CampaignDialogue:WoF

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Contents

This is a transcription of all dialogue from Winds of Fate. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave this page now.

Death Dialogue

Gorlack

So much left... unfinished...

Reshan

Gorlack: Reshan!

Shussek

Ssssss!

Zedrix

My dragon, I've failed you...

Arinexis

Zedrix: Arinexisss... your time hass come too sssoon!

Scenario 1: The Hunt

Story Text

From the skies above, the glider caste felt the Winds of Fate.

They saw the diminishment of our nourishing lands as the isles of Morogor slipped into the sea. They heard the cries of starving hatchlings before the wasting's eternal hush.

Newer flights scraped out a meager existence on islets of rock their ancestors would have scorned. With envious eyes these flights gazed upon the green expanses of the central isles. Then it began...

One by one, the most desperate flights turned rogue. They broke the long peace among drakes by invading the domains of their neighbors. One by one, the rogues were destroyed by the honorable flights in accord with the Ways. Still more turned; two by two, then four by four. Soon enough there would be more flights to betray the Ways of Morogor than uphold them.

It was in this dark time the glider caste felt a familiar Windpath under their wings, a path newly recast from the twisting Winds of Fate. Curious landbound creatures had been sighted on the Isle of Omarath. Faring across the ocean upon their wooden sea skimmers, they journeyed from beyond one side of the horizon to the other. Even the strongest of wing could not safely follow them so far as they went, lest they pass the point of no return. Just the same, the ancient glider caste had more than a notion of their destination.

For their Spoken Memories told what other castes had forgotten. There are lands beyond Morogor, across the Great Ocean. From there drakes came long ago. To this wider world we needed return.

Introductory Dialogue

Reshan: Behold, the Isle of Gaall. The most perilous hunting ground in the Domain of Vladnir. Many a hunter has become its prey.

Gorlack: Our trial for aspirancy has come at last. The hunt that awaits us below will prove a worthy test.

Reshan: If only we could still count Karron among us...

I fear without his aid this trial will outmatch us. We too may fall prey to this isle.

Gorlack: Karron never was among us, verily. His heart sought glory over our greater purpose.

We need no further hunters to prevail here. No less of a challenge readies us for aspirancy. Neither the reascension long fortold by your caste.

Call the Hunt.

Reshan: By your will - Hunters! Descend!

Turn 3

Reshan: Behold the many healing oases which dot this isle. Their cleansing waters purge miasma from wounds. While the tailleaf growing at their shores makes a fine poultice.

Any of us injured during the hunt should seek an oasis for healing.

Reaching the southern village

Unit: Ah, it's you, Gorlack. In my fire for the hunt, I strayed from Karron's pack. Then a bite from venomous prey drove my retreat here.

The waters flowing from the Cenotaph of Kotick have purged the venom from my wound. I ask sanction to join your hunt, so I might now purge the dishonor of my folly.

Gorlack: It was Karron that dishonored himself by not regathering you.

My sanction is given.

Reaching the northern village

Karron: So it is, that timid Gorlack attempts the Trial of Gaall.

Gorlack: So it is, that brave Karron cowers within the Cenotaph of Morogor.

Reshan: Karron, you're without companions.

Karron: One was slain. The other went astray.

Reshan: To attempt this trial with only two allies was unwise.

Karron: Yet so have I already succeeded, little glider. All my prey-tokens are gathered; my hunt is ended.

Gorlack: Then take your leave.

Karron: As you wish.

Gorlack: ... Karron, hold.

It's perilous to depart from this place unaided.

For your own sake, join us.

Karron: Gorlack, it's purely for your sakes that I shall do so. One final time.

When this isle is behind us, we part again as foes. You'll taste humiliation at the contention. I shall deliver it.

Karron is defeated

Karron: Curse these nipping beasts!

Gorlack, the rest are in your keeping; I must withdraw.

Victory Dialogue

Reshan: Victory is yours, Aspirant Gorlack.

Gorlack: Learn from this trial, Reshan. Your doubt voiced at the onset of this hunt; see now its futility.

Reshan: Your Windpath was well chosen. I was wrong to doubt your fearless heart, to which I owe my life.

Gorlack... though you've forbade it, I must speak of the cave.

My life - debt to you must be -

Gorlack: Nay!

There's nothing more to be said of that place.

You know what lies ahead. Henceforth, we must look only to the future.

