoth]]. ...the kingdom from the north. King Eldaric allows Prince Haldric to command the defence.
    8 KB (1,465 words) - 15:06, 6 February 2024
  • '''Campaign''' * [add the name of the reviewed campaign here] [version number of reviewed campaign] '''Tags:''' * describe the add-on using a few keywords
    60 KB (10,139 words) - 10:41, 11 August 2015
  • ...will be seen only by people who have it installed, that usually means that the author will think it's correct, although it is not. Despite this limitation ...n add-on named ''Image loading tester'', it will help you a lot with this. The add-on is absolutely minimalistic, and has no obvious effect anywhere. To u
    19 KB (2,598 words) - 14:04, 18 August 2020
  • ...as we may. The first part should be understandable by any beginner, but the last one most probably requires a good WML understanding. === <u>Under the burning sun</u> ===
    48 KB (6,497 words) - 12:57, 17 July 2019
  • ...ents that are unit specific currently available in the campaign "Legend of the Invincibles". See [[LotI Standard Advancements]] for general advancements s ...5 10:09:33 2023 using version git-e67581e of LotI and version 0.3.5.1 of the generation script.
    690 KB (107,304 words) - 09:10, 5 August 2023
  • ...: add categories, link to this from https://wiki.wesnoth.org/Play and from the forums --> ...of mainline campaigns, see [https://forums.wesnoth.org/viewforum.php?f=22 the official feedback threads].
    19 KB (2,700 words) - 16:19, 7 October 2022
  • |Elvish Hero||Elfenheld |Tentacle of the Deep||Tentakel uit de Diepte
    9 KB (1,150 words) - 12:38, 6 March 2019
  • |Elvish Hero||Elfenheld |Tentacle of the Deep||Tentakel uit de Diepte
    12 KB (1,537 words) - 12:44, 16 March 2023
  • ...nt to deal with. You should always make sure you have 2-3 fighters to keep the front-line, cover your units and preferably 1-2 more to replace them when s ...s'''. You start with 5 villages. You can have up to 6 units including your hero without tax. It's a fast-paced map, fights will begin quickly. You'll rarel
    5 KB (956 words) - 05:54, 8 June 2019
  • * [https://units.wesnoth.org/1.16/mainline/en_US/Elvish%20Hero.html Elvish Hero] ...dric I|Prince Haldric]] land on which to settle. He came to the defense of the human [[Wesnoth|Kingdom of Wesnoth]] years later. He was killed in a civil
    5 KB (826 words) - 01:45, 10 April 2023
  • The entire interface module is only available in the game. It is not available to plugins or map generators. Delays the engine for a period of time, specified in milliseconds.
    22 KB (3,378 words) - 17:42, 18 April 2024
  • ...game. The unit could be on the map, on a side's recall list, or private to the Lua engine. A unit proxy may also be invalid, that is, it does not referenc All unit proxies support the following basic keys. In addition, the [[LuaAPI/wesnoth/units|units]] module is treated like a metatable for unit
    8 KB (1,284 words) - 06:52, 24 January 2023
  • |Elvish Hero||Elfenheld |Tentacle of the Deep||Tentakel uit de Diepte
    23 KB (3,164 words) - 20:28, 18 March 2024
  • '''Part I, Embracing the Darkness, Chapter 2, Servants of Lilith''' ==The Beginning==
    10 KB (1,889 words) - 20:21, 27 February 2024
  • '''Part I, Embracing the Darkness, Chapter 3, Shadows of the Night''' ...ovide no income, check the status table (Alt-s, then Scenario Settings) at the start of each scenario.
    19 KB (3,537 words) - 22:52, 8 April 2024
  • '''Part II, Into the Light, Chapter 6, Rising from the Grave''' ...ormation in the entry for "Friends No More" that will help you prepare for the rest of Part II.
    10 KB (1,830 words) - 21:59, 28 March 2024
  • '''Part II, Into the Light, Chapter 7, Hand of Blood''' ...eally good chance of redeeming them in one shot. Either way the result is the same, do it.
    16 KB (2,927 words) - 02:02, 5 April 2024
  • '''Part II, Into the Light, Chapter 8, Götterdämmerung''' ...should pretty much stay out of the fight, though pick up some cheap XP at the end if you can.
    19 KB (3,565 words) - 17:05, 6 April 2024
  • '''Part 3: Improving the first scenario''' ...iculty-based change in enemy leader and put a ''#textdomain'' directive at the beginning - both didn't really change much, and our first scenario is still
    24 KB (3,693 words) - 16:05, 25 November 2021
  • ...w, but let's be honest, that would be kinda boring. We're going to improve the storytelling and gameplay using events, but before that we're going to lear ...To do that, in ''_main.cfg'', in ''#ifdef'' section, we're going to place the following line:
    28 KB (4,415 words) - 16:53, 25 November 2021
  • easy: just add the `[world_conquest_data]` tag to your `[multiplayer_side]` tag just as To make an era/modification that also changes the enemy army unit types,
    11 KB (1,325 words) - 19:33, 31 January 2022
  • So, it looks like I can't exclude this page/section from the search engine as I had hoped. I wanted to put this in a sandbox so that it ...ed in lua, up and running while describing the basic building blocks along the way.
    82 KB (7,923 words) - 02:05, 18 April 2024