Multiplayer Invite System-niadh

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Revision as of 16:00, 1 April 2009 by Niadh (talk | contribs) (New page: My name is Neil Munro (niadh on forums and gna) my personal statement can be found here: http://aedentide.ath.cx/gsoc/wesnoth.txt This idea is one of my own based upon me and my friends e...)
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My name is Neil Munro (niadh on forums and gna) my personal statement can be found here: http://aedentide.ath.cx/gsoc/wesnoth.txt

This idea is one of my own based upon me and my friends experience with the multi-player system and what a possible solution to game hi-jacking might be.

What I propose is a means to (when creating a game) is to invite players into a game, reserving a slot for that player while leaving the remaining slots open for other players. The invited player will be presented with a accept/decline prompt, if the player accepts they will join the game, if they decline the player creating the game can attempt to re-invite them (the invited player may hit the wrong button) but re-inviting the same player should only be allowed a finite number of times per created game.