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  • The Battle for Wesnoth is a turn-based strategy game with a fantasy theme. ...th, of which you are the legitimate heir, or use your dread power over the Undead to dominate the land of mortals, or lead your glorious Orcish tribe to vict
    21 KB (3,570 words) - 15:08, 7 April 2023
  • ...- even if you have to sacrifice a few units. The southern edge especially is a good place to grab villages. Once the orcs are done fighting (one side wi This will be a long write-up, because this is a difficult scenario that stumps many players.
    47 KB (8,332 words) - 17:35, 29 August 2022
  • This is a walkthrough of '''Heir to the Throne''', the campaign featuring [[Konrad] ...anges over the years without the respective updates of the walkthrough. It is generally valid and useful, however.
    135 KB (22,121 words) - 06:15, 27 March 2024
  • ...was formerly known as '''Wings of Victory''' or '''Wings of Valour'''. It is a hard level campaign with 11 scenarios and 4 levels of difficulty (Normal/ ...narios. Having him advance early to Sky Drake and later to Hurricane Drake is advised. He can be valuable as both a scout and a mixed-fighter.
    16 KB (2,774 words) - 05:54, 21 January 2022
  • * Undead vanquishers: Paladins (two) ...the last scenario), Longbowmen/Master Bowmen (two), Trapper/Huntsman (one is helpful)
    96 KB (17,109 words) - 21:59, 3 June 2021
  • :''This walkthrough is in the process of being updated for version 1.16+'' ...this document describes plot details that can be considered spoilers. This is particularly true for this campaign, since it contains quite a few surprise
    58 KB (10,200 words) - 03:48, 1 February 2023
  • This is a walk-through for the '''Son of the Black–Eye''' campaign. You will play This campaign is regarded by many players as one of the best written among those in the main
    67 KB (12,106 words) - 19:31, 21 December 2022
  • ...fore the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. ...Before the Great Fall and the (unchronicled) technological age, this name is only rarely used.
    32 KB (5,107 words) - 13:43, 10 February 2024
  • ...planet in which the kingdom of Wesnoth is situated is "Irdya". This term is, however, only rarely used in the era depicted by the main map. People nor This map is current for approximately YW 450. Named cities were founded during the Gol
    28 KB (4,457 words) - 06:42, 17 April 2023
  • ...ional attribute to specify the name of this gamestate inspector dialog. It is just a label to help differentiate between different invocations of gamesta The most commonly used interface action is [message], which displays a message to the user in a dialog box. It can als
    45 KB (7,176 words) - 04:32, 6 March 2024
  • * '''result''': before the scenario is over, all events with ''name=result'' are triggered. If ''result=victory'', When the result is "victory" the following keys can be used:
    61 KB (9,881 words) - 03:40, 22 February 2024
  • Do not send wounded units to a sure death. Once a unit loses more than half of its hit points (HP), you should seriou ...r because funds are running low. Even if you can recruit a replacement, it is most often far away from the battle front. So don't waste your units.
    8 KB (1,406 words) - 03:15, 9 April 2023
  • ...to Alduin. However the port area is being attacked by Orcs. The Knight who is lord here offers the assistance of horsemen. A horseman named Haldiel joins ...hooses to travel by land to Elensefar, he has his first encounter with the undead.
    9 KB (1,539 words) - 15:29, 26 June 2019
  • ...well as detailed information about eras. Feel free to edit this guide, it is a wiki. There are also some notes about whether the campaign is already available for Wesnoth 1.14, and the new name if it's been renamed.
