Future History

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Revision as of 01:18, 19 September 2009 by Aethaeryn (talk | contribs) (Irdya Before the Fall: adding to heading)

This a tentative outline of the future history of the world of Irdya, where Battle for Wesnoth is set. Except for the events of the mainline campaign Under The Burning Suns, none of this is considered canonical and any of it may change as continuity for future mainline campaigns requires.

Contents

Late History: Irdya Before the Fall

1002 YW

  • Elynia-Zih, daughter of Deniéth-Isal and an unknown wayfarer, is born in Lintanir Forest.

1006 YW

  • Civil war in Lintanir Forest.
  • Great Sorceress Niryone finds and adopts Elynia.

1009 YW

  • Niryone starts teaching Elynia her knowledge of magic, and training her for close combat with simple weapons.

1046-1093 YW: The First Empire of Wesnoth

1046 YW

  • Mizenwyn, a Dark Sorcerer, incites civil war in Wesnoth and shortly seizes the throne of the kingdom, obtaining the Sceptre of Fire to legitimize his claim.

1047 YW

  • Mizenwyn declares himself Supreme Leader of the First Empire of Wesnoth.
  • The High Council of Archmagi is abolished; all members who can be found are executed on charges of treason to the Empire.

1050-1070 YW

  • Mizenwyn annexes new lands to Wesnoth by conquest and forces the Northern Alliance to retreat back into the Far North. Elensefar is reconquered by Wesnoth.
  • Aethenwood declares itself neutral towards Wesnoth.

1086 YW

  • Civilizations not under the control of the Empire organize a plot to distract the military, infiltrate Weldyn and put an end to Mizenwyn and the Empire of Wesnoth.
  • The Ka'lian chooses Niryone and her disciple, Elynia, to lead the infiltration.

1088 YW

  • Battles on the frontiers of Wesnoth begin against human and orcish legions sent by the Northern Alliance.

1089 YW

  • The activity on the frontiers catches the attention of Mizenwyn, and Elynia and Niryone infiltrate the Empire.
  • Niryone dies during the fight against Mizenwyn himself. Elynia steals the Sceptre of Fire from his hands, and destroys him with it.

1091 YW

  • The First Empire of Wesnoth is dissolved, and the victors choose a new king and line to govern Wesnoth: the Delvhar dinasty.
  • The Council of War orders that the Sceptre of Fire must be disassembled, and its core, destroyed. Elynia volunteers to drive this mission to completion.

1092 YW

  • Runecrafters of Knalga disassemble the Sceptre.
  • Elynia betrays the Council of War, and pays the dwarves for embedding the Ruby of Fire into the staff she took from Niryone right after her death.
  • She also casts a spell upon the crafters to cause them amnesia.

1093 YW

  • The Council of War is informed that Elynia destroyed the Ruby by throwing to the lava pits on the depths of Knalga. They trust her and believe this false story.

1093-1157 YW: Delvhar Dynasty

1093 YW

  • The Council of War is dissolved and Delvhar I gains complete control over the Kingdom of Wesnoth.

1094 YW

  • Orcish civil war ensues among the tribes near Glamdrol.
  • A Great Chief arises amongst the orcs.

1095 YW

  • Orcs attack the fortress of Erzen - a battle ensues.
  • Brothers Gwiti and Nati Ha'atel use their magic skills to raise former enemies and deceased allies for help on the battle-field. The result is catastrophic for their side, and the battle is lost.
  • Gwiti and Nati are banished from the continent.

1096 YW

  • Gwiti Ha'atel takes over the Tower of Kaleon searching for the Tome of Crelanu.

1097 YW

  • Gwiti Ha'atel finds Crelanu's book.

1099 YW

  • Gwiti Ha'atel launches a surprise attack on Wesnoth. The headquarters of the Council of Archmagi are completely destroyed and almost everyone killed.
  • Elynia is called upon and sent by the remaining members of the Council of Archmagi to pursue and defeat the necromancer.
  • Elynia fights the necromancers and is almost destroyed. Gwiti abandons her agonized body on the battlefields.
  • Elynia meets Argan the Master of Darkness, who restores her and gives her a special artifact.