Scenario 2: Reclamation

Story Text

Having risen to the rank of aspirant, Gorlack only needed perform an act of duty to secure his entry into the contention.

The opportunity arose with a summons from Dominant Vladnir...

Vladnir: The treachery of Gorath Ohm was only a brush with the coming war between flights. Many eyes watch us that will soon be of rogues. They spy frailty... for even now an infestation of voracious landbound creatures keeps a holdfast on our northermost isle. This isle that was before bountiful with game is now laid bare by these infesters.

Karron: So then let this pestilence be harvested in place of the meat it has taken!

Vladnir: Aspirant Karron, offer your ploy of attack.

Karron: Full encirclement from offshore. No escape will be permitted. From the circle I shall spy their thinnest line of defense. Then strike through it to reach the nighest watchtower. From there I rally a force to purge the isle. Wherever their defenses thin to feed a counterattack against me, the circle will fall upon.

Vladnir: A firm ploy, Aspirant Karron. Now offer yours, Aspirant Gorlack.

Gorlack: Cornered prey defends its back. Encircly is folly. Let our prey think they can thwart us. Two equal wings of drakes. First wing strikes southeast watchtower on first dawn. The creatures will rally to fall upon it, a mere half force as it is. On second dawn, second wing strikes opposite from northwest. When they'll find our prey's back turned to them.

Karron: Your first wing wouldn't last the day, Gorlack. It's you who speaks folly!

Gorlack: The wing will hold. I shall lead it myself to see that it does.

Vladnir: Aspirant Gorlack, for the first time your ploy is bolder than Aspirant Karron's. I'm curious as to why.

Gorlack: So that I may capture the leader of our prey unspoilt. Urged by the touch of flame, this creature might breathe secrets for reaching far lands beyond the sea.

Karron: Again you waste time pondering Reshan's glider myths! If the far lands of glider legend ever were, they now dwell below the waves. Every raindrop drowns more of the world till the sky itself is filled.

Gorlack: Wingless. Finless. These intruders are land bound. They can only be from distant land.

Vladnir: So it will be. Aspirant Gorlack, you may take this captive for inquisition. Aspirant Karron, you have lead of the second wing. The Hunt is called.

Introductory Dialogue

Reshan: It seems by our swift approach we have evaded our foe's notice. They have yet to rally a defense.

Gorlack: We shall retake the nigh watchtower before they do so. From there we rally a defense of our own.

Reshan: If we are to ensnare their leader unharmed, then we must surround it with our hunters.

Gorlack: Make that your first task, Reshan. Once we have our captive, burn their sea skimmers. The landbound prey may then be left for our younger hunters to harvest.

Turn 1

Viragar: Rally! Rally! Get to your posts, you scum! Wyrms are raining down on us! Pull our boats back and keep the fire breathers off them!

Viragar is captured

Gorlack: Speak, prey. Your kind fares beyond these isles. You'll tell us of your destinations.

Viragar: Release me now and maybe I let some of you live... for future sport of my archers! Hahahaha!

Gorlack: Put him on the Spit of Telling.

Viragar is killed

Gorlack: Nay! It was to be taken alive!

Diary

Narrator: ... that a fearsome war between drakes is fast approaching.

Each flight is led by a 'dominant' and advised by three ranked intendants. Beneath these are aspirant, whose position is like a princeship except their ascensionto dominant is decided by contest. There's also a caste system that cuts across the flights, with four castes -

- Burners are strategic thinkers and show special concern for their fellow drakes. They're natural leaders. But prideful and prone to losing sight of the little things that grow into defeat.

- Clashers are trusted by all to fairly enforce the Ways of Morogor. They guard the drake hatcheries, and also libraries of secret knowledge engraved into ceramic tablets. They keep these secrets not just from us, but from the other castes.

- Fighters are bold. Quick thinking but decisive to the point of shortsightedness. They're our biggest trouble here.

- Gliders have a curious mind steeped in the 'Spoken Memories', a kind of oral history unknown to the other castes. As scouts, messengers, and stewards of the hunting grounds, they know Morogor is sinking. But the other castes ignore their warnings.

A young glider, Reshan, told me his caste hopes to escape Morogor, and I suspect our arrival here may have encouraged them. Thankfully, Jessene keeps all her navigational charts under lock and key. If she hadn't, the beating of dragon wings might be heard over Southbay!

