User contributions
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- 20:14, 10 August 2020 (diff | hist) . . (+38) . . m Micro AIs (→Micro AI Test and Demo Scenarios: change order of methods to start test scenarios)
- 18:21, 19 July 2020 (diff | hist) . . (-212) . . Wesnoth AI (→AIs Available to Scenario and Map Designers: updated with current status in 1.15.3+dev) (current)
- 18:15, 19 July 2020 (diff | hist) . . (-350) . . Experimental AI (→Experimental AI Details: update to current status in 1.15.3+dev)
- 18:11, 19 July 2020 (diff | hist) . . (-384) . . Experimental AI (→Experimental AI Summary: Update to current status in 1.15.3+dev)
- 19:39, 15 July 2020 (diff | hist) . . (+4) . . m Creating Custom AIs (→Starting from Version 1.13.5: fix argument order for Lua CAs) (current)
- 16:26, 4 March 2020 (diff | hist) . . (-178) . . RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: castle switch was removed from mainline)
- 14:48, 22 January 2020 (diff | hist) . . (+258) . . m Micro AIs (→Animals AI: Forest Animals (ai_type=forest_animals): add note about rabbit holes on map border)
- 14:55, 2 January 2020 (diff | hist) . . (+677) . . AiWML (→List of AI Aspects: some leader-related aspects now also take id lists)
- 19:53, 22 December 2019 (diff | hist) . . (-74) . . m RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: remove an outdated sentence)
- 15:37, 19 December 2019 (diff | hist) . . (+250) . . Micro AIs (→Bottleneck Defense specific keys for the [micro_ai] tag:: new [filter] optional parameter)
- 00:37, 19 December 2019 (diff | hist) . . (+129) . . m Micro AIs (→Goto specific keys for the [micro_ai] tag:: comment on how [avoid] works with this MAI)
- 16:57, 12 December 2019 (diff | hist) . . (+112) . . m Micro AIs (→Healer Support Micro AI (ai_type=healer_support): add guardian and passive-leader)
- 16:51, 12 December 2019 (diff | hist) . . (+124) . . m Micro AIs (→Fast Micro AI (ai_type=fast_ai): complete list of default AI CAs replaced)
- 16:38, 12 December 2019 (diff | hist) . . (+832) . . AiWML (→List of AI Aspects: add mentions of the new, former ExpAI CAs)
- 16:20, 12 December 2019 (diff | hist) . . (+19) . . m AiWML (→Filtering Combat with the attacks Aspect: now also applies to spread_poison CA)
- 03:44, 12 December 2019 (diff | hist) . . (+1,616) . . RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: Add former Experimental AI CAs)
- 01:48, 12 December 2019 (diff | hist) . . (+254) . . m RCA AI (→RCA AI Stage Configuration: Add note on new CAs from ExpAI)
- 21:34, 11 December 2019 (diff | hist) . . (+218) . . m Modifying AI Components (→Modifying Candidate Action of the main_loop Stage: comment on other attack CAs)
- 21:29, 11 December 2019 (diff | hist) . . (+340) . . m Creating Custom AIs (→Adding the main_loop Stage from Scratch: add comment about new CAs added to default AI)
- 20:58, 11 December 2019 (diff | hist) . . (+42) . . m Wesnoth AI (→AIs Available to Scenario and Map Designers: clarify a statement)
- 20:56, 11 December 2019 (diff | hist) . . (+138) . . m Experimental AI (→Experimental AI Summary: add a forgotten bullet)
- 20:54, 11 December 2019 (diff | hist) . . (+1,299) . . Experimental AI (Update after merge of ExpAI CAs into the default AI)
- 20:23, 11 December 2019 (diff | hist) . . (+120) . . m Wesnoth AI (→A Very Brief History of Wesnoth AIs: Add ExpAI CA merge to timeline)