1101 YW

  • Elynia finds Gwiti Ha'atel again, in the Estmarks, and fights him for the second and last time.
  • Elynia calls upon the power of Light and manages to defeat Gwiti, not before being cursed by him to live forever and see her beloved ones die in a tragic manner.
  • Elynia is recognized as the Lady of Light for the first time.

1155 YW

  • Delvhar I dies after an extremely long reign.
  • Delvhar II assumes the throne.

1157 YW

  • Delvhar II dies under strange circumstances.
  • Wesnoth plunges into anarchy, and the kingdom fragments into three main territories: the State of Weldyn, Eastern Akladia and Aethenoth.

1163 YW

  • Elynia assists Prestim against a necromancer, Mal Arkal-Thil, and is recognized as the "Source of Light" by orcs.

1168 YW

  • Elynia returns to Wesnoth and goes to Parthyn, seeking a gifted warrior, Vikren, whose fate she may have predicted. She convinces him to incite revolution.
  • Revolution begins in the State of Weldyn.

1169 YW

  • Elynia meets Argan again. He declares his love to her.
  • Argan marries Elynia in secret - the Elvish community forbids such relations and Elynia knows that her influence on the Ka'lian can still be useful.

1169-1171 YW

  • During this time, Vikren gathers the power to walk onto Weldyn and take over the capital by force, vanquishing the separatists.
  • Vikren I declares himself Supreme Leader of the Second Empire of Wesnoth on 1171 YW.

1171-1597 YW: The Second Empire of Wesnoth

1171 YW

  • Vikren I relies on Elynia as his most trusted advisor.

1172 YW

  • Eastern Akladia gives up control to the Empire.

1173 YW

  • Aethenoth surrenders to the resurgent Empire.
  • Several northern earldoms join the Empire during the next years.

1190 YW

  • Elensefar surrenders to the Empire of Wesnoth.

The Second Sun

1520 YW

  • Vikren VIII assumes the throne.

1537 YW

  • An ancient Lich by the name of Mal Keshar terrorizes lands of the Northern Alliance.
  • Elynia is sent by Empreror Vikren VIII to destroy Mal Keshar.

1541 YW

  • Elynia declares the mission failed as she cannot locate him by any means.

1542 YW

  • Vikren VIII secretly decrees the creation of Naia, the second sun of Irdya. He gives specific orders concealing this decision from Elynia.

1557 YW

  • Naia, the second sun of Irdya, is created by the High Council of Archmagi.
  • Ambassadors are sent everywhere in the known world to reassure all that the intentions behind the creation of the new sun are benign.
  • Elynia resigns from her position as advisor to the Empire, since she was not asked for her opinion when the decree was made.
  • A long period of unprecedented prosprerity, peace and self-confidence ensues.

1764 YW

  • Vikren XII dies.
  • Vikren XIII assumes the throne.

1791 YW

  • Mystics of Wesmere create a portal to a different world, and meet Zhangor, an elvish sorcerer who represents himself as a seer. Zhangor foretells to them the catastriophe looming over Wesnoth, and demands to be treated as a god in exchange of protection for Wesmere.

1797

  • Death of Vikren XIII.
  • As there is no rightful heir, a nobleman, Dantair, is named Emperor by the Council of Archmagi.