    48 KB (7,479 words) - 07:52, 19 April 2023
  • If there is no topic linked yet, you can create one yourself (look at one of the existi ...ttps://forums.wesnoth.org/viewtopic.php?f=68&t=52246#p653242 S4: A revenge is sometimes a dish best served hot] ===
    137 KB (19,530 words) - 21:51, 3 January 2021
  • This is a transcription of all dialogues from Secrets of the Ancients. It's meant a ==Death Dialogue==
    56 KB (9,787 words) - 08:50, 14 May 2021
  • This page is intended to help Translators figure out how characters should be translated Description: He is not the educated type of prince - not a stupid brute as such, but certainly
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ...rneyman mage, and leading up to him helping to bring peace to Wesnoth. It is set two generations earlier than [[HeirToTheThrone|Heir to the Throne]]. ...different factions: Human (Loyalists essentially), Elves, Dwarves and even Undead; and the availability of these armies for recall varies from scenario to sc
    53 KB (9,305 words) - 15:32, 7 April 2023
  • race = Undead | https://raw.githubusercontent.com/wesnoth/wesnoth/1.16/data/core/images/units/undead-skeletal/deathknight.png |
    2 KB (332 words) - 19:27, 3 February 2023
  • This is an attempt by Eleazar to flesh out the history, beliefs and culture of the ...is a perfect fit for them; so much so that it has become their ideal. It is what their people have been, to the utmost limit of their memory, and fills
    10 KB (1,831 words) - 06:32, 23 January 2021
  • ...entals, Aragwaithi and Windsong from the War of Legends era. This campaign is the first part of the Dragon Trilogy; the next two campaigns are ''War of t ...g_of_Fire/scenarios'' folder - if you don't know where your add-ons folder is, open Wesnoth, go to Preferences -> General and click on the Paths button)
    59 KB (10,011 words) - 21:46, 16 October 2016
  • This is a strategy guide for the add-on campaign '''Invasion from the Unknown''' (I This walkthrough was written by Inky and is based on the hard difficulty. (I also did a commented playthrough of the ca
    59 KB (10,605 words) - 17:03, 2 October 2017
  • ...of the Kingdom of Wesnoth, and the Irdyan world, as a whole. The article is arranged by historical epoch, and the biographies within each epoch are lis Konrad's life during these times is chronicled in the [[Mainline_Campaigns#Heir_to_the_Throne|'''Heir to the Th
    46 KB (6,417 words) - 03:53, 3 May 2023
  • ...ically changing their victory conditions several times before the scenario is won. ...hanges several of the rules you may be used to from other scenarios. Here is a list of the most crucial changes:
    59 KB (10,424 words) - 15:58, 17 February 2024
  • ...arkness</i> had a significant revision in version 1.14.7. This walkthrough is current as of version 1.16.6, so much of the advice here no longer applies ...point Malin will need to tank a very large amount of arcane damage, so it is not wise to take too many of the upgrades that include the 'minor' cost of
    61 KB (10,978 words) - 16:19, 18 January 2023
  • This is a transcription of all dialogue from [[Legend of Wesmere]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    66 KB (11,665 words) - 04:34, 8 May 2023
  • ==Undead units== <b>Dark Adept</b> is your answer to question: Who can do a lot of damage?
    39 KB (6,715 words) - 19:34, 19 April 2021
  • The toughest enemies in this campaign will be skeletal undead and liches. It is helpful to prioritize promoting units that perform well against these enemi ...version 1.14.6. One of the notable changes is that almost every enemy keep is now much more easily accessible via either water or swamp, which makes Merf
    47 KB (8,402 words) - 23:54, 30 March 2022
  • ...control into account. Thus you can check that your near death unit, which is behind, indeed cannot be attacked as the enemy cannot move close to it. ...s means that once an enemy moves into one of the six neighboring tiles, it is forced to halt and its movement phase ends (only enemies with the rare skir
    8 KB (1,420 words) - 08:15, 20 August 2019
  • <!--The text of the article is the official in-game race description. Please do not add or remove text unl ...easily weighs more than a [[humans|man]] and a horse combined. Their skin is made up of hard scales, resistant to most physical strikes except piercing
    5 KB (842 words) - 08:34, 3 February 2023
  • ...attle theme. Wide variety of instruments used (the xylophone in particular is noticeable); pretty catchy. Should work in most scenarios. ...the new version. This older version has a steady militaristic drumbeat and is reminiscent of trolls surrounding a group of heroes underground. Gives an i
    11 KB (1,685 words) - 16:03, 16 October 2022
  • Parthyn is a town near the northern border of Wesnoth. Every summer when the mountain ...he forest to cut down the orcs. Then, as suddenly as they had arrived, the undead returned.