Jessene says her people are familiar with these dragons. Their tomes describe such a race of monsters that drove the Wesfolk from the distant west. And the gliders too have stories of drakes living far beyond Morogor. Reshan told me a few of these stories, before our parley was broken by another rebellion from the fighter caste.

- Prince Leodren of Southbay,

26th day of the Eastwood Oceanic Expedition

Finding the Drake Clasher

Gorlack: Clasher, fall in.

Unit: My duty is to first destroy the Secrets of our library.

The Secrets my caste keeps mustn't be seen by a foe.

Gorlack: There's no foe on this isle, only prey.

The hunt has been called. Your prior duty is hereby superseded.

Sheet

Normal unit

Unit: This firescale is far too cumbersome for armor making...

Clasher glyphs are engraved into it; this firescale must bear Secrets of their caste.

Clasher unit

Unit: It's forbidden for me to speak the Secrets engraved into this firescale.

By the Ways of Morogor, we clashers must keep our Secrets.

Turn 7

Reshan: Lo! Karron reinforces us.

Karron: I see Gorlack still lasts...

Wing, descend upon the interlopers. Leave no survivors!

Gorlack: Karron, their leader is to remain alive. I want no repeat of last time.

Karron: You don't command me, Gorlack.

Gorlack: I remind you it's by Vladnir's order this creature remains whole.

Karron: So be it. My wing will hold your prize inviolate.

Mostly.

Karron is defeated

Karron: I must withdraw. Another triumph falls to Gorlack alone.

Victory Dialogue

Reshan: The sea skimmers are perished. Their hope of escape is no more.

Gorlack: Our hunters will complete the harvesting.

Now see to -

Reshan: Lo! An unknown wing approaches from northwest!

Gorlack: Announce yourselves!

Koli: I'm Second Intendant Koli of Flight Omakon.

Reshan: The troubled Domain of Omakon is six dozen leagues away.

They're strangely far out...

Karron: They're rogue.

Gorlack: State your purpose here!

Koli: My dominant has sent me to observe the status of this isle.

Karron: So your dominant has you probing for soft scales...

Probe just a little closer, rogue!

Gorlack: If you approach any closer, then by the Ways of Morogor we shall Proclaim you Rogue.

Koli: If my flight were rogue, you'd already know it. For when the time comes to move against you, we shall first warn of our cold intent. As a final honorable act towards you, our fellow drakes...

Then the needs of our hatchlings will demand the taking of your hunting grounds.

For now, I go.

Karron: Indeed, return to your dominant. Tell her of what you have seen here this day. What we've done to these creatures is only a glimpse of the fate which awaits you!

Reshan: The rogue flights grow bolder.

Gorlack: Soon they won't matter.

Go ensure that our captive is attended to, Reshan.

Scenario 3: Victory Feast

Fresh prey carcasses were justly divided among hunters in accord with the Ways of Morogor. An ample victory feast was had...

Karron: Savory... (crunch)

Sapid... (chewing)... these creatures are a delicacy without match.

Reshan: Gorlack, I bear rich tidings. The captive's mind revealed its every secret.

Gorlack: Excellent, Reshan! Speak of it.

Reshan: 'Orcs' the creatures call themselves.

Karron: (examining his meal)... 'Orkchops'.

(CRUNCH)

Reshan: They flow forth from a 'Green Isle' in the distant west. It's great enough to rival even our own central isles.

Yet, further west sits a land vast beyond perception; even from the clouds you couldn't see its entirety. Surely it's the place from which our ancestors followed Dominant Morogor into exile.

Gorlack: It may very well be, Reshan. Now speak of our prey's destination in the east.

Reshan: Perilous that way is. A wide stretch of sea unexceptional flyers might cross with fortune from the Winds of Fate.

Then only a cluster of shoals to rest them, which might be slid past unnoticed with perilous ease.

Gorlack: Go on.

Reshan: Further east, another stretch of sea, nearly as wide.

At last, the Greatland, a land as vast as the ocean itself. Likewise mysterious.

The Spoken Memories tell us drakes once thrived there into the Time of Turmoil. When nigh all of them perished in an unknown calamity.

Gorlack: If there our prey migrates, then there our prey will be most plentiful.

With the flight I earn at the contention, I shall go to this Greatland far beyond. There my eyrie will be set; a beacon leading other flights to salvation.

Karron: Gorlack, that will condemn Vladnir to destruction!

He counts on us, his aspirants, to set eyries within his domain. Only with nigh allies can Flight Vladnir hold against the rogues!

