Difference between revisions of "MultiplayerServers"

From The Battle for Wesnoth Wiki
m (Alternate servers setup by users)
m (Public Official servers)
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== Public Official servers ==
 
== Public Official servers ==
; server.wesnoth.org : accepts up-to-date trunk SVN versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
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; server.wesnoth.org : accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
  
 
*Connecting on port 14998 gives the current stable version.
 
*Connecting on port 14998 gives the current stable version.

Revision as of 18:39, 20 March 2013

The game server runs on TCP port 15000 by default.

Public Official servers

server.wesnoth.org 
accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
  • Connecting on port 14998 gives the current stable version.
  • Connecting on port 14999 gives the previous stable version.
  • Connecting on port 15000 gives the current development version.

To connect to a specific port choose "Connect to Server" in the multi-player options list and enter "server.wesnoth.org:#####" where the number signs are the port number.

Alternate servers:

server2.wesnoth.org aka gonzo.dicp.de 
accepts up-to-date trunk SVN versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
server3.wesnoth.org aka basilic.tuxfamily.org 
accepts up-to-date trunk SVN versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000

Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)

Alternate servers setup by users

wesnoth.geeknode.org 
v1.2 dedicated server (#wesnoth)
icestation.homeunix.org 
Yet another mirror of the official server, located in Russia. Accepts latest development version on port 15000.
alliance25.hd.free.fr:15000 
Another server, located in France. Accepts latest development version of the game on port 15000.
games.kingshomeworld.com:15000 
Server hosted by K.I.M CHAT in Canada. We welcome beginners. Accepts latest stable Current Version release on default port 15000
allfex.org:15000 
Just another server, located in germany. Everyone is welcome. All versions are accepted.
game.chillat.net:15000 
Server hosted by Chillat.net in Sweden, running v1.6. (Chillat.net Wesnoth Forum)
foss.uoa.gr:15000 
Server hosted by the Greek FOSS community at the University of Athens, running v1.6.5 (FreeBSD). (FOSS-UoA Forum)
vending-machine.game-server.cc:15000 
U.S. West - Any and all players welcome.
laltromondo.dynalias.net:15000 
Debian Lenny Squeeze Server located in Italy. Accepts 1.10.x versions of the game on default port 15000.
thecakeisalie.biz:15000 
Debian Lenny x86_64 server in Cairo Egypt. Accepts 1.6.* and 1.8.*, will redirect accordingly based on version (1.8 runs on port 14999). Name registration at http://thecakeisalie.biz/wesnoth

Debian Servers

Please note that the terms Stable and Testing version refers to the Debian distribution, not wesnoth itself. Please check http://packages.debian.org/wesnoth if you are unsure what wesnoth versions they currently refer to.

Stable version

www.salokine.org 
Lenny version (Contact Salokine)