    7 KB (1,200 words) - 10:59, 28 August 2010
  • This is an auto-generated wiki page listing all the items currently available in th As this is auto-generated, DO NOT EDIT THIS PAGE.
    248 KB (38,140 words) - 09:10, 5 August 2023
  • ''This is a story about Aldur the Great.'' ...of his journey south and his destruction of the Lavinian Empire. And this is the tale of his demise in the dark forests far to the east of his homeland.
    53 KB (8,158 words) - 07:43, 19 April 2023
  • ...functional, but it will show the basics needed to describe what a scenario is all about. description= _ "Death of Konrad"
    16 KB (2,648 words) - 22:06, 10 October 2018
  • ...compilation of the most popular eras and factions on the add-on server. It is more an Era Pack than an Era. The current version of the era is '''4.29''' and is currently being worked on for version '''1.16''' of Wesnoth.
    44 KB (6,780 words) - 07:45, 19 April 2023
  • This is a transcription of all dialogue from The Rise of Wesnoth. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    101 KB (17,690 words) - 15:56, 5 November 2019
  • ...of Elensefar. They can't do that without some kind of evidence that there is something darker afoot than mere corruption and incompentence. Their council is interrupted by a band of orcs and their saurian mercenaries. After defeatin
    5 KB (903 words) - 02:19, 1 April 2018
  • This is a transcription of all dialogue from [[A Tale of Two Brothers]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave {{Note|This page needs updating, most of the text is from the 1.8 version of Wesnoth}}
    15 KB (2,582 words) - 11:45, 24 August 2023
  • This is a transcription of all dialogue from [[Delfador's Memoirs]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    73 KB (12,735 words) - 15:34, 7 April 2023
  • {{Obsolete|This is currently the dialog as it was circa 2011. For the up-to-date text, refer t This is a transcription of all dialogue from Heir to the Throne. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave
    120 KB (21,542 words) - 07:36, 3 February 2023
  • This is a transcription of all dialogue from [[Winds of Fate]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    74 KB (12,602 words) - 16:00, 11 June 2023
  • This is a transcription of all dialogue from Under the Burning Suns. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    277 KB (51,172 words) - 06:38, 10 July 2022
  • This is a transcription of all dialogue from [[Descent into Darkness]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    76 KB (13,273 words) - 07:19, 7 April 2023
  • This is a transcription of all dialogue from Eastern Invasion. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    45 KB (7,874 words) - 04:53, 19 December 2012
  • This is a transcription of all dialogue from The Fall of Wesnoth add-on. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave History is forgotten too easily by those who lived through it, and it fades all the fa
    14 KB (2,563 words) - 06:46, 11 April 2014
  • Generally speaking, Nightmares of Meloen is a faction made of fast units that lack in resilience. In order to win, you ...than to sit on it waiting for your opponent's attack. If holding a village is of paramount importance, good candidates are the <i>Unhatched</i> and to a
    32 KB (6,006 words) - 06:35, 2 March 2011
  • ..., except for the neutral <i>Creepers</i> and <i>Unstable Elemental</i>. It is composed of quite fast units with many specials or abilities. For this reas ...lack Cat</i> is one of the first units you may want to kill if you are not Undead. It benefits from high defense but her rather poor resistances help with ki
    36 KB (6,796 words) - 00:04, 15 April 2011
  • This is a transcription of all dialogue from An Orcish Incursion. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    19 KB (3,326 words) - 15:11, 9 June 2021
  • This is a transcription of all dialogue from Dead Water. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    44 KB (7,834 words) - 16:35, 31 March 2021
  • This is a transcription of all dialogue from The South Guard. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    73 KB (12,872 words) - 10:08, 8 December 2021
  • This is a transcription of all dialogue from Liberty. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    42 KB (7,387 words) - 08:21, 23 August 2022
  • I don't know if this is because of my computer or not, but 1.9.2 worked fine. ...f the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented
    21 KB (3,532 words) - 02:28, 31 December 2010
  • ...a lone troll should guard the treasure chest, because otherwise, the gold is "free". The undead border patrol:
    9 KB (1,580 words) - 03:03, 6 March 2011
  • ...lines should be changed, but these are minor errors. Overall, the campaign is very interesting and fun, and the scenarios were quite smooth, with the exe Introductory text: What is meant by "Those orcs don't imagine they are living their last day"? Perhaps
    12 KB (2,011 words) - 03:03, 6 March 2011
  • ...us_id=1&chunksz=150&boxoptionwanted=1 bugs.wesnoth.org] (actually gna.org) is currently down, so I am unable to report or link to bugs. So for now you wi &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;No more than 3. But it is the first scenario of the campaign, after all.