Gorlack: Mine is a higher task, Karron.

I must do as all our folk need. Lest a day comes when none can hold against the rogues. Neither the burning hunger that drives them to treachery.

Karron: Then you, who shirks an ally, must meet defeat at the contention.

I shall win the new flight myself, so that with it the Domain of Vladnir will hold!

Scenario 4: The Contention

Story Text

So the day of the contention came. Each caste elected an aspirant from their ranks to become the new dominant. Each aspirant chose carefully three intendants to aid them.

All the skills to lead a flight were tested. Each aspirant was put through trials of endurance, trials of warfare and trials of the hunt. In the end, only the two aspirants of Vladnir remained to face one another in the Arena of Dominance, in the very heart of Morogor...

Introductory Dialogue

Karron: Today, my old mentor, it's I that teaches you. You shall learn a pivotal lesson in humility!

Gorlack: If just sharp as your tongue were your teeth.

Defeat

Vladnir: Karron has acended to the rank of dominant.

The flight-in-contention is hereby entrusted to Dominant Karron's keeping.

Karron: This must be a dream. I no longer dwell in the shadow of Gorlack.

Victory Dialogue

Vladnir: Gorlack has acended to the rank of dominant.

The flight-in-contention is hereby entrusted to Dominant Gorlack's keeping.

Karron: .........

Gorlack: Drakes!

Fellows of all castes, hear me!

This is a dark time in which we endure. Our lands provide not as once they did. Unfed hatchlings succumb to the wasting. A war among us hastens.

Worse than these all - your hearts bleed fear!

This hope I offer you. There are lands beyond Morogor. Beyond its troubles.

This oath I swear you. I shall lead you to the way beyond. With my new flight, I proceed to the far lands to plant my eyrie!

Vladnir: So it begins...

Gorlack: Upon the greatest of all lands my eyrie will stand.

The Greatland of the east!

Await my summons.

For it will be your salvation!

Narrator: For winning by defeating the rival leader, you receive war claws!

War Claws: The finest work of the Morogor forges, these steel claws increase the damage of the wearer's melee attack.

Scenario 5: Final Departure

Gorlack: Dominant Vladnir, I can no longer remain in this land as your ally.

I seek your forgiveness.

Vladnir: There's nothing for me to forgive.

The Spoken Memories of the glider caste have pointed your course. There's no betterheading I may counsel.

Gorlack: ... I never suspected you held the gliders in such esteem. That you had heard the Spoken Memories.

Perhaps glider wisdom overlaps the many written Secrets your own caste wards.

Vladnir: I'm forbidden to tell. The Gliders may share their Memories. We Clashers must keep our Secrets.

Yet I may say this...

Your glider first intendant is well chosen for the journey ahead of you.

Many matters are now in motion. I go now, for there are preparations to be made...

May your fire light the way in darkness.

Gorlack: May your ancestors tread beside you.

Reshan: My Dominant Gorlack, your flight has assembled upon the eastern landing.

Gorlack: There's no need for you to address me by status, Reshan. We're still equals regardless of rank.

Reshan: My friend, we're not equals, for I owe you my life.

I'd have perished in that cave if not for your intervention.

Gorlack: .........

Reshan: Gorlack... there's a matter for which I must give counsel.

You've heard the Memory of our ancient exile to these sinking isles. You've endured the shame of knowing it was Dominant Morogor's betrayal that made it so. While the rest of your caste revere this Ancestor, you alone shoulder the truth.

Gorlack: Verily, it has cooled my heart some, to know our shameful past.

Yet such is a small price for wisdom.

Reshan: My friend, the price is yet to be paid. Beyond these isles is a world stranger than words can tell. Things forgotten since the Time of Legend.

When planted are our feet on the Greatland, that place which slewso many of our folk long ago... we must proceed with the utmost caution. With our Windpaath well chosen.

Gorlack: I hear your counsel, Reshan. I shall heed it.

Yet set aside your fear, for there's also more to us than words can tell. A power within our hearts to which you'll bear witness. With it we shall part the turbulent Winds of Fate themselves. Leaving in their place, a Windpath of our own making.

Scenario 6: Journey

Story Text

To make ready for the journey, Gorlack cut loose every possible burden from his flight. The hulking armor of the clasher caste was forsaken. Provisions were halved.

