MultiplayerServers

From The Battle for Wesnoth Wiki
Revision as of 09:35, 16 November 2006 by Rhonda (talk | contribs) (added stable version, changed port for testing version, explained what Stable and Testing means)

The game server runs on TCP port 15000 by default.

Public Official servers

server.wesnoth.org 
accepts the most recent stable release of the game, uses the default port 15000
devsrv.wesnoth.org:14999 
accepts the most recent development release of the game, uses port 14999
devsrv.wesnoth.org:14998 
accepts up-to-date trunk SVN versions of the game, uses port 14998

Alternative servers setup by users

wesnothfr.ww7.be 
v1.0.2 dedicated server in france (#wesnothfr)
wesnoth.geeknode.org 
v0.9.3 dedicated server (#wesnoth)
wesnoth.cravegod.org 
Mirror of the official server, located in the U.S. Accepts all the same versions on all the same ports. (#wesnoth)
icestation.homeunix.org 
Yet another mirror of the official server, locate in the Russia. Accepts latest development version on port 15000.

Debian Servers

Please note that the terms Stable and Testing version refers to the Debian distribution, not wesnoth itself. Please check http://packages.debian.org/wesnoth if you are unsure what wesnoth versions they currently refer to.

Stable version

wesnoth.debian.net:15000 
Server running on default port. (with problems you can contact Rhonda on #wesnoth)

Testing version

salokine.hd.free.fr 
French server (Help --> Forum de Salokine)
wesnoth.debian.net:14999 
Server running on port 15010. (with problems you can contact Rhonda on #wesnoth)