    30 KB (5,465 words) - 03:03, 6 March 2011
  • ...ore the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. ...rdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    32 KB (5,072 words) - 06:36, 19 April 2023
  • ...a transcription of all dialogue from The Tale of Two Brothers (1.9.5). It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ...ilog hint that Arvith may have traveled with the elf-lord Kalenz, but this is not much of a constraint as Kalenz was around in 1YW and at least until the
    21 KB (3,766 words) - 09:02, 31 March 2021
  • This is a transcription of all dialogue from Son of the Black Eye. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    62 KB (10,875 words) - 20:36, 18 September 2023
  • This is a transcription of all dialogue from The Hammer of Thursagan. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave ==Death Dialogue==
    36 KB (5,972 words) - 19:01, 15 April 2011
  • ...rnate continuity. Even though it is not required, the timeline stated here is done in relation to the Official Wesnoth timeline for comparison. This is Irdya's largest known continent. However, only a small portion of it has be
    28 KB (4,440 words) - 03:25, 9 April 2023
  • ...mposition? To put it simply: ‘What units make up your army’ or ‘What is your army made out of?’. ...lmost every unit in the game however this build costs more than the first, is less versatile and individual units lacks the ability to support itself.
    6 KB (1,077 words) - 19:17, 6 April 2014
  • ...ore the timeline for that era begins. This history of the Great Continent is a subject of active scholarship. ...rdya. Before the Fall and the (unchronicled) technological age, this name is only rarely used.
    37 KB (2,339 words) - 03:51, 12 August 2017
  • This is a transcription of all dialogue from Northern Rebirth. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave Since the Undead branch is currently not in use, the dialogue will not be shown here.
    123 KB (22,117 words) - 06:31, 8 September 2022
  • If there is no topic linked yet, you can create one yourself (look at one of the existi <b> This is a dialog scenario. </b>
    28 KB (3,970 words) - 18:43, 9 May 2021
  • ...ll as detailed information about eras. Feel free to edit this guide, as it is a wiki. ...t over, please ensure that its entry on the older (1.12 or 1.10) wiki page is up to date, add a link to the add-on's feedback thread in the forums, and g
    36 KB (5,529 words) - 05:45, 27 January 2024
  • ...ric retreats to the south. King Eldaric remains to continue the battle and is killed. ...of orcs is between the forest and Southbay but the road to Clearwater Port is free of orcs. The orcs are bogged down in the swamp of Esten. They join for
    8 KB (1,465 words) - 15:06, 6 February 2024
  • ...ver than comes out of Lake Vrug. This is the elvish name; among humans it is called Longlier. ** '''Great River''': The origin of this river is somewhere in the east of the northern lands
    24 KB (3,093 words) - 05:46, 18 April 2023
  • ...ant to be a timeline for the campaigns of the Dragon Trilogy. In no way it is meant to be canonical, but simply to help players of the Dragon Trilogy to ...own) continent on Irdya, and home to most of its inhabitants and races. It is commonly divided into eight regions: the West, comprising elven lands such
    28 KB (4,554 words) - 22:19, 12 February 2021
  • ...[[Guide_to_UMC_Content|Guide to User-made Content (UMC)]]. Please edit, it is a wiki.'' ...llowing the events of <i>Invasion from the Unknown</i>. Since the campaign is divided into three episodes, I'll talk about each one separately.