1799 YW: The Fall

1799 YW (start)

  • Wesmere's trade and political connections to the outer world are cut off.
  • Dantair of Wesnoth demands the creation of Gaia, the third sun.
  • The third sun falls back to ground, over the capital of the Empire.
  • Massive volcanic eruptions and a great cataclysm ensue over the entirety of Irdya.
  • Several civilizations are destroyed by the natural disaster.
  • Dantair of Wesnoth survives the cataclysm, but is shortly thereafter killed by panicked citizens.
  • The pollution created by the volcanoes and the fallen sun causes cyclic darkness periods over the whole world, and toxic chemicals spread and destroy the remaining vegetation and a substantial fraction of the surviving population.
  • Rivers flood the land until the last bits of snow melt.
  • Races fight each other and among themselves, for the scarce basic resources left.
  • Drakes abandon the central area of the Great Continent and seek a new home in the southeastern lands.
  • Humans of the former Empire, as well as orcs of the major tribes, degrade into barbarians.
  • Inhabitants of the lands controlled by the Northern Alliance initiate an exodus to the Far North. This includes the last well-organized orcish tribes.
  • Dwarves retreat into the depths of Knalga.
  • A surviving member of the High Council of Archmagi finds Zocthanol Isle in middle of open ocean.
  • The Old Continent whence the people of Wesnoth came is partially inundated.

Approximately 100 years after the Fall (YF)

  • Forests dry up and can no longer sustain the Elvish civilization. Elves from the Aethenwood and Lintanir Forests flee and seek refuge in Wesmere, reported to remain mysteriously intact.
  • Elynia and Argan lead the elves out of Lintanir Forest.
  • Elves seeking shelter in Wesmere are ambushed, and killed or sacrificed to Zhangor.
  • The War of Wesmere begins. After a year, the elves from Aethenwood and Lintanir manage to force the Wesmere inhabitants to retreat into the capital. Eventually, Elynia and Argan success and lead an invasion to the capital and confront Zhangor himself, who reveals his true appearance and nature as a Demon Lord.
  • Elynia and Argan use the power of the Union of Light and Darkness for the first time.
  • Zhangor is vanquished, and his body banished from Irdya. Wesmere Forest is almost completely destroyed in the process, causing high casualties on both bands.
  • The Ka'lian is deemed irredeemably corrupted by Zhangor and abolished; its members are executed. Warriors loyal to it meet the same fate. Only one priest of Zhangor, Anlindë, is spared.
  • Quetor'el of Aethenwood departs with his smaller group seeking to establish a new home in the Central Desert.
  • Elynia and Argan enter and descend into the Heart Mountains. Anlindë and Telchior lead the remaining elves to the Far North.
  • Argan is trapped underground by an earthquake and is assumed dead. Elynia abandons any hope of him returning, and enters a form of magical suspension.

Approx. 300 YF.

  • Telchior's band settles on a newly found valley North-east from Lintanir. They name it the Valley of Elynia.

Approx. 800 YF.

  • Quetor'el's band adapts to life on the desert. After many centuries pass, the lore of their ancestors starts to be forgotten. Quetor'el dies during a fight that almost kills the entire population of the desert elves. The few survivors gain access to tables and scrolls written by the fallen druids; however, most of them are either damaged or ciphered, and as a result, most of the ancient knowledge they relearn is inaccurate or plain wrong.
  • The survivor desert elves establish a new fortress upon an oasis around which they build the Quenoth village.

Irdya After the Fall

The Beginnings of the Chaos Empire

At some unknown point in the times after the Fall of the Third Sun, a new leader arises among the coastal human settlements at Kalari, and teaches a previously unknown form of magic to a handful of adepts who help him take over the local inhabitants' minds and wills with power drawn from Zocthanol Isle. His closest adepts are from that point known as the Iron Triad, and they begin collecting the energy required to open a new connection to the demonic homeworld and free Uria, the mother of demons.

A signal coming from Zocthanol is sent to the skies in the form of an eerie pulsating green glow for a few days.

From this point on, the timeline is structured around the point on which the main gateway to Inferno was opened in the Valley of Weldyn, and divided in two periods: Before the Empire (BE) and During the Empire (DE).

237-213 BE: Purification of Zochtanol

237 BE (Before the Empire)

  • Mal-Zagarn, leader of the Chaos cult, investigates ancient ruins in the depths of the Heart Mountains, searching for weapons according to Uria's instructions.
  • Elyssa is born.

