Create

From The Battle for Wesnoth Wiki
Revision as of 08:51, 9 May 2006 by Bobdole (talk | contribs) (What have others done?)

Interested in creating your own scenarios and campaigns? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns. Access to the "guts" of the game is both simple and difficult; if you have an ASCII text editor you have everything you need to build your own world. However, learning the Wesnoth Markup Language (WML) takes some effort. This section will guide you through the process of creating and distributing your own content.

It should also be noted that we need a lot of help creating artwork for the core of the game. The current projects we are working on are listed here. We'll happily help you out, if you take a swing at them.


What can I create, and how?

wesnoth_editor-1-175.jpg

Battle for Wesnoth Map editor