Difference between revisions of "GCI/Playtesting/Heir to the Throne/Beginner"

From The Battle for Wesnoth Wiki
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===Scenario 1===
+
==Scenario 1==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 35: Line 35:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
A: 10 - The storyline makes a very good introduction into the world of Wesnoth
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: It’s the first scenario so... No challange encountered...
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
  
A: 7
+
A: 8- It started my interest in playing the game...I think that this scenario is played first by the most of the new players  and it has to be very fun.
  
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 68: Line 68:
  
  
===Scenario 2===
+
==Scenario 2==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 80: Line 80:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 10
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 88: Line 88:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges to meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 101: Line 101:
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 112: Line 112:
  
  
===Scenario 3===
+
==Scenario 3==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 124: Line 124:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 10
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 132: Line 132:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 140: Line 140:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 156: Line 156:
  
  
===Scenario 4===
+
==Scenario 4==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 168: Line 168:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Everything was clear and concise. Having a choice is a good thing.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
  
A: 10
+
A: 10 - It’s great that you can choose the next scenario.
  
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
Line 184: Line 184:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 200: Line 200:
  
  
===Scenario 5===
+
==Scenario 5A==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 212: Line 212:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 228: Line 228:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 243: Line 243:
  
  
 +
==Scenario 5B==
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 +
A: Beginner difficulty, Wesnoth version 1.9.2.
 +
 +
2.How difficult did you find the scenario? (1-10)
  
===Scenario 6===
+
A: 2
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: No challenges in meeting objectives. It was easy.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 7
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: Less villages and harder enemies.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
==Scenario 6==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 256: Line 293:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 264: Line 301:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 272: Line 309:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 288: Line 325:
  
  
===Scenario 7 - Crossroads===
+
==Scenario 7 - Crossroads==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 300: Line 337:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 308: Line 345:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 316: Line 353:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 332: Line 369:
  
  
===Scenario 8===
+
==Scenario 8==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 344: Line 381:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 360: Line 397:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 376: Line 413:
  
  
===Scenario 9===
+
==Scenario 9==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 388: Line 425:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 10
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 404: Line 441:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 420: Line 457:
  
  
===Scenario 10===
+
==Scenario 10==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 432: Line 469:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 448: Line 485:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: I restarted once because of hero’s death.
 
 
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
Line 464: Line 500:
  
  
===Scenario 11===
+
==Scenario 11==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 476: Line 512:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 8
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 484: Line 520:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 492: Line 528:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 508: Line 544:
  
  
===Scenario 12===
+
==Scenario 12==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 520: Line 556:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear objectives
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 536: Line 572:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 552: Line 588:
  
  
===Scenario 13===
+
==Scenario 13==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 564: Line 600:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear objectives
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 580: Line 616:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 596: Line 632:
  
  
===Scenario 14===
+
==Scenario 14==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 608: Line 644:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 624: Line 660:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 640: Line 676:
  
  
===Scenario 15===
+
==Scenario 15==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 652: Line 688:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 7
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 668: Line 704:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 684: Line 720:
  
  
===Scenario 16===
+
==Scenario 16==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 696: Line 732:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 704: Line 740:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 712: Line 748:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 728: Line 764:
  
  
===Scenario 17===
+
==Scenario 17==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 740: Line 776:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear objectives
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 761: Line 797:
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 772: Line 808:
  
  
===Scenario 18===
+
==Scenario 18==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 784: Line 820:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 800: Line 836:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
 +
 
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 
 +
A: No events caused me to lose the game or reload the scenario.
 +
 
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 
 +
A: I don't know WML.
 +
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 19A==
 +
 
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 
 +
A: Beginner difficulty, Wesnoth version 1.9.2.
 +
 
 +
2.How difficult did you find the scenario? (1-10)
 +
 
 +
A: 4
 +
 
 +
3.How clear did you find the scenario objectives?
 +
 
 +
A: Clear scenario objectives.
 +
 
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 
 +
A: 10
 +
 
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 
 +
A: Moving through the snow.
 +
 
 +
6.How fun do you think the scenario is? (1-10)
 +
 
 +
A: 8
 +
 
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 
 +
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 816: Line 896:
  
  
===Scenario 19===
+
 
 +
 
 +
 
 +
 
 +
 
 +
 
 +
==Scenario 19B==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 827: Line 913:
  
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
 +
 +
A: Very clear scenario objectives.
 +
 +
4.How clear and interesting did you find the dialog and storyline of the scenario?
 +
 +
A: 10
 +
 +
5.What were your major challenges in meeting the objectives of the scenario?
 +
 +
A: No challenges in meeting objectives
 +
 +
6.How fun do you think the scenario is? (1-10)
  
 
A: 9
 
A: 9
 +
 +
7.What, if any, are changes you would have made to the scenario to make it more fun?
 +
 +
A: No changes needed.
 +
 +
8.Was there any event that caused you to lose the game and forced you to reload or restart the
 +
scenario?
 +
 +
A: Just one time from my mistake I forgot to heal my leader.
 +
 +
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 +
 +
A: I don't know WML.
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
==Scenario 19C==
 +
 +
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 +
 +
A: Beginner difficulty, Wesnoth version 1.9.2.
 +
 +
2.How difficult did you find the scenario? (1-10)
 +
 +
A: 4
 +
 +
3.How clear did you find the scenario objectives?
 +
 +
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 836: Line 972:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: Moving through the snow.
+
A: No challenges in meeting objectives
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 844: Line 980:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 860: Line 996:
  