Even then, half among the flight were unready to last such a journey. Those yet too young. Those with wounds still mending. To Karron's bewilderment, Gorlack gifted him these - his own flight to lead.

At earliest dawn the Flight of Gorlack lifted skyward...

Flying over land darkly striped by long shadows of craggy peaks, with the light of a warm new sun between...

Soaring over a sea bright as the sky above, the airy world far around suspending them under a midday sun...

Skimming just above the glassy moonlit ocean, their wingwakes rippling behind...

So forth the journey persisted.

To spot the pretty shoals, Reshan formed his gliders into a forward line spanning several horizons. Even so, the shoals nigh slipped past their north wing unnoticed. At long last, the flight set down on them.

Introductory Dialogue

Shussek: Ssssss! Leave our reef, fish imps.

Poseira: Naga interlopers, these isles are a now annexed to the realm of Lord Typhon, and by his decree, you're banished from them.

Nemas: My liege! Drakes have made landfall to your south!

Poseira: Drakes?! By the gods, how can they be out this far from their rocks?

Shussek: Ssssss! What's this? You bring bizarre winged hirelings to our parley... Treachery!

Poseira: Naga interlopers, this shall be my final warning to you, depart at once!

Shussek: We'll 'de-part'your fins from you and gulp your fry by the thousands. Ssssss!

Gorlack: Long have the merfolk harried us. Now they hinder our journey across their ocean realm.

Reshan: Without dominion over these shoals, we can't reprovision.

Yet the flight is direly weary from the journey. We should avoid conflict.

Gorlack: We outmatch them. We shall overcome them as so we always have.

Reshan: If that's your will. Yet pray first recall the folly of Dominant Morogor at the Battle of the Crystal Sea.

Gorlack: ... You speak true, Reshan.

We mustn't repeat the ancient mistakes.

I shall allow a sojourn of three days. The whole of the flight will rest. Except for we that are strongest of wing...

We shall harass the sea devils whenever they offer the chance. By the third day's end, we must hold all their settlements. For from those shall we, all at once, carry away their provisions with our rested flight.

Reshan: We might also forge a truce with the serpents.

Gorlack: A truce with prey...

Reshan: Grant me your trust, for alien possibilities exist in this wider world.

If we slay none of these serpents, I might turn their leaders to our side. Yet I must get close enough to grasp the strange words it speaks.

Otherwise, having not summoned us here, they'll assume us allies of the merfolk.

Gorlack: I shall consider this.

Turn 2

Nemas: My liege, permission to engage the drakes?

Poseira: Permission denied. Stay on your keep and let your forces engage them.

Nemas: With all due respect, sir, I'm no coward. My father always led from the front and his fighters respected him for it.

Poseira: Remain at your post, Nemas, that's an order.

I have something special planned to turn the tides in our favor.

Reshan: Strange waves circle the northernmost shoals. I fear the northern mermish plan to unleash monsters from the deep.

Gorlack: Slaying their leader willl halt their doing so.

Reshan: That might spread us too thin. I must advise against it.

Reaching the naga leader

Reshan: We seek an ally against these fiendish merfolk.

Shussek: Ssssss? You will betray merfolk?

Reshan: ... Yes.

Shussek: And then you take this reef from us? Ssssss!

Reshan: We seek a right to respite here for those of our kind travelling past these isles.

Shussek: What you say?

Reshan: ...... We have no need of your reef. We seek only the land above the sea.

Shussek: You have a deal, sky monster. Merfolk will float dead on the waves!

Turn 3

Nemas: Advance!

Poseira: Nemas, you're violating a direct order! Return to your keep at once!

Turn 5

Poseira: Release the Krakens!

Slimysuckers: Glarbelblarg!

Turn 6

Shussek: Behold your doom!

Sharpspikes: Graarrrrrr!

Turn 8

Shinyscales: Roarrrrrr!

Victory Dialogue

Reshan: All provisions are gathered; the flight is readied for departure, awaiting your command.

Gorlack: It's given.

Take wing!

Scenario 7: Threshold

Story Text

Gliders were dispatched back to Morogor with exacting details of the petty atoll's location. The flight resumed its journey east.

The familiar rhythm of the long journey began anew. The aching of wings slowly returned.

Then Gorlack, scouting far ahead with the forward wing, sighted it. Land as great as the ocean. The land without end.

Reshan persuaded Gorlack to make first landfall upon a nearby cluster of three isles. Here, a narrow sea warded against the unknown perils of the Greatland.

