Difference between revisions of "GCI/Playtesting/Under the Burning Suns/Normal"

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I tried to start a new campaign, Under the Burning Suns on Normal but an error come up.
+
<b>Errors:</B><br>
 +
<b>Sentence Mistakes:</B><br>
  
It read, "Error loading game configuration files: 'Unexpected characters after variable name(expected, or =). value', followed by a lot more.
+
First Scenario:<br>
 +
Nym:Yes <U>come</u> out.The storm has<U> already</u> passed.<br>
 +
Vecnu:I <u>do not know</U> what they are,but more <u>of them</u> seem to be emerging from craters.<br>
  
I test it on Windows.I reinstall it 3 times without success.Try to start it with difference languages and it don't work again.The campaign work on other two difficult. If you want the full Error text please write letter to my e-mail zetcool@abv.bg and i will give you screenshot.
+
Third Scenario:<br>
 +
Kaleh: As <u>tired I was</u><br>
 +
 
 +
Fifth Scenario:<br>
 +
Kaleh: This seemed as <u>an</u> alien environment<br>
 +
 
 +
Sixth Scenario:<br>
 +
Dwarf: I have made <u>my</u> boys mine the end of the tunnel<br>
 +
 
 +
Eight Scenario:<br>
 +
Troll Avenger: Foul elves you <u>have</u> not escaped <u>from</u> us yet<br>
 +
 
 +
Ninth Scenario:<br>
 +
Esanoo: I <U>am</u> sure <u>and</u> will look forward to this<br>
 +
 
 +
Tenth Scenario:<br>
 +
Melusand: She <U>is always</U> looking for new followers <br><hr>
 +
 
 +
Link to bug report:https://gna.org/bugs/index.php?17351<hr>
 +
<B>Questions:</b><br>
 +
 
 +
<b>First Scenario</B><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:4<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Finding Elves<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:8<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<B>Second Scenario</B><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:3<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Reaching the Pinnacle Rock <br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:6<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Third Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:5<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Not losing villages<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:6<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Fourth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:4<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Reaching the exit tunnel<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:8<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Fifth Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:5<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Exploring the underground<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:6<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Sixth Scenario</B><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:4<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Killing Troll leader<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:5<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Seventh Scenario</B><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:5<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Escaping from the caves<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:5<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Eight Scenario</b><br>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:4<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Rescuing merfolk<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:8<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Ninth Scenario</b>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:6<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Not letting anybody to get killed<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:5<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
<b>Tenth Scenario</b>
 +
 
 +
(1) What difficulty levels and what version of Wesnoth have you played the scenario on?<br>
 +
Ans:All difficulty levels and the version 1.9.3<br>
 +
 
 +
(2) How difficult did you find the scenario? (1-10)<br>
 +
Ans:7<br>
 +
 
 +
(3) How clear did you find the scenario objectives?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(4) How clear and interesting did you find the dialog and storyline of the scenario?<br>
 +
Ans:Very Clear<br>
 +
 
 +
(5) What were your major challenges in meeting the objectives of the scenario?<br>
 +
Ans:Defeating the Yechnagoth<br>
 +
 
 +
(6) How fun do you think the scenario is? (1-10)<br>
 +
Ans:3<br>
 +
 
 +
(7) What, if any, are changes you would have made to the scenario to make it more fun?<br>
 +
Ans:Nothing<br>
 +
 
 +
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?<br>
 +
Ans:Yes if the Kaleh died,I was forced to restart the scenario<br>
 +
 
 +
(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?<br>
 +
Ans:The scenario was well clear and well documented<br>
 +
 
 +
[[Category: GCI]]

Latest revision as of 03:03, 6 March 2011

Errors:
Sentence Mistakes:

First Scenario:
Nym:Yes come out.The storm has already passed.
Vecnu:I do not know what they are,but more of them seem to be emerging from craters.

Third Scenario:
Kaleh: As tired I was

Fifth Scenario:
Kaleh: This seemed as an alien environment

Sixth Scenario:
Dwarf: I have made my boys mine the end of the tunnel

Eight Scenario:
Troll Avenger: Foul elves you have not escaped from us yet

Ninth Scenario:
Esanoo: I am sure and will look forward to this

Tenth Scenario:

Melusand: She is always looking for new followers


Link to bug report:https://gna.org/bugs/index.php?17351


Questions:

First Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:4

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Finding Elves

(6) How fun do you think the scenario is? (1-10)
Ans:8

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Second Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:3

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Reaching the Pinnacle Rock

(6) How fun do you think the scenario is? (1-10)
Ans:6

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Third Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:5

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not losing villages

(6) How fun do you think the scenario is? (1-10)
Ans:6

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Fourth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:4

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Reaching the exit tunnel

(6) How fun do you think the scenario is? (1-10)
Ans:8

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Fifth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:5

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Exploring the underground

(6) How fun do you think the scenario is? (1-10)
Ans:6

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Sixth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:4

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Killing Troll leader

(6) How fun do you think the scenario is? (1-10)
Ans:5

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Seventh Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:5

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Escaping from the caves

(6) How fun do you think the scenario is? (1-10)
Ans:5

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Eight Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:4

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Rescuing merfolk

(6) How fun do you think the scenario is? (1-10)
Ans:8

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Ninth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:6

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Not letting anybody to get killed

(6) How fun do you think the scenario is? (1-10)
Ans:5

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

Tenth Scenario

(1) What difficulty levels and what version of Wesnoth have you played the scenario on?
Ans:All difficulty levels and the version 1.9.3

(2) How difficult did you find the scenario? (1-10)
Ans:7

(3) How clear did you find the scenario objectives?
Ans:Very Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?
Ans:Very Clear

(5) What were your major challenges in meeting the objectives of the scenario?
Ans:Defeating the Yechnagoth

(6) How fun do you think the scenario is? (1-10)
Ans:3

(7) What, if any, are changes you would have made to the scenario to make it more fun?
Ans:Nothing

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
Ans:Yes if the Kaleh died,I was forced to restart the scenario

(9) If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Ans:The scenario was well clear and well documented

This page was last edited on 6 March 2011, at 03:03.