https://wiki.wesnoth.org/index.php?title=How_to_play_Southern_Drakes&feed=atom&action=historyHow to play Southern Drakes - Revision history2024-03-29T02:10:46ZRevision history for this page on the wikiMediaWiki 1.31.16https://wiki.wesnoth.org/index.php?title=How_to_play_Southern_Drakes&diff=70091&oldid=prevElven: /* Basic strategy */2022-10-19T08:22:17Z<p><span dir="auto"><span class="autocomment">Basic strategy</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Southern drakes are lawful, mobile and very dangerous. It also means that their weakness is their higher cost. Because everyone is lawful, they are weak during the night. Fact, that can be changed with Holy Drake (level 3).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Southern drakes are lawful, mobile and very dangerous. It also means that their weakness is their higher cost. Because everyone is lawful, they are weak during the night. Fact, that can be changed with Holy Drake (level 3).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Southern drakes do not have any healing, so you have to move to villages often. However, your slamming drakes are great in villages. <del class="diffchange diffchange-inline">And </del>can <del class="diffchange diffchange-inline">capture them </del>and <del class="diffchange diffchange-inline">you can </del>kill <del class="diffchange diffchange-inline">near enemies with two </del>slamming <del class="diffchange diffchange-inline">drakes</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Southern drakes do not have any healing, so you have to move to villages often. However, your slamming drakes are great in <ins class="diffchange diffchange-inline">capturing </ins>villages <ins class="diffchange diffchange-inline">and defending them</ins>. <ins class="diffchange diffchange-inline">You </ins>can <ins class="diffchange diffchange-inline">also pair two slamming drakes </ins>and <ins class="diffchange diffchange-inline">use their backstab to </ins>kill <ins class="diffchange diffchange-inline">any enemy - or use unit like poison drake to get the first hit and seriously lower enemy health by </ins>slamming <ins class="diffchange diffchange-inline">drake</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some of your units can gain only level 2, and no one can become level 4.  </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some of your units can gain only level 2, and no one can become level 4.  </div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Sharpblades are very strong and can gain health during the day. Yet, they are useless during the night and against very strong foes</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Sharpblades are very strong and can gain health during the day. Yet, they are useless during the night and against very strong foes</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Your main strategy is to not allow your enemies to have a lot of villages. Steal them, steal them a lot, so he cannot raise a very powerful army to fight you.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Your main strategy is to not allow your enemies to have a lot of villages. Steal them, steal them a lot, so he cannot raise a very powerful army to fight you.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* It is often a good idea to wait, so you can have more possibilities to attack enemies from multiple sides.</ins></div></td></tr>
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</table>Elvenhttps://wiki.wesnoth.org/index.php?title=How_to_play_Southern_Drakes&diff=70058&oldid=prevElven at 14:39, 4 October 20222022-10-04T14:39:53Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 14:39, 4 October 2022</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Sharpblade Drake I-III''' - Core unit. Fighter that can heal himself, like a ghost. However can be easily killed with ranged attack, or with much stronger melee units. Also have a second, not draining melee attack.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Sharpblade Drake I-III''' - Core unit. Fighter that can heal himself, like a ghost. However can be easily killed with ranged attack, or with much stronger melee units. Also have a second, not draining melee attack.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Slamming Drake''' - Core unit. These melee drakes have great mobility and backstab. Use them a lot, but make sure, you will not loose them too soon.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Slamming Drake <ins class="diffchange diffchange-inline">I-III</ins>''' - Core unit. These melee drakes have great mobility and backstab. Use them a lot, but make sure, you will not loose them too soon.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Level 2+ units ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Level 2+ units ==</div></td></tr>
</table>Elvenhttps://wiki.wesnoth.org/index.php?title=How_to_play_Southern_Drakes&diff=69995&oldid=prevElven at 15:17, 27 September 20222022-09-27T15:17:46Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 15:17, 27 September 2022</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Holy Drake''' - Level 3 unit. Similar to arcane drake, but can illuminate. Very good idea to have one.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Holy Drake''' - Level 3 unit. Similar to arcane drake, but can illuminate. Very good idea to have one.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Black Drake''' - Level 3 unit. Strong melee fighter, with mediocre ranged attack. Melee attack have the charge speciallity.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Basic strategy ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Basic strategy ==</div></td></tr>
</table>Elvenhttps://wiki.wesnoth.org/index.php?title=How_to_play_Southern_Drakes&diff=69994&oldid=prevElven: new article2022-09-27T13:05:42Z<p>new article</p>
<p><b>New page</b></p><div>== Alignment ==<br />
<br />
Southern drakes are lawful. All drakes are stronger during the day.<br />
<br />
== Core units ==<br />
<br />
'''Arcane Drake I-III''' - Very expensive unit. Good against mostly everything, with strong arcane damage. Not good at first recruit, because you have better units for village grabbing. Arcane drakes are good against "not normal" enemies, like woses, skeletons, northern drakes etc.<br />
<br />
'''Balanced Drake I-II''' - Your cheapest unit. Good in many situations, but not perfect. Use them as a balanced melee/ranged fighters, or when low on gold.<br />
<br />
'''Poison Drake I-II''' - Clasher with poison. Weaker and slower than classic clasher. Good for poisoning other units, but not very strong.<br />
<br />
'''Sharpblade Drake I-III''' - Core unit. Fighter that can heal himself, like a ghost. However can be easily killed with ranged attack, or with much stronger melee units. Also have a second, not draining melee attack.<br />
<br />
'''Slamming Drake''' - Core unit. These melee drakes have great mobility and backstab. Use them a lot, but make sure, you will not loose them too soon.<br />
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== Level 2+ units ==<br />
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'''Explorer Drake II-III''' - Extremely fast unit with better ranged attack than slamming drakes.<br />
<br />
'''Holy Drake''' - Level 3 unit. Similar to arcane drake, but can illuminate. Very good idea to have one.<br />
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== Basic strategy ==<br />
<br />
Southern drakes are lawful, mobile and very dangerous. It also means that their weakness is their higher cost. Because everyone is lawful, they are weak during the night. Fact, that can be changed with Holy Drake (level 3).<br />
<br />
Southern drakes do not have any healing, so you have to move to villages often. However, your slamming drakes are great in villages. And can capture them and you can kill near enemies with two slamming drakes.<br />
<br />
Some of your units can gain only level 2, and no one can become level 4. <br />
<br />
Against special enemies, add these units:<br />
<br />
* Arcane drakes can kill anything magical, but they are expensive. Combine them with slamming drakes.<br />
* Sharpblades are very strong and can gain health during the day. Yet, they are useless during the night and against very strong foes<br />
* Your main strategy is to not allow your enemies to have a lot of villages. Steal them, steal them a lot, so he cannot raise a very powerful army to fight you.<br />
<br />
== Upgrading ==<br />
<br />
High priority: Try to get a level 3 holy drake. Also, slamming drakes can easily become stronger when upgrading.<br />
<br />
<br />
[[Guide_to_UMC_Content#How_to_play_for_UMC_factions|Other UMC factions gameplay]]</div>Elven