    60 KB (10,139 words) - 10:41, 11 August 2015
  • This is an auto-generated wiki page listing all the advancements available for cate As this is auto-generated, DO NOT EDIT THIS PAGE.
    153 KB (22,727 words) - 09:10, 5 August 2023
  • This is an auto-generated wiki page listing all the advancements that are unit spec As this is auto-generated, DO NOT EDIT THIS PAGE.
    690 KB (107,304 words) - 09:10, 5 August 2023
  • ...enario (18 playable, 3 dialogue only) campaign by beetlenaut featuring the undead. This campaign was added to mainline in Wesnoth 1.14, and the campaign's di ...veral loyal units, which are recalled for free in all future scenarios. It is highly recommended to keep them all alive, especially the saurian healer be
    28 KB (4,951 words) - 08:57, 15 September 2020
  • (for example <i>5</i> or <i>I don't remember</i> is also valid) <br> == A War Of Life And Death ==
    19 KB (2,700 words) - 16:19, 7 October 2022
  • Deze pagina is onderdeel van [[DutchTranslation]] ===Ondoden (Undead)===
    9 KB (1,150 words) - 12:38, 6 March 2019
  • ...tps://units.wesnoth.org/1.14/mainline/nl_NL/mainline.html de eenhedenboom] is up-to-date en kan sinds 30-03-2019 als referentie gebruikt worden.''' |Undead||Ondoden
    12 KB (1,537 words) - 12:44, 16 March 2023
  • ...proceeded to clear the swamp of the three cultists there and the summoned undead forces before winter's arrival. Before they could proceed further south, th ...]] proclaiming his intentions to return to the surface. Each time Lenvan's undead forces killed one of Haldric's men, the soldier's corpse was reincarnated t
    31 KB (5,084 words) - 01:17, 10 April 2023
  • ...ew land-trow}}</ref> Her vital role in the journey was forgotten after the death of the Crown Prince, however.<ref name="southbay" /> ...in their journey. With his help, Jessene and Haldric cleared the swamp of undead, and killed the three dark cultists who had settled there. Before they coul
    30 KB (4,859 words) - 01:20, 10 April 2023
  • ...ubusercontent.com/wesnoth/wesnoth/master/data/core/images/portraits/undead/death-knight.png * [[Undead]]
    3 KB (477 words) - 01:29, 10 April 2023
  • ...not elsewhere fighting orcs instead. They fought their way through various undead forces and slew the three cultists residing there. Before they could advanc ...repared. Burin aided Haldric in defeating the orcs as well as a cluster of undead sent by the [[Jevyan|Lich-Lord Jevyan]]. Once the threat was eliminated, Bu
    15 KB (2,457 words) - 01:38, 10 April 2023
  • ...forged document on his person, such that in death, he tricked the orcs and undead into believing that Haldric had given the [[Ruby of Fire]] to the elves. |source=Commander Aethyr is slain by the [[Jevyan|Lich-Lord Jevyan]].
    7 KB (1,092 words) - 01:33, 10 April 2023
  • * [[Undead]] ...s done. Prepare to be ground to dust. If you're lucky I may raise you from death for my own amusement.
    7 KB (1,184 words) - 02:14, 10 April 2023
  • {{Hatnote|This article is about the campaign. For the scenario, see [[The Rise of Wesnoth (scenario)] '''The Rise of Wesnoth''' is a campaign documenting the migration of humans from the [[Green Isle]] to t
    18 KB (2,918 words) - 19:14, 14 October 2019
  • {{Hatnote|This article is about the scenario. For the swamp, see [[Swamp of Esten]].}} ...ast in the previous scenario. If he did not, the scenario [[The Midlands]] is played instead.