235 BE

  • Mal-Zagarn returns to Kalari and orders the Iron Triad to dig in the deepest reaches of the Heart Mountains to find the remainings of an ancient civilization. He departs again in direction to the valley of Weldyn.
  • The Iron Triad sends an expedition to the Heart Mountains.

229 BE

  • The Iron Triad starts building a fortress in the valley of Weldyn and recovering the remainings of the capital of the ancient Empire.

222 BE

  • Ancient technology is discovered in the depths of the Heart Mountains by Mal-Si'ah of the cult of Chaos.

221 BE

  • Dwarvish experts begin to experiment with automatons.

218 BE

  • Mal-Zagarn starts to experiment at the Weldyn Heart fortress with the newly discovered technology in order to enhance existing lifeforms.

215 BE

  • Verlissh creatures descend from the skies to Kalari peninsula at the same time that rocks fall from the sky and crush the Quenoth village. The remaining desert elves, led by the former lord's nephew Kalehssar, go on a journey to find a new home in the North, guided by Kaleh's visions of Eloh in his dreams. Under The Burning Suns begins.
  • Kaleh's band meets Elyssa, a young fire mage who is collecting knowledge from the ruins of the Empire of Wesnoth in search for the Scepter of Fire.

214 BE

  • The deser t elves descend underground and meet King Thurongar of the dwarves after repelling an invasion of northern trolls. Elyssa separates from the group.
  • The desert elves stumble upon human scouts sent by the Iron Triad.
  • An avatar of light attempts to convince Kaleh to surrender to the Iron Triad.
  • Merfolk diviners send messengers to locate the desert elves and warn them of the menace at Zocthanol.

213 BE

  • Some merfolk prisoners at the north of Kalari peninsula are set free by the Quenoth elves. An incarnation of Eloh appears and turns a substantial amount of elves against Kaleh, threatening to start a civil war.
  • The elvish revolt is put to an end, and the elves escape from the continent by stealing human ships from the port of Ygriz.
  • Elyssa is captured by Chaos scouts while traveling towards the valley of Weldyn.
  • Kaleh and his group arrives to Zocthanol isle and destroys the source of the dark powers holding most of the followers of the Iron Triad and Uria under her control. It is presumed that this is Yechnagoth. Under the Burning Suns ends.
  • Elyssa attempts to escape only to be recaptured and imprisoned.
  • Human followers of the Chaos cult begin to succumb to uncertainity and despair. The Iron Triad manages to summon a new demon lord, Nar-hamoth, to keep the rebels under control, strengthen their fanaticism and attract more adepts.

212-1 BE: Prelude

212 BE

  • Elyssa is tortured in prison and starves nearly to death.
  • Mal-Zagarn finds out about Elyssa and sets her free in order to use her for his fourth experiment with biomechanical organisms before she dies.
  • Elyssa's reconstruction as a hybrid shaxthal organism is successful.

211 BE

  • A dwarvish guard spreads word of the Quenoth elves' deeds among his people.
  • Elyssa becomes Mal-Zagarn's apprentice and is taught the unholy magic of Uria.

210-50 BE

  • The dwarven country and the Aragwaithi cooperate in order to speed up their economic growth.

190 BE

  • Mal-Zagarn designates Elyssa as his second-in-command and begins to use the "Shadow Master" alias.

156 BE

  • Elyssa leads an expedition to the Heart Mountains to find non-hybrid shaxthal organisms kept in cryogenic chambers deep underground.

129 BE

  • Shaxthal organisms are salvaged from ruins located deep beneath the Heart Mountains.

128 BE

  • Shadow Master starts to reproduce and enhance shaxthal technology.

121 BE

  • The shaxthal hive at the "Heart" of Weldyn is built.

109 BE

  • The shaxthal hive at the devastated plains of Wesmere is built.

101 BE

  • Three shaxthal hives are built in the Great Southern Desert.

90 BE

  • Shadow Master sends Mal-Dorzat with a battalion to conquer barbarian lands in the Far South of the Great Continent.
  • An expedition led by Mal-Himir is sent to the East in search for the Old Continent.

