Related changes
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26 April 2024
15:41 | StandardUnitFilter (diff | hist) . . (-8) . . Soliton (talk | contribs) (Fix x,y documentation) |
25 April 2024
17:52 | Template:DevFeature1.17 (2 changes | history) . . (0) . . [Celtic Minstrel (2×)] | ||
17:52 (cur | prev) . . (0) . . Celtic Minstrel (talk | contribs) | |||
17:52 (cur | prev) . . (0) . . Celtic Minstrel (talk | contribs) |
16:38 | AbilitiesWML (diff | hist) . . (+85) . . Newfrenchy83 (talk | contribs) (→Extra keys and tags used by the [resistance] ability) |
16:29 | StandardUnitFilter (3 changes | history) . . (+456) . . [Newfrenchy83 (3×)] | ||
16:29 (cur | prev) . . (-4) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) | |||
16:19 (cur | prev) . . (+4) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) | |||
16:12 (cur | prev) . . (+456) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) |
02:14 | LuaWML (diff | hist) . . (0) . . Bssarkar (talk | contribs) (→Testing out Lua in-game: fix typo in tag) |
21 April 2024
14:24 | LuaWML (diff | hist) . . (+12) . . Celtic Minstrel (talk | contribs) (→The [lua] tag: Add [campaign]) |
19 April 2024
08:08 | PblWml (diff | hist) . . (+68) . . Shadowm (talk | contribs) (→icon: Wesnoth RCX is now Wespal) |
01:16 | AnimationWML (diff | hist) . . (+129) . . Celtic Minstrel (talk | contribs) (→Conditional Branches: Try to be a bit more clear that if/else syntax is basically a clone of the toplevel animation syntax) |
16 April 2024
23:30 | InterfaceActionsWML (3 changes | history) . . (+194) . . [Celtic Minstrel (3×)] | ||
23:30 (cur | prev) . . (+94) . . Celtic Minstrel (talk | contribs) (→[message]: A bit more clarification) | |||
23:29 (cur | prev) . . (+62) . . Celtic Minstrel (talk | contribs) (→[message]: A bit more clarification) | |||
23:28 (cur | prev) . . (+38) . . Celtic Minstrel (talk | contribs) (→[message]: Document male_voice and female_voice) |
15 April 2024
16:23 | Effectwml (diff | hist) . . (+551) . . Soliton (talk | contribs) (→[effect]: explain how ellipsis work) |
10 April 2024
13:42 | UnitsWML (diff | hist) . . (+230) . . Soliton (talk | contribs) (→[movetype]: reorganized to make it clear what terrain IDs are available) |
9 April 2024
23:27 | LuaAI (2 changes | history) . . (+1) . . [Celtic Minstrel (2×)] | ||
23:27 (cur | prev) . . (+2) . . Celtic Minstrel (talk | contribs) (→The advancements Aspect: Fix reference to deprecated API) | |||
23:26 (cur | prev) . . (-1) . . Celtic Minstrel (talk | contribs) (→Dynamic Lua Aspects: typo) |
23:25 | Wesnoth AI Framework (2 changes | history) . . (+158) . . [Celtic Minstrel (2×)] | ||
23:25 (cur | prev) . . (+186) . . Celtic Minstrel (talk | contribs) (→Dynamic Lua Aspects: Clarify that this can just as well go in [facet]) | |||
23:22 (cur | prev) . . (-28) . . Celtic Minstrel (talk | contribs) (→The [ai] Tag — Aspects: Wow, how long has that type been there!?) |
8 April 2024
01:28 | Template:WML Tags (diff | hist) . . (+17) . . Egallager (talk | contribs) (link to ReferenceWML) |
6 April 2024
20:16 | Template:WML Tags (diff | hist) . . (+54) . . Egallager (talk | contribs) (add '''[resolution]''') |
2 April 2024
00:23 | AbilitiesWML (diff | hist) . . (+81) . . Octalot (talk | contribs) (→[damage_type]: The known bug won't be fixed in 1.18, so won't cause OOS) |