    7 KB (982 words) - 07:27, 14 October 2019
  • * The [[Lenvan|Lich-Lord Lenvan]] is slain. |belligerents 2=Lenvan's undead
    3 KB (500 words) - 08:37, 13 October 2019
  • Jevyan's undead * 1 [https://units.wesnoth.org/1.14/mainline/en_US/Death%20Knight.html Death Knight]
    8 KB (1,226 words) - 08:29, 13 October 2019
  • '''Cursed Isle''' is a scenario in [[The Rise of Wesnoth]] campaign. Depending on in-game decisi * Death of Prince Haldric
    6 KB (860 words) - 20:22, 11 October 2019
  • Jevyan's undead '''The Vanguard''' is the seventeenth scenario in [[The Rise of Wesnoth]] campaign.
    8 KB (1,204 words) - 08:30, 13 October 2019
  • |belligerents 2=Jevyan's undead '''The Rise of Wesnoth''' is the nineteenth and final scenario in [[The Rise of Wesnoth]] campaign.
    10 KB (1,475 words) - 08:31, 13 October 2019
  • |belligerents 2=Jevyan's undead '''Return of the Fleet''' is the eighteenth scenario in [[The Rise of Wesnoth]] campaign.
    10 KB (1,516 words) - 08:31, 13 October 2019
  • {{Hatnote|This article is about the scenario. For the peninsula, see [[Fallen Lich Point (peninsula)] * The [[Caror|Lich-Lord Caror]] is destroyed.
    7 KB (965 words) - 07:31, 14 October 2019
  • ...a civil war with the death of King Haldric IV, and all the while, orcs and undead harassed its people. ...sheviere, took the crown. A brutal civil war followed, concluding with her death at the hands of her own daughter, who was crowned Queen Li'sar.
    27 KB (4,481 words) - 08:32, 13 October 2019
  • ...he basic layout of the game screen is the same. The majority of the screen is filled with a map which shows all of the action that takes place in the gam ...tive income means you'll lose gold, a positive means you gain gold. Upkeep is the gold you pay your units. Villages shows how many you own, each village
    22 KB (3,756 words) - 19:15, 31 January 2023
  • * [[Undead]] ...worst things about this place, my lord. It is said that the legions of the undead have come here in great numbers and devastated the island into an ugly wast
    4 KB (664 words) - 18:33, 7 December 2019
  • |race=[[Undead (race)|Undead]] |source=The [[Lenvan|Lich-Lord Lenvan]] is released from his prison.
    4 KB (544 words) - 19:14, 14 October 2019
  • This is a '''list of supporting characters''' from the campaign [[The Rise of Wesno The campaign is centred around [[Haldric I|Prince Haldric]] of [[Stormvale]], the son of [[
    54 KB (8,180 words) - 07:32, 14 October 2019
  • <big>'''This page is no longer relevant to Wesnoth lore and will not be added to the game in an == Undead lore (complete, but not added) ==
    37 KB (6,160 words) - 22:30, 4 August 2020
  • ...tps://units.wesnoth.org/1.14/mainline/nl_NL/mainline.html de eenhedenboom] is up-to-date en kan sinds 30-03-2019 als referentie gebruikt worden.''' |Undead||Ondoden
    23 KB (3,164 words) - 20:28, 18 March 2024
  • '''[WHU]''' A classic frontal assault is difficult and time consuming. I will send one or two units west to collect ...ush South on turn 8, in the morning. Time will be tight. The Orcish leader is hard to kill.
    21 KB (4,016 words) - 00:46, 24 March 2024
  • '''[Thrash]''' In a nutshell, recruiting is 10x normal cost, but units are automatically recalled, are loyal, and advan ...s follow the southeast branch with your fastest leader. North of the town is a swamp, kill the lich. You will be given the opportunity to go on an opti
    19 KB (3,490 words) - 21:56, 2 January 2024

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