  
===Scenario 20===
+
 
 +
==Scenario 20==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 872: Line 1,009:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 880: Line 1,017:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 888: Line 1,025:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 904: Line 1,041:
  
  
===Scenario 21===
+
==Scenario 21==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 916: Line 1,053:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 10
+
A: Crystal clear.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 932: Line 1,069:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 948: Line 1,085:
  
  
===Scenario 22===
+
==Scenario 22==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 960: Line 1,097:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 9
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 968: Line 1,105:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 976: Line 1,113:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 992: Line 1,129:
  
  
===Scenario 23===
+
==Scenario 23==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 1,004: Line 1,141:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 10
+
A: Very clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 1,012: Line 1,149:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 1,020: Line 1,157:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 1,036: Line 1,173:
  
  
===Scenario 24===
+
==Scenario 24==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 1,048: Line 1,185:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 10
+
A: Crystal clear
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 1,064: Line 1,201:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: No changes needed.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: No events caused me to lose the game or reload the scenario.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
Line 1,080: Line 1,217:
  
  
===Scenario 25===
+
==Scenario 25==
  
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
 
1. What difficulty levels and what version of Wesnoth have you played the scenario on?
Line 1,092: Line 1,229:
 
3.How clear did you find the scenario objectives?
 
3.How clear did you find the scenario objectives?
  
A: 10
+
A: Clear scenario objectives.
  
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
 
4.How clear and interesting did you find the dialog and storyline of the scenario?
Line 1,100: Line 1,237:
 
5.What were your major challenges in meeting the objectives of the scenario?
 
5.What were your major challenges in meeting the objectives of the scenario?
  
A: No challange encountered.
+
A: No challenges in meeting objectives. It was easy.
  
 
6.How fun do you think the scenario is? (1-10)
 
6.How fun do you think the scenario is? (1-10)
Line 1,108: Line 1,245:
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
 
7.What, if any, are changes you would have made to the scenario to make it more fun?
  
A: No changes I would make.
+
A: Less villages and harder enemies.
  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
8.Was there any event that caused you to lose the game and forced you to reload or restart the  
 
scenario?
 
scenario?
  
A: No.
+
A: I restarted once because of hero’s death.
  
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
 
9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
  
 
A: I don't know WML.
 
A: I don't know WML.

Revision as of 16:28, 15 December 2010


This wiki is written by Ion Laurentiu Cristian (laurion) for the Google Code-in contest, task: Playtest Heir to the Throne campaign on Beginner (*) difficulty


Links for the bug reports:

https://gna.org/bugs/?17154
https://gna.org/bugs/?17292
https://gna.org/bugs/?17243
https://gna.org/bugs/?17244
https://gna.org/bugs/?17245

Link for the savegames:

http://www.mediafire.com/?fdwbz7o98hp51h7

http://www.mediafire.com/?7oabrzlhh5dqw07 


==Questions to answer==:


Scenario 1

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 2 - Very easy

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10 - The storyline makes a very good introduction into the world of Wesnoth

5.What were your major challenges in meeting the objectives of the scenario?

A: It’s the first scenario so... No challange encountered...

6.How fun do you think the scenario is? (1-10)

A: 8- It started my interest in playing the game...I think that this scenario is played first by the most of the new players and it has to be very fun.

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 2

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 1 I didn’t have to do anything

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges to meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Harder to win.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 3

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 4

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 6

3.How clear did you find the scenario objectives?

A: Everything was clear and concise. Having a choice is a good thing.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10 - It’s great that you can choose the next scenario.

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 5A

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 9

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.



Scenario 5B

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 2

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.

Scenario 6

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 7 - Crossroads

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 8

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 9

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 2

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 10

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 5

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 9

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: I restarted once because of hero’s death. 9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 11

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 3

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 9

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 9

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 12

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 5

3.How clear did you find the scenario objectives?

A: Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No major challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 13

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 14

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 3

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 15

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 6

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 9

5.What were your major challenges in meeting the objectives of the scenario?

A: Finding the South leader

6.How fun do you think the scenario is? (1-10)

A: 6

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 16

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 5

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 17

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear objectives

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Put the scepter closer.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 18

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: Walking through the mountains.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 19A

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: Moving through the snow.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.







Scenario 19B

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Very clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives

6.How fun do you think the scenario is? (1-10)

A: 9

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: Just one time from my mistake I forgot to heal my leader.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.







Scenario 19C

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 20

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 6

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 21

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 1

3.How clear did you find the scenario objectives?

A: Crystal clear.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 10

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 22

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 6

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 7

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 23

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 4

3.How clear did you find the scenario objectives?

A: Very clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 8

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 24

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 6

3.How clear did you find the scenario objectives?

A: Crystal clear

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challange encountered.

6.How fun do you think the scenario is? (1-10)

A: 10

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: No changes needed.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: No events caused me to lose the game or reload the scenario.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.




Scenario 25

1. What difficulty levels and what version of Wesnoth have you played the scenario on?

A: Beginner difficulty, Wesnoth version 1.9.2.

2.How difficult did you find the scenario? (1-10)

A: 1

3.How clear did you find the scenario objectives?

A: Clear scenario objectives.

4.How clear and interesting did you find the dialog and storyline of the scenario?

A: 10

5.What were your major challenges in meeting the objectives of the scenario?

A: No challenges in meeting objectives. It was easy.

6.How fun do you think the scenario is? (1-10)

A: 10

7.What, if any, are changes you would have made to the scenario to make it more fun?

A: Less villages and harder enemies.

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

A: I restarted once because of hero’s death.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

A: I don't know WML.