80-10 BE

  • The forces of Chaos force the dwarves inhabitating the main area of the Great Continent to retreat to the Heart Mountains. Some dwarven technology is captured by the Iron Triad and mass-production of automatons and other advanced machinery begins.
  • The dwarves stop sending scouts and merchants to the surface.
  • Most orcish tribes in the main area of the Great Continent are erased from existence.

9 BE

  • The Iron Triad members use the spirit energy from those who have been defeated by their forces to create a small gap that merges Irdya and Inferno in the Heart hive.
  • Demons start coming to Irdya en masse.

5 BE

  • Elyssa is the first human or demi-human to become a demon.

1-146 DE: The Chaos Empire's Apogee

The Chaos Empire begins after most of the Great Continent has been overrun by the combined forces of shaxthal creatures, demons and Chaos soldiers.

The Far North at this point has become a somewhat stable and thriving ensemble of human and orcish countries. Occasional conflicts ensue between the human kingdoms, but by the middle of this period, they join the Aragwaith country and later establish a long-lasting alliance with the orcish countries and minor tribes.

The dwarvish population is concentrated on the depths of the Heart Mountains, and more clans join the recently united Kingdom of New Knalga.

The desert elves at the Zocthanol Isle remain unaware of the events in the main continent.

144 DE

  • Uria gives Shadow Master the order to find Elynia, capture and convert her to her side. Although Uria does not reveal the true reason to Shadow Master and the Iron Triad, she is actually searching to acquire the Ruby of Fire and use it to completely and permanently merge Inferno and Irdya.
  • The Valley of Elynia, the last elven fortress left in the Great Continent, is taken over by the forces of Chaos. A substantial part of the elves escapes in time and heads underground. Invasion from the Unknown begins.

145 DE

  • Elyssa's expedition to the Heart Mountains stumbles upon a band of elves led by Galas, an elvish fighter; Anlindë, a former priest of Zhangor; and Mal Keshar.
  • Galas' band allies with the dwarves of New Knalga to defeat Elyssa's soldiers. Elyssa retreats and calls for reinforcements.

146 DE

  • With the help of a dwarven runemaster by the name of Althurin, the elves set Elynia free and fight the vanguard of Elyssa's battalion.
  • Elves and dwarves leave the Heart Mountains due to the overwhelming number of enemy soldiers, who finally manage to take over New Knalga.
  • Anlindë stays behind to fight Elyssa in a one-to-one duel. Although Anlindë loses the fight, she collapses part of the cave system before dying, thus severely injuring Elyssa, whose body is mostly destroyed.
  • Enemy forces are sent by the Shadow Master to rescue the little remains of Elyssa's body, which is shortly rebuilt using better technology than the first time.
  • One of the Chaos Empire's strongholds in the Far South starts experimenting with flying vehicles.

147 DE: The Chaos Empire's Decay

147 DE

  • The orcish and human countries in the Far North officially declare war against the Chaos Empire.
  • Elynia, Galas, Mal Keshar and a group of dwarves launch a suicidal attack on the Heart of the Empire. Elyssa faces Galas and his band directly this time, but as she is about to defeat them, Elynia and Mal Keshar summon the Union of the Powers of Light and Darkness by taking advantage of a flaw, unknown to them, that allows Mal Keshar to acquire them from Inferno.
  • Mal Keshar and Elynia manage to defeat Elyssa. However, they spare her life and let her flee from the Heart in exchange for information about Inferno and Shadow Master's location.
  • Shadow Master reveals to Elynia and Mal Keshar that he is Argan, resurrected and converted by Uria, who used a gap in Irdya's deepest reaches to physically contact Argan.
  • Elynia kills Shadow Master with the Power of the Union, which destroys itself as a consequence. The Heart's structure is weakened by the closure of its connection with Inferno, and it turns into a great chasm from which Galas' band barely escapes. Invasion from the Unknown ends.
  • The Chaos Empire's frontier defenses are severely weakened by the northern armies' relentless attacks.
  • Nar-hamoth is severely injured in battle. His body is afterwards rebuilt in the shaxthal hive at Wesmere.

