Difference between revisions of "GCI/Playtesting/Heir to the Throne/Beginner"

From The Battle for Wesnoth Wiki
Line 27: Line 27:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 2 - Very easy
+
: 2 - Very easy
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10 - The storyline makes a very good introduction into the world of Wesnoth
+
: 10 - The storyline makes a very good introduction into the world of Wesnoth
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: It’s the first scenario so... No challange encountered...
+
: It’s the first scenario so... No challange encountered...
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8- It started my interest in playing the game...I think that this scenario is played first by the most of the new players  and it has to be very fun.
+
: 8- It started my interest in playing the game...I think that this scenario is played first by the most of the new players  and it has to be very fun.
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 72: Line 72:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 1 I didn’t have to do anything
+
: 1 I didn’t have to do anything
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges to meeting objectives. It was easy.
+
: No challenges to meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Harder to win.
+
: Harder to win.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 116: Line 116:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 160: Line 160:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 6
+
: 6
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Everything was clear and concise. Having a choice is a good thing.
+
: Everything was clear and concise. Having a choice is a good thing.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10 - It’s great that you can choose the next scenario.
+
: 10 - It’s great that you can choose the next scenario.
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 204: Line 204:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 9
+
: 9
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 246: Line 246:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 2
+
: 2
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
 
==Scenario 6==
 
==Scenario 6==
Line 285: Line 285:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 329: Line 329:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 373: Line 373:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 417: Line 417:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 2
+
: 2
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 461: Line 461:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 5
+
: 5
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No major challange encountered.
+
: No major challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 9
+
: 9
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: I restarted once because of hero’s death.
+
: I restarted once because of hero’s death.
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 504: Line 504:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 3
+
: 3
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 9
+
: 9
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 9
+
: 9
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: I restarted once because of hero’s death.
+
: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 548: Line 548:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 5
+
: 5
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear objectives
+
: Clear objectives
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No major challange encountered.
+
: No major challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 592: Line 592:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear objectives
+
: Clear objectives
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 636: Line 636:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 3
+
: 3
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 680: Line 680:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 6
+
: 6
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 9
+
: 9
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: Finding the South leader
+
: Finding the South leader
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 6
+
: 6
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: I restarted once because of hero’s death.
+
: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 724: Line 724:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 5
+
: 5
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: I restarted once because of hero’s death.
+
: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 768: Line 768:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear objectives
+
: Clear objectives
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Put the scepter closer.
+
: Put the scepter closer.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 812: Line 812:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: Walking through the mountains.
+
: Walking through the mountains.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 856: Line 856:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: Moving through the snow.
+
: Moving through the snow.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 906: Line 906:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Very clear scenario objectives.
+
: Very clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives
+
: No challenges in meeting objectives
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 9
+
: 9
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: Just one time from my mistake I forgot to heal my leader.
+
: Just one time from my mistake I forgot to heal my leader.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 956: Line 956:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives
+
: No challenges in meeting objectives
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 1,001: Line 1,001:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 6
+
: 6
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 1,045: Line 1,045:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 1
+
: 1
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Crystal clear.
+
: Crystal clear.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 10
+
: 10
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 1,089: Line 1,089:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 6
+
: 6
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
: 7
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 1,133: Line 1,133:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 4
+
: 4
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Very clear scenario objectives.
+
: Very clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 8
+
: 8
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: I restarted once because of hero’s death.
+
: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 1,177: Line 1,177:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 6
+
: 6
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Crystal clear
+
: Crystal clear
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
: No challange encountered.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 10
+
: 10
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes needed.
+
: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No events caused me to lose the game or reload the scenario.
+
: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.
  
  
Line 1,221: Line 1,221:
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  
A: Beginner difficulty, Wesnoth version 1.9.2.
+
: Beginner difficulty, Wesnoth version 1.9.2.
  
 
2.How difficult did you find the scenario? (1-10)
 
2.How difficult did you find the scenario? (1-10)
  
A: 1
+
: 1
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: Clear scenario objectives.
+
: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
: 10
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challenges in meeting objectives. It was easy.
+
: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 10
+
: 10
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: Less villages and harder enemies.
+
: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: I restarted once because of hero’s death.
+
: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
A: I don't know WML.
+
: I don't know WML.

Revision as of 16:33, 15 December 2010


This wiki is written by Ion Laurentiu Cristian (laurion) for the Google Code-in contest, task: Playtest Heir to the Throne campaign on Beginner (*) difficulty


Links for the bug reports:

https://gna.org/bugs/?17154
https://gna.org/bugs/?17292
https://gna.org/bugs/?17243
https://gna.org/bugs/?17244
https://gna.org/bugs/?17245

Link for the savegames:

http://www.mediafire.com/?fdwbz7o98hp51h7

http://www.mediafire.com/?7oabrzlhh5dqw07 


==Questions to answer==:


Scenario 1

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

2 - Very easy

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10 - The storyline makes a very good introduction into the world of Wesnoth

5.What were your major challenges in meeting the objectives of the scenario?

It’s the first scenario so... No challange encountered...

6.How fun do you think the scenario is? (1-10)

8- It started my interest in playing the game...I think that this scenario is played first by the most of the new players and it has to be very fun.

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 2

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

1 I didn’t have to do anything

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges to meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Harder to win.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 3

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 4

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Everything was clear and concise. Having a choice is a good thing.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10 - It’s great that you can choose the next scenario.

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 5A

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.



Scenario 5B

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

2

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.

Scenario 6

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 7 - Crossroads

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 8

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 9

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

2

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 10

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

5

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No major challange encountered.

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 11

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

3

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

9

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 12

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

5

3.How clear did you find the scenario objectives?

Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No major challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 13

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 14

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

3

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 15

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

9

5.What were your major challenges in meeting the objectives of the scenario?

Finding the South leader

6.How fun do you think the scenario is? (1-10)

6

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 16

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

5

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 17

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

Put the scepter closer.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 18

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

Walking through the mountains.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 19A

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

Moving through the snow.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.







Scenario 19B

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Very clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

Just one time from my mistake I forgot to heal my leader.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.







Scenario 19C

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 20

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 21

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

1

3.How clear did you find the scenario objectives?

Crystal clear.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

10

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 22

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 23

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

4

3.How clear did you find the scenario objectives?

Very clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 24

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Crystal clear

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challange encountered.

6.How fun do you think the scenario is? (1-10)

10

7.What, if any, are changes you would have made to the scenario to make it more fun?

No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.




Scenario 25

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

1

3.How clear did you find the scenario objectives?

Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

10

5.What were your major challenges in meeting the objectives of the scenario?

No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

10

7.What, if any, are changes you would have made to the scenario to make it more fun?

Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

I don't know WML.