- 20:20, 11 December 2019 (diff | hist) . . (+130) . . Wesnoth AI (→Available AIs: Explain merge of ExpAI CAs into default AI)
- 17:28, 22 November 2019 (diff | hist) . . (+76) . . Creating Custom AIs (→Starting from Version 1.13.5: add filter_own and clean up description)
- 17:17, 22 November 2019 (diff | hist) . . (+149) . . m Creating Custom AIs (→Creating Custom Candidate Actions: Use subsections for different Wesnoth versions)
- 17:05, 22 November 2019 (diff | hist) . . (+561) . . Wesnoth AI Framework (→The [candidate_action] Tag: add [filter_own] description)
- 16:51, 22 November 2019 (diff | hist) . . (+2,044) . . AiWML (New section on [filter_own])
- 15:14, 6 November 2019 (diff | hist) . . (-43) . . m Experimental AI (→Custom Parameter Setup: Fixed version (this is not going to be backported to 1.14))
- 15:12, 6 November 2019 (diff | hist) . . (-44) . . m Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers): Fixed version (this is not going to be backported to 1.14))
- 14:08, 17 October 2019 (diff | hist) . . (+65) . . m Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers): Add dev version numbers)
- 14:05, 17 October 2019 (diff | hist) . . (+634) . . Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers): Add high_level_fraction optional parameter description)
- 14:04, 17 October 2019 (diff | hist) . . (+1,661) . . Experimental AI (→Experimental AI Setup: Add custom parameters section)
- 15:41, 31 December 2018 (diff | hist) . . (+1,184) . . LuaWML/Pathfinder (→wesnoth.find_path: add new syntax for cost function)
- 00:50, 31 December 2018 (diff | hist) . . (+3) . . m Micro AIs (→Goto specific keys for the [micro_ai] tag:: update on Goto MAI and tunnels)
- 22:47, 25 December 2018 (diff | hist) . . (-286) . . m Wesnoth AI (→AIs Available in the Multiplayer Setup Menu: remove strong AI mention)
- 22:46, 25 December 2018 (diff | hist) . . (-46) . . Experimental AI (→Experimental AI Setup: Update ExpAI setup instructions)
- 00:53, 24 December 2018 (diff | hist) . . (+485) . . Wesnoth AI Framework (→The [ai] Tag — Top-level Elements: Add mp_rank=)
- 00:42, 24 December 2018 (diff | hist) . . (+41) . . m Experimental AI (→Experimental AI Setup)
- 00:41, 24 December 2018 (diff | hist) . . (+176) . . Experimental AI (→Experimental AI Setup: deprecate EXPERIMENTAL_AI macro)
- 19:17, 13 November 2018 (diff | hist) . . (-59) . . Micro AIs (→Custom Micro AIs: remove an outdated statement)
- 19:14, 13 November 2018 (diff | hist) . . (-5,976) . . Micro AIs (→Using Development (1.13) Version Micro AIs in your Stable (1.12) Version Add-on: Remove this outdated section)
- 15:24, 11 November 2018 (diff | hist) . . (+6) . . m Micro AIs (→Healer Support specific keys for the [micro_ai] tag:: change wording)
- 15:23, 11 November 2018 (diff | hist) . . (+275) . . Micro AIs (→Animals AI: Wolves (ai_type=wolves): add [avoid] tag)
- 15:20, 11 November 2018 (diff | hist) . . (+484) . . Micro AIs (→Animals AI: Multi-pack Wolves (ai_type=wolves_multipacks): add [avoid] tag)
- 15:19, 11 November 2018 (diff | hist) . . (+484) . . Micro AIs (→Animals AI: Swarm (ai_type=swarm): add [avoid] tag)
- 15:16, 11 November 2018 (diff | hist) . . (+484) . . Micro AIs (→Goto specific keys for the [micro_ai] tag:: add [avoid] tag)
- 15:11, 11 November 2018 (diff | hist) . . (+146) . . Micro AIs (→Healer Support specific keys for the [micro_ai] tag:: Add note to [avoid] tag description.)