Introductory Dialogue

Gorlack: It's here I shall plant my eyrie.

This will be the threshold through which our folk pass. From our long shameful exile adrift on sinking isles. Reascended to claim our forgotten birthright of this greater world.

Reshan: The game looks sparser than these isles should bear...

Some orcs may have drifted to here as well.

Gorlack: Then we shall seize their settlements to procure our flight's sustenance.

Reshan: There's some commotion below us...

Hatchlings! There are hatchlings just below. They look to be in dire need of aid!

Rhynnin: Excellent, we have them surrounded once more. This time don't allow any to slip through; the King will have everyone of their green heads for his mantle.

When you're done here, advance to the interior villages and trample the eggs. These little devils will cause Fort Elense no more trouble.

Gorlack: Another herd of those orc creatures...

Reshan: Nay, their weaponry isn't crude enough. Those are haldric, creatures of much higher quality.

Whilst the haldric speak with many unfamiliar words, their menacing tone is clear. Those hatchlings will be slain if our intervention isn't swift.

Killing Rhynnin

Zedrix: He returns! Noble Shek'kahan returns from ssspirit realm to sssave usssss! (chirping sob)

Gorlack: Reshan.

These... are not hatchlings.

Reshan: By the winds, they aren't. Their resemblance is so strikingly of hatchlings...

Arinexis: Ssso these are Fire Dragons, eh Zedrix?

Hail, dragons! (rapid clicking) Down here!

Reshan: They're receiving us.

Arinexis: Hail-loooo! Dragons, can you ssspeak? Zedrix, you sssaid dragons can ssssspeak!

Gorlack: Little ones!

You'll do as I command!

Zedrix: By every sssign upon firmament, we hear you, Shek'kahan! You're our moonlight!

Elyn: Rhynnin has fallen, just as I feared he would. So eager to serve his King and so very proud of his quest here; he underestimated the treachery of this accursed place and our strange enemy that would choose to shelter here.

Men, I'm now in command of this expedition. No more lone heroics. Signal the eastern detachment that we shall try to reunite with them along the isle's southern shore.

Reshan: The haldric creatures have twice before seized an isle of Morogor. To have done so, they must possess a nigh drakelike cunning. Should they sense defeat approaching...

They may put their settlement to the flame to deny us the stores of provisions therein. The arrival of our flight would likely startle such desperate action. We'd be wise to secure all settlements before then.

Reaching the southern temple

Unit: I hear...

Vermin!

Tidbit: Reeeeee!

Unit: I shall...

Eat them

Pet them

Tidbit: Squeak.

Narrator: Achievement Unlocked: Leader of Mice.

Killing Elyn

Arinexis: Any lassst words, brute?

Elyn: ... you've only bought yourselves a little time... for your cowardly attack on Fort Elense there can be no mercy for you saurians... you'll never escape the King's Justice...

Arinexis: Your king's jussstice?! Your king murdered my brood sssisssters unprovoked! Your Fort Elense sssitsss over their bones!

Elyn: ... the King did as he needed to, and may the Sky Father favor him for it... the elves would never have granted us sanctuary if he refused to do the deeds they asked of him...

... our every action in this land is justified... for we're only refugees here; doing what we must to survive...

Zedrix: Ssso let that be your epitaph.

Reaching the northern temple

Oxepotex: I'm Oxepotex! Massster tamer of beassstsss big and sssmall.

Arinexis: Sssettle down, Oxe. And get to work feeding your petsss!

Reaching the northern villages

Reshan: Beware the great maelstrom off the north coast.

Gorlack: The tides are of no consequences to us, Reshan.

Reshan: Long ago, such maelstroms were strongholds of an ancient foe. I fear a thing most foul may lurk within there, even now. We'd do well to keep our distance from it.

Gorlack: I shall keep that in mind. Carry on with your duty.

Reaching the book

Narrator: Log 72

I've found anoþer Aquadyne. It's here, deep beneaþ Þe Þree Sisters. It's only been þree years since Haldric destroyed þe elf gosts þat were sapping it and already þere's a mælstrom formed off þe norþ shore. Just like þose mælstroms Seeker Perþ discovered west of Alduin before a Wisp chased away his ship.

Indeed, þere must be an Aquadyne every twenty leagues around þe entire Great Continent. Everyþing is just a Seeker Oþila had predicted. We should never have left her behind on þe