Difference between revisions of "GCI/Playtesting/The Rise of Wesnoth/Challenging"

From The Battle for Wesnoth Wiki
m (Created page with '(to be filled out by playtester)')
 
m (categorizing)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
(to be filled out by playtester)
+
'''This wiki is written by Ion Laurentiu Cristian (laurion) for Google Code-in contest, task: Playtest The Rise of Wesnoth campaign on Challenging (****) difficulty '''
 +
 
 +
 
 +
Links for the bug reports:
 +
https://gna.org/bugs/index.php?17241
 +
https://gna.org/bugs/index.php?17242
 +
https://gna.org/bugs/index.php?17243
 +
https://gna.org/bugs/index.php?17244
 +
https://gna.org/bugs/index.php?17245
 +
 
 +
Link for the savegames:
 +
http://www.mediafire.com/download.php?tcxy30q5djlb54n
 +
 
 +
 
 +
'''Questions to answer''':
 +
 
 +
 
 +
'''Scenario 1'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 9
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 8
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: Defeating the leaders
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: Yes
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
'''Scenario 2'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 3'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 9
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 7
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 9
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: Defeating the leaders
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: Yes
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 4'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 8
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 9
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 5'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 6'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: yes
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 7'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 8
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 8'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 1
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 10
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 10
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 9'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 6
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 10'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: yes
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 11'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 6
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 12'''
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 1
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 10
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 10
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
'''Scenario 13'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 14'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 15'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 16'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 17'''
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 1
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 10
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 10
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 18'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 19'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 20'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 21'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 22'''
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 1
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 10
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 10
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 23'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 24'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 7
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No major challenges
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
'''Scenario 25'''
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Challenging difficulty, on 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 9
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: 9
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: Reaching the Lich Lord
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: Yes
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
[[Category: GCI]]

Latest revision as of 03:03, 6 March 2011

This wiki is written by Ion Laurentiu Cristian (laurion) for Google Code-in contest, task: Playtest The Rise of Wesnoth campaign on Challenging (****) difficulty


Links for the bug reports:

https://gna.org/bugs/index.php?17241
https://gna.org/bugs/index.php?17242
https://gna.org/bugs/index.php?17243
https://gna.org/bugs/index.php?17244
https://gna.org/bugs/index.php?17245

Link for the savegames:

http://www.mediafire.com/download.php?tcxy30q5djlb54n


Questions to answer:


Scenario 1

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 9

3.How clear did you find the scenario objectives?

A: 8

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: Defeating the leaders

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: Yes

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.



Scenario 2

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 3

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 9

3.How clear did you find the scenario objectives?

A: 7

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 9

5.What were your major challenges in meeting the objectives of the scenario?

A: Defeating the leaders

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: Yes

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 4

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 8

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 9

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 5

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 6

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: yes

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 7

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 8

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 8

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 1

3.How clear did you find the scenario objectives?

A: 10

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges

6.How fun do you think the scenario is? (1-10)

A: 10

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 9

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 6

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 10

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: yes

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 11

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 6

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 12 1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 1

3.How clear did you find the scenario objectives?

A: 10

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges

6.How fun do you think the scenario is? (1-10)

A: 10

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 13

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 14

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 15

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 16

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 17 1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 1

3.How clear did you find the scenario objectives?

A: 10

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges

6.How fun do you think the scenario is? (1-10)

A: 10

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 18

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 19

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 20

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 21

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 22 1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 1

3.How clear did you find the scenario objectives?

A: 10

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges

6.How fun do you think the scenario is? (1-10)

A: 10

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 23

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 24

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 7

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challenges

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.


Scenario 25

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Challenging difficulty, on 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 9

3.How clear did you find the scenario objectives?

A: 9

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: Reaching the Lich Lord

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: Yes

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.

This page was last edited on 6 March 2011, at 03:03.