148 DE

  • As After the Storm I begins, Galas' band stumbles upon an amnesiac child elf, Kri'tan, while fighting Chaos cultists in the northern frontiers.
  • Surrogate Lord Inodien of the elves of the Valley of Elynia is slain along with one of his bodyguards under strange circumstances, after speaking against the idea of acquiring weapons and technology from the Chaos Empire.
  • Inodien's followers under Unidë's leadership assume that the late lord's oppositors are responsible of the murder, and begin a civil war to drive them out of the northern forests.
  • The Grand Council of the Aragwaithi banishes elvenkind from their country. Inodien's followers depart east, while the other faction under Unarye's command departs for the northwestern lands.
  • Elynia and Galas depart according to the Council's decree and with Mal Keshar and the orcs' help, travel to Zocthanol isle.
  • In Zocthanol's isle, Elynia learns that Yechnagoth's heart was not destroyed by Kalehssar. It was later recovered by the Triad and stored in the shaxthal hive located in Wesmere's ruined plains.

149 DE

  • During their voyage back to the main continent, Galas' band is captured by the Iron Triad's soldiers at Kalari Peninsula. They are imprisoned and tortured, but they manage to escape from the Triad's fortress after Galas sacrifices himself to distract Elyssa and the Triad. The secret of the staff of Elynia-Niryone is revealed to Mal Keshar and Kri'tan.
  • Ivyel, a shaxthal fighter, is defeated, but not killed, by Elynia's band while escaping from Kalari Peninsula.
  • Elynia and Mal Keshar acquire help from King Asthorgar of the dwarves to destroy the Wesmere hive. Kri'tan is left in the safety of dwarven territory along with the dark sorceress Zynavu-Malal, one of Mal Keshar's disciples.

150 DE

  • Elynia's band destroys a gigantic shaxthal creature assumed to contain Yechnagoth's heart. Taking advantage of the hive's design, Mal Keshar orders Elynia to leave the place while he uses dwarven technology to destroy it completely so the Chaos Empire cannot continue using it to create new shaxthal creatures. It is unknown to them that three other hives exist, and that five more are being built.
  • While Mal Keshar successfully destroys the dark hive, Elynia is caught by the explosion. Although the dwarves do not find her or Mal Keshar's remains, they do find her staff's top gem, the Ruby of Fire.
  • Using tissue samples taken from Elynia during the fight at Kalari Peninsula, Mal Kendria and Mal Hekuba of the Iron Triad build an organic disguise for Ivyel to make her look and sound like the sylvan fairy. Yechnagoth's heart is embedded into the shaxthal creature's body. After the Storm I ends.
  • The northern orcs and humans ally with the dwarves and forge a new Northern Alliance in order to defeat the Iron Triad.

151 DE

  • Ivyel appears to the Eastern Elves claiming to be Elynia, and accuses the Northern Alliance of treason against her kind.
  • Mal Hekuba is sent to the Valley of Elynia.
  • The Iron Triad recaptures the continent's coastal line up to Bay of Glamdrol.
  • A new shaxthal hive is completed in the Great Southern Desert.

152 DE

  • The Eastern Elves begin to take over all lands in direction of the Valley of Elynia.
  • The shaxthal hive at the Silver Lands is completed.
  • Elyssa determines Elynia's whereabouts.

153 DE

  • King Asthorgar of the dwarves is killed in battle by Elyssa at the Bay of Glamdrol.

154 DE

  • Lord Retnaen's elvish colony in the far northwestern forests joins the Northern Alliance.

156 DE

  • Kri'tan contacts the Thunder Elves to rebuild the staff of Elynia-Niryone.
  • A human seer, Nyalen, joins the Northern Alliance's Grand Council.

