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  • ...from two sides who must fight each other to multiple sides with different characters, custom items, and complicated events. This page is split into several sect
    5 KB (772 words) - 12:46, 14 April 2023
  • Characters that appear in placeholders are letters, numbers, square brackets, undersco ...file, poedit unwraps all strings. Usually, all .po files are wrapped at 80 characters, so if you want smaller diffs and less merge conflicts, you can execute the
    14 KB (2,215 words) - 20:20, 29 February 2024
  • Translations in a language which use characters outside of the Latin, Greek and Cyrillic character sets may want to specify
    6 KB (905 words) - 15:54, 2 March 2024
  • ''This is an Undead campaign that references certain characters and events from 'The Flight of Drakes', yet it can be played separately.''
    48 KB (7,479 words) - 07:52, 19 April 2023
  • Binary data cannot contain null characters, as well as certain special characters. In order to build escape sequences for them, a single-byte value of <code>
    12 KB (1,849 words) - 15:14, 7 April 2023
  • ...d armour]] - Advice from zookeeper on designing realistic weapons for your characters.
    7 KB (1,160 words) - 23:09, 2 September 2021
  • * terrain strings are composed from one or two terrain codes of 2 to 4 characters (bytes) each, separated by ^. * Empty lines are allowed before, after and between lines of characters, between lines is not advised.
    6 KB (920 words) - 05:30, 29 April 2024
  • ...like '''[xxx_frame]'''. The '''xxx''' can be any sequence of alphanumeric characters. However, prefixes beginning with an underscore are reserve by the engine f
    41 KB (6,114 words) - 01:16, 19 April 2024
  • This page is intended to help Translators figure out how characters should be translated. Sometimes, you need some information about a figure, ...th the flavor of your campaign to keep the high standard in all languages. Characters that do not appear repeatedly in the campaign are excluded from the charact
    48 KB (7,351 words) - 04:21, 3 May 2023
  • * The meta-characters * + ? | have the same meaning as is typical in regular expressions
    7 KB (1,115 words) - 16:24, 24 February 2024
  • #REDIRECT [[List of supporting characters from The Rise of Wesnoth#Talodulborentan]]
    84 bytes (11 words) - 08:13, 21 September 2019
  • #REDIRECT [[List of supporting characters from The Rise of Wesnoth#Gullatendronnorbum]]
    87 bytes (11 words) - 08:15, 21 September 2019
  • #REDIRECT [[List of supporting characters from The Rise of Wesnoth#Orofarnië]]
    79 bytes (11 words) - 02:04, 22 September 2019
  • *[[FL: The Characters]]
    3 KB (347 words) - 15:23, 26 April 2010
  • This is the file containing all the final words of dying key characters
    535 bytes (68 words) - 12:35, 23 March 2008
  • ...raint to match, the corresponding terrain tile's type must be one of those characters. <br> This string may contain the metacharacter "*" meaning "all terrains",
    10 KB (1,505 words) - 20:52, 29 December 2023
  • You can index the characters or words of a string with the following syntax: ...f the formula. This is easily done - simply enclose them in <code>#</code> characters, like this:
    48 KB (7,291 words) - 01:30, 30 March 2024
  • ...eparated list. This can also be used for macros that auto-recall a list of characters, some of which join later or may die at some point. If a definition for the
    29 KB (4,777 words) - 09:01, 30 December 2023
  • but do not do so when characters are speaking. Thus, the narrator
    3 KB (546 words) - 03:21, 12 August 2017
  • These characters don't level up like ordinary units, with individual trees with over 15 perk ...ounded character of yours if you just keep the hedgehog formation. If your characters have high HP, you have the option of just ignoring the Ghosts' harassment -
    59 KB (10,424 words) - 15:58, 17 February 2024

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