- 14:59, 11 November 2018 (diff | hist) . . (+1,333) . . Micro AIs (Add [micro_ai] keys for named/special locations)
- 04:20, 11 November 2018 (diff | hist) . . (+48) . . LuaWML/Misc (→wesnoth.game_config: added wesnoth.game_config.combat_experience)
- 15:45, 28 August 2018 (diff | hist) . . (+227) . . m LuaWML/Units (Fix explanation why .loc should be used to change unit coordinates)
- 13:38, 7 May 2018 (diff | hist) . . (+74) . . ATaleOfTwoBrothers (→The Chase: Change new AI entry to point to 1.15.0)
- 21:15, 5 May 2018 (diff | hist) . . (+195) . . ATaleOfTwoBrothers (→The Chase: Add changed behavior for dark adept leader)
- 16:34, 27 April 2018 (diff | hist) . . (+35) . . m SideWML (→the [side] tag: state the side_name is translatable)
- 02:46, 17 April 2018 (diff | hist) . . (+321) . . UnitTypeWML (Add comment about recalling cheap units.)
- 02:45, 17 April 2018 (diff | hist) . . (+321) . . SideWML (→the [side] tag: Add comment about recalling cheap units.)
- 02:28, 17 April 2018 (diff | hist) . . (+321) . . SingleUnitWML (→Unit Data: Add comment about recalling cheap units)
- 00:31, 17 April 2018 (diff | hist) . . (+176) . . Micro AIs (→Goto specific keys for the [micro_ai] tag:: note about problem with tunnels)
- 15:39, 1 January 2018 (diff | hist) . . (+87) . . LuaWML/Pathfinder (→wesnoth.find_cost_map: add comment on ignore_units)
- 15:32, 1 January 2018 (diff | hist) . . (+19) . . m LuaWML/Pathfinder (→wesnoth.find_cost_map: minor change to an example)
- 15:31, 1 January 2018 (diff | hist) . . (+422) . . LuaWML/Pathfinder (→wesnoth.find_cost_map: add examples)
- 15:22, 1 January 2018 (diff | hist) . . (+9) . . m LuaWML/Pathfinder (→wesnoth.find_cost_map: formatting changes)
- 15:20, 1 January 2018 (diff | hist) . . (+306) . . LuaWML/Pathfinder (→wesnoth.find_cost_map: Trying to clarify how to use the function and fix some mistakes)
- 16:09, 31 December 2017 (diff | hist) . . (-218) . . EasyCoding (→Existing bugs or undesirable features: remove invalid task (function works, wiki documentation is wrong))
- 15:22, 31 December 2017 (diff | hist) . . (-177) . . m EasyCoding (→Add new features to the AI: add github issue links; remove one item)
- 15:08, 31 December 2017 (diff | hist) . . (+144) . . m EasyCoding (→Existing bugs or undesirable features: added links to github issues)
- 03:16, 10 December 2016 (diff | hist) . . (+226) . . Micro AIs (→A Few General Words about Micro AIs: add comment about shroud behavior fix)
- 13:26, 16 October 2016 (diff | hist) . . (-221) . . m Micro AIs (→A Few General Words about Micro AIs)
- 03:28, 16 October 2016 (diff | hist) . . (+477) . . Micro AIs (→A Few General Words about Micro AIs: another comment about hidden/petrified units)
- 02:24, 16 October 2016 (diff | hist) . . (+346) . . Micro AIs (→A Few General Words about Micro AIs: another comment about hidden/petrified units)
- 23:53, 15 October 2016 (diff | hist) . . (+1,178) . . Micro AIs (→A Few General Words about Micro AIs: add note about hidden and petrified units)
- 14:33, 14 October 2016 (diff | hist) . . (+247) . . Micro AIs (→A Few General Words about Micro AIs: add comment about shroud)
- 03:40, 13 October 2016 (diff | hist) . . (+93) . . m Micro AIs (→Return Guardian (ai_type=return_guardian))
- 15:04, 11 October 2016 (diff | hist) . . (+176) . . Micro AIs (→Animals AI: Wolves (ai_type=wolves): Clarify the role of and effect on default aspects.)