157 DE

  • Shaxthal creatures integrate with the ocean's lifeforms.
  • Merfolk have their first encounter with large numbers of shaxthal creatures.

158 DE

  • Lady Unarye and the Thunder Elves join the Northern Alliance.
  • The shaxthal hive at the Valley of Elynia is completed.
  • Nyalen warns the Grand Council of the threat imposed by the eastern elves, and determines Elynia's whereabouts.
  • Swarms of shaxthal creatures become alarmingly common across the Great Continent.
  • Nar-hamoth is sent to the Silver Lands.

159 DE

  • After using a teleport spell in middle of the explosion that destructed the shaxthal hive at Wesmere, Elynia reappears in the Moon Valley nine years later. After the Storm II begins.
  • Elynia meets the Grand Council and is informed of Ivyel's plot by Nyalen.
  • Zynavu-Malal, Kri'tan and Elynia are sent with a battalion to investigate the eastern frontiers of the Alliance's lands.
  • Elynia's band has its first encounter with the eastern elves and highly advanced shaxthal creatures. The combined forces of Unarye's and Retnaen's armies appear just in time to protect them during their retreat.
  • Retnaen informs Elynia of the shaxthal creatures' possible source.
  • Bay of Glamdrol is recaptured by the Alliance.

160 DE

  • The Alliance takes over most of Kalari Peninsula.
  • Elynia's band is betrayed by Zynavu-Malal/Mal-Zynara as they arrive at the eastern elves' territory.
  • Using the powers of the Ruby of Fire, Elynia both defeats Mal-Zynara and removes Ivyel's organic disguise in front of some elvish commanders, who realize they have been deceived by the Triad.
  • Elynia and Kri'tan find Mal Hekuba in the dark hive, attempting to open a new connection between Irdya and Inferno. He reveals Kri'tan's true identity as Argan and Elynia's son.
  • Mal Hekuba is destroyed by Elynia using the Ruby of Fire. Ivyel flees the hive.
  • Alliance troops attempt to take over the Iron Triad's keep. Although they manage it, all soldiers who attempted to surround Elyssa in her chamber are killed by her.
  • Elyssa kills Mal Kendria and abandons the Iron Triad's keep using a flying vehicle. After the Storm II ends.

150 BU: Intermediate period: Before (Human) Unification

150 - 144 BU

  • The First Elven War is fought after the assassination of an elvish lord.

140-125 BU

  • Due to the discovery of gunpowder, guns begin to take over as the primary weapon. First it is used by Chaos Empire remnants, but it soon spreads through Irdya.

123 BU

  • As humanity begins to recover, four cousins band together to (via military conquest) unite the scattered lands.

118 BU

  • The eldest cousin, who was the leader, dies in battle and his brothers disagree who should rule. They each form their own kingdom. All three kingdoms combined form most of civilized humanity.

111-87 BU

  • The Second Elven War begins as technology begins to advance at a rapid rate. What starts as a civil war among elves eventually receives human intervention. Bitter, the elves grow increasingly anti-technology.

88-83 BU

  • The Great Northern War is fought between orcs and dwarves. In the final year, the northern human kingdom forms an alliance with the dwarves, saving them from defeat.

73 BU

  • Unrest grows within the elves as the anti-technology faction takes over.

40-32 BU

  • Using recently discovered technology, a space race begins amongst the three human kingdoms. Dwarves are the next to enter, followed closely by orcs.

33 BU

  • The Third Elven War begins when the elves resist human expansion from the southern human kingdom. This time, the war does not have a decisive ending as the elves resort to guerilla warfare against human invaders.

29 BU

  • After elven successes on the battlefield, the northern human kingdom and their dwarven allies intervene.
  • The eastern human kingdom almost enters on the side of the elves to maintain a balance of power, but a politician named Rhegaec stops them.

27 BU

  • After numerous losses on both sides, a cease-fire is called for 10 years so both sides can work out their differences.

25 BU

  • Orcish raids in the north intensify.

23 BU

  • Humanity begins colonizing off-world.

