Difference between revisions of "Release Notes 1.15.7"

From The Battle for Wesnoth Wiki
(Changes To Existing Content)
(Fixes)
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=== Dismissing A Unit When There Are None ===
 
=== Dismissing A Unit When There Are None ===
 
In previous releases it was possible to cause Wesnoth to crash by clicking the Dismiss button in the Recall Unit dialog when there were no units possible to recall.
 
In previous releases it was possible to cause Wesnoth to crash by clicking the Dismiss button in the Recall Unit dialog when there were no units possible to recall.
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=== Editor Crash When Switching Scenarios ===
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When switching from a scenario in the editor that has more sides than the scenario being switched to, it was possible for the editor to crash back to the main menu. This has been fixed.
  
 
== General/Misc ==
 
== General/Misc ==

Revision as of 17:56, 21 November 2020

New Content

Changes To Existing Content

Add-ons manager

It's now possible to install or switch to any version of an add-on if it is available on the server using the new dropdown list in the add-ons manager UI.

Replay Chat

It is now possible to set the Chat Lines preference to 0. This will prevent any of the game chat from showing up while watching the replay.

Fixes

Scepter of Fire: Scenario 4

A bug introduced in 1.15.3 prevented players from winning because the gold deposit that should have been collected to finish the scenario was never spawned. It can once again be completed by collecting all resource deposits on the map and returning them to the starting castle.

Unit Statuses

In previous 1.15 releases, unit statuses like Poisoned and Slowed were no longer being shown in the game sidebar. This has been fixed and statuses will once again be shown.

Dismissing A Unit When There Are None

In previous releases it was possible to cause Wesnoth to crash by clicking the Dismiss button in the Recall Unit dialog when there were no units possible to recall.

Editor Crash When Switching Scenarios

When switching from a scenario in the editor that has more sides than the scenario being switched to, it was possible for the editor to crash back to the main menu. This has been fixed.

General/Misc

Newly Introduced Issues