Difference between revisions of "Release Notes 1.15.18"

From The Battle for Wesnoth Wiki
(Unit graphics)
(Fixes)
 
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Added defense animations to the Naga High Guard and Zephyr.
 
Added defense animations to the Naga High Guard and Zephyr.
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=== Unit Portraits ===
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Added portraits for the Naga Ophidian and Ringcaster.
  
 
== Changes To Existing Content ==
 
== Changes To Existing Content ==
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== Fixes ==
 
== Fixes ==
  
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=== steam_autocloud.vdf ===
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For Steam users, the steam_autocloud.vdf file is no longer displayed in the list of save games.
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=== World Conquest map generator ===
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The World Conquest map generator in the map editor now actually generates a map rather than displaying an error message when used.
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=== Zoom affecting unit location ===
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Zooming in no longer causes some units to appear to be on an entirely different hex.
  
 
== General/Misc ==
 
== General/Misc ==

Latest revision as of 17:34, 26 September 2021

New Content

Unit graphics

Added attack and defense animations to the Naga Sicarius.

Added defense animations to the Naga High Guard and Zephyr.

Unit Portraits

Added portraits for the Naga Ophidian and Ringcaster.

Changes To Existing Content

Fixes

steam_autocloud.vdf

For Steam users, the steam_autocloud.vdf file is no longer displayed in the list of save games.

World Conquest map generator

The World Conquest map generator in the map editor now actually generates a map rather than displaying an error message when used.

Zoom affecting unit location

Zooming in no longer causes some units to appear to be on an entirely different hex.

General/Misc

Known Issues

This page was last edited on 26 September 2021, at 17:34.