19 BU

  • Elves finally enter space.

17 BU

  • The cease-fire expires, and the war is technically continued, but no side attacks when the time comes.
  • Crisis erupts in the north human kingdom as orcish raiders sack their capital.

15 BU

  • What starts as border skirmishes turns into all-out war in the south, again. Their allies are unable to help and the east is unwilling.

12 BU

  • Rhegaec proposes peaceful human unification into one empire, with a figurehead emperor ruling over a senate. He is largely ignored.

4 BU

  • Mysterious, spontaneous economic collapse in the eastern kingdom, a major defeat in the north against the orcs, and a major defeat in the south against the elves all happen within weeks. Representatives approach Rhegaec.

3 BU

  • Lieutenant Aethalwyn distinguishes himself in battle on Gammac B as the orcish plan to raid the colony is foiled.

1 AU - 34: After (Human) Unification; The Reign of Rhegaec

1 AU

  • Rhegaec is crowned emperor as the three human kingdoms unite. Althought it is intended to be a symbolic position, he gains a controlling majority in the senate. His word is law.

THUNDERSTONE PART II (Some Events)

3 AU

  • Aethalwyn defeats the elves in a series of battles, and forces an extremely favorable peace settlement. The elves are humiliated.

4 AU

  • After his victories in the south, Aethalwyn moves north and decimate the orcish population. While he acted like a gentlemen with the elves, he shows no respect with the orcs.

6 AU

  • Most orcs are rounded up, sent to reservations (mostly in the desert) on Gammac B, and treated like slaves.

6-34 AU

  • Peace and stability on Irdya during the rest of the reign of Rhegaec.
  • Most humans who were not part of the three original kingdoms come under the rule of the empire during this time.

34 AU

  • The orcs begin to revolt from Gammac B.
  • Troll mutations are discovered from vicious experiments done upon them while in captivity.

35 AU: The Reign of Rhegacyn

THUNDERSTONE TRILOGY (Most Events)

35 AU

  • Orcish hostilities increase, both with outsiders and with each other, as they continue to reorganize.
  • Emperor Rhegaec I dies. His son, Rhegacyn, is made emperor.
  • Suspicious and fearful of the old adviser and war hero, Emperor Rhegacyn sends Aethalwyn off to a "defend" remote mining colony. It is really just a way to get him as far away as possible from the seat of power.
  • The highly destructive Thunderstone substance is discovered.
    • The imperial forces confiscate the Thunderstone and take most of it back to Irdya.
  • Aethalwyn's son, Saethamic, leads human forces as violence begins to break out again.
    • Sent on increasingly suicidal missions, Saethamic pulls off a series of impressive wins. Before the year's end, he is assassinated.
  • Aethalwyn is imprisoned.

Credits and Sources

Setting details provided by Ignacio R. Morelle <shadowmaster/shikadilord>

History derived from:

  • A New Order - by Arkadiusz Danilecki <szopen>
  • After the Storm - by Ignacio R. Morelle <shadowmaster/shikadilord>
  • Descent into Darkness - by
    • esci
    • Thomas Baumhauer <Baufo>
  • Invasion from the Unknown - by
    • Ignacio R. Morelle <shadowmaster/ShikadiLord>
    • Eric S. Raymond <esr>
  • The Dark Hordes
    • Erik J. Mesoy <circon>
    • Alexander van Gessel <ai0867/AI>
    • Ignacio R. Morelle <shadowmaster/ShikadiLord>
  • Under the Burning Suns - by
    • Asa Swain <quartex>
    • Jan Rietema <Rhuvaen>
    • Piotr Cychowski <Mist/cycholka>
  • Thunderstone - by
    • Michael J. Babich <Aethaeryn>
    • Eric S. Raymond <esr>
    • Ignacio R. Morelle <shadowmaster/ShikadiLord>

Author names listed for their maintenance work and/or their "minor" contributions to the story-line of each add-on. There is no "minor" in story contributions. ;)