- 01:25, 11 October 2016 (diff | hist) . . (+58) . . m Micro AIs (→Animals AI: Big Animals (ai_type=big_animals))
- 18:05, 3 October 2016 (diff | hist) . . (-493) . . EasyCoding (→Improvements to AI: Update AI tasks)
- 14:38, 3 October 2016 (diff | hist) . . (+495) . . LuaWML/Pathfinder (Added comments about hidden units)
- 14:31, 22 September 2016 (diff | hist) . . (-6) . . m AiWML (→List of AI Aspects: some more wording changes)
- 14:28, 22 September 2016 (diff | hist) . . (+183) . . m AiWML (→List of AI Aspects: added cautionary statement to [goal] tag item)
- 13:43, 20 September 2016 (diff | hist) . . (+636) . . DirectActionsWML (→[tunnel]: update with 1.13.6 changes)
- 00:32, 18 September 2016 (diff | hist) . . (+25) . . m AiWML (→Filtering Combat with the attacks Aspect: add high_xp_attacks CA to 'attacks' aspect)
- 00:30, 18 September 2016 (diff | hist) . . (+25) . . m AiWML (→List of AI Aspects: add high_xp_attacks CA to 'attacks' aspect)
- 14:04, 11 September 2016 (diff | hist) . . (-625) . . EasyCoding (→Existing bugs or undesirable features: remove AI tasks that are no longer relevant)
- 15:28, 4 September 2016 (diff | hist) . . (+285) . . RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: add high_xp_attack CA)
- 15:25, 4 September 2016 (diff | hist) . . (+99) . . m RCA AI (→RCA AI Stage Configuration: add high_xp_attack CA)
- 14:50, 4 September 2016 (diff | hist) . . (+78) . . Micro AIs (→Fast Micro AI (ai_type=fast_ai): update with comments about new high_xp_attack CA)
- 14:42, 4 September 2016 (diff | hist) . . (+63) . . Creating Custom AIs (→Adding the main_loop Stage from Scratch: added high_xp_attack CA)
- 02:48, 4 September 2016 (diff | hist) . . (+139) . . m Micro AIs (→Return Guardian (ai_type=return_guardian): update CA evaluation scores)
- 21:01, 1 September 2016 (diff | hist) . . (+488) . . Micro AIs (→Assassin Squad specific keys for the [micro_ai] tag:: change target_id= to [filter_second])
- 18:00, 1 September 2016 (diff | hist) . . (+2,669) . . Micro AIs (Add Assassin Micro AI description)
- 19:31, 17 July 2016 (diff | hist) . . (0) . . m Wesnoth AI Framework (→The [ai] Tag — Aspects: fix a link)
- 17:08, 17 July 2016 (diff | hist) . . (+1) . . m Wesnoth AI Framework (→Some more on the invalidation keys: add missing space)
- 17:03, 17 July 2016 (diff | hist) . . (+1) . . m Wesnoth AI Framework (→The [ai] Tag — Aspects: add missing space)
- 16:35, 17 July 2016 (diff | hist) . . (-1) . . m Wesnoth AI Framework (→The [candidate_action] Tag: fix a typo)
- 17:09, 2 April 2016 (diff | hist) . . (-239) . . Micro AIs (→Activating and configuring (or deleting) a Micro AI: minor wording changes)
- 17:05, 2 April 2016 (diff | hist) . . (+489) . . Micro AIs (→1. Activating and configuring (or deleting) a Micro AI: update description of need for ca_id)
- 16:16, 2 April 2016 (diff | hist) . . (+91) . . m Micro AIs (→Micro AI Test and Demo Scenarios: alternate syntax for test scenario)
- 00:57, 25 March 2016 (diff | hist) . . (+87) . . AI Recruitment (→Making recruitment strong: Add changes done in 1.13.5)
- 00:56, 25 March 2016 (diff | hist) . . (-4) . . m Wesnoth AI (→AIs Available in the Multiplayer Setup Menu)
- 00:53, 25 March 2016 (diff | hist) . . (+291) . . Wesnoth AI (→AIs Available in the Multiplayer Setup Menu: Update with changes done for Wesnoth 1.13.5)