Difference between revisions of "Sandbox"

From The Battle for Wesnoth Wiki
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Comment by '''ABC''': Northerners etc
 
Comment by '''ABC''': Northerners etc
  
Comment by '''Hsaelt''': Draining ghosts. Endless spam of bats. Also the only edgy faction.
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Comment by '''patience_reloaded''': Undead due to their reliability when used correctly: Ghosts are very hard for most normal units (especially melee ones) to kill quick, most of the faction is poison-resistant, and due to having fixed traits, you know exactly what you get when you recruit them.
  
Comment by '''ABC''': Knalgans etc
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Comment by '''Hsaelt''': Knalgans i like because they can take punishment and deliver punishment. Good HP, good damage outputs on units like gryphons and those guys with firearms. No real weaknesses in res good defence on hills mountains and those are commonplace
  
 
Comment by '''Knightmare''': Burn. Everything.
 
Comment by '''Knightmare''': Burn. Everything.
  
 
Comment by '''ABC''': Dunefolk etc
 
Comment by '''ABC''': Dunefolk etc

Revision as of 15:22, 10 April 2021

The sandbox is for editing and formatting experiments. If you are already logged in, click on the "Edit" link above to experiment yourself!



Comment by ABC: Loyalists etc

Comment by Elven: Rebels. They have a good trio. A tank (fighter), support/heal (shamans) and DPS (archer).

Comment by ABC: Northerners etc

Comment by patience_reloaded: Undead due to their reliability when used correctly: Ghosts are very hard for most normal units (especially melee ones) to kill quick, most of the faction is poison-resistant, and due to having fixed traits, you know exactly what you get when you recruit them.

Comment by Hsaelt: Knalgans i like because they can take punishment and deliver punishment. Good HP, good damage outputs on units like gryphons and those guys with firearms. No real weaknesses in res good defence on hills mountains and those are commonplace

Comment by Knightmare: Burn. Everything.

Comment by ABC: Dunefolk etc