Difference between revisions of "Fosdem2013"

From The Battle for Wesnoth Wiki
(The Open Source Game Development Devroom)
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* Fosdem - https://fosdem.org/2013/
 
* Fosdem - https://fosdem.org/2013/
* [url=https://mail.gna.org/public/wesnoth-dev/2012-12/msg00003.html]Wesnoth-dev planning post[/url]
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* [https://mail.gna.org/public/wesnoth-dev/2012-12/msg00003.html Wesnoth-dev planning post]
  
 
== Schedule/Plans ==
 
== Schedule/Plans ==
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== Wesnoth Hacking Room ==
 
== Wesnoth Hacking Room ==
  
Wesnoth will not have a room of its own (though there will be the open source game dev devroom on Sunday where hopefully many Wesnoth devs will participate). Instead we will use one of the "general hacking rooms". So far it is not sure which room it will be, if we do it like the last three years, it will be room number 115 in the building AW1 (okay, new booklet is out, now it is AW1.117). Last year this was the smaller of the two hacking rooms and we had no real problem with conquering (and holding) the first row in this room. There were not too many power outlets, so this year at least Ivanovic will bring one multi-outlet power strip plus some extension cable (5m or something like this). There is no wired network, everything wireless (and sometimes rather/very unstable!). Beside this you should bring laptops since there are no computers available for hacking.
+
Wesnoth will not have a room of its own (though there will be the open source game dev devroom on Sunday where hopefully many Wesnoth devs will participate). Instead we will use one of the "general hacking rooms". So far it is not sure which room it will be, if we do it like the last years, it will be room number 115 in the building AW1. Last year this was the smaller of the two hacking rooms and we had no real problem with conquering (and holding) the first row in this room. There were not too many power outlets, so this year at least Ivanovic will bring one multi-outlet power strip plus some extension cable (5m or something like this). There is no wired network, everything wireless (and sometimes rather/very unstable!). Beside this you should bring laptops since there are no computers available for hacking.
  
 
Short version:
 
Short version:
  AW1 - Room 117 (at least on Saturday)
+
  AW1 - Room 115 (at least on Saturday)
  
 
== Discussions and Results ==
 
== Discussions and Results ==
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===The Open Source Game Development Devroom===
 
===The Open Source Game Development Devroom===
Ivanovic organized another Open Source Game Development Devroom which will take place on Sunday 3rd. At least two Wesnoth team members plan to hold a talk: Boucman about the Wesnoth animation engine and Ivanovic about translations of open source games. The [https://lists.fosdem.org/pipermail/open-source-gamedev-devroom/2013-January/000052.html mail with the initial schedule] is located at the rooms mailing list archive.
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Ivanovic organized another Open Source Game Development Devroom which will take place on Sunday 3rd in room AW1.125. At least two Wesnoth team members plan to hold a talk: Boucman about the Wesnoth animation engine and Ivanovic about translations of open source games. The [https://fosdem.org/2013/schedule/track/open_source_game_development/ schedule] is already available on the fosdem website.
  
 
If you want to have an idea what was talked about last year, just have a look at the old [http://fosdem.org/2012/schedule/track/open_source_game_development_devroom schedule with many interesting talks and presentations]. On the talks pages you will often find the presentation slides and sometimes even audio recordings.
 
If you want to have an idea what was talked about last year, just have a look at the old [http://fosdem.org/2012/schedule/track/open_source_game_development_devroom schedule with many interesting talks and presentations]. On the talks pages you will often find the presentation slides and sometimes even audio recordings.

Revision as of 22:35, 4 January 2013

General information

This page is meant to somehow coordinate the small Wesconf taking place at FOSDEM 2012. That is everyone attending should please list themself in the list of arrivals and stuff like this. FOSDEM 2013 will take place at the first weekend in Febuary 2013, on Saturday 2nd and Sunday 3rd.

Schedule/Plans

(nick)name(s) Arrival Departure Accomodation
AI Fri, 1st (?) Sun, 3rd (?) 2go4 (booked by Ivanovic)
boucman Fri, 1st (?) Sun, 3rd (?) ? (probably not 2go4)
elias ? ? ? (probably not 2go4)
Crab_ and wife Fri, 1st (arriving at the airport at ~17:10) sometime the week afterwards ? (not 2go4)
fendrin Fri, 1st (?) Sun, 3rd (?) 2go4 (booked by Ivanovic)
Ivanovic Fri, 1st, "afternoon" (~17:00 at "chokopolis"; not 100% sure yet) Sun, 3rd, leaving right from ULB campus 2go4 (booked by Ivanovic)
mordante Fri, 1st (?) Sun, 3rd (?) 2go4 (booked by Ivanovic)

For accommodations please keep in mind that parking in the center of Brussels is really problematic. It might make sense to drive to the University where FOSDEM takes place, park there and take the bus into the town center (where some of the hotels/hostels are).

Possible hostels that we at least contacted over the last years (some of them might already be booked out by now!):

  • CHAB
  • 2go4 Note: groups bigger 6 are not allowed, so we can (officially) not form a complete Wesnoth group at this hostel if we are more than 6 guys staying there, got to meet somewhere in town/at the university...
  • Bruegel YH

On the official FOSDEM page some more possible hotels/hostels are listed.

Maps

Transportation

Information about how to reach the FOSDEM is listed at the official transportation subpage.

Short version of how to get there for those that reside in Bruegel YH and Novotel Grand Place (basically town center):

  • Enter Bus 71 (Debrouckere - Central Station ("Gare Centrale") - Delta) somewhere at 'Central Station'
  • Leave the bus at "ULB" (crossroads Ave. Adolphe Buyl - Sq. Deveze)
  • Walk down Ave. Paul Heger on your right hand.

Wesnoth Hacking Room

Wesnoth will not have a room of its own (though there will be the open source game dev devroom on Sunday where hopefully many Wesnoth devs will participate). Instead we will use one of the "general hacking rooms". So far it is not sure which room it will be, if we do it like the last years, it will be room number 115 in the building AW1. Last year this was the smaller of the two hacking rooms and we had no real problem with conquering (and holding) the first row in this room. There were not too many power outlets, so this year at least Ivanovic will bring one multi-outlet power strip plus some extension cable (5m or something like this). There is no wired network, everything wireless (and sometimes rather/very unstable!). Beside this you should bring laptops since there are no computers available for hacking.

Short version:

AW1 - Room 115 (at least on Saturday)

Discussions and Results

We usually discuss all sorts of things at FOSDEM, this section is basically a (really short) summary of things that were discussed including their results. First are the discussions that were done "in plenum" with basically all attendees around. At the bottom is an area meant for discussions that were held in sub groups that not all devs might be aware of that were around.

If you plan any discussions with the other Wesnoth folks, please list them below. After having had the discussion, please make sure to at least post some short words about the topic and the results.

Placeholder Topic

Placeholder text for a (planned or past) discussion

The Open Source Game Development Devroom

Ivanovic organized another Open Source Game Development Devroom which will take place on Sunday 3rd in room AW1.125. At least two Wesnoth team members plan to hold a talk: Boucman about the Wesnoth animation engine and Ivanovic about translations of open source games. The schedule is already available on the fosdem website.

If you want to have an idea what was talked about last year, just have a look at the old schedule with many interesting talks and presentations. On the talks pages you will often find the presentation slides and sometimes even audio recordings.

Group Picture

The last group picture was taken in 2011. Maybe someone should bring a camera so that we can take a new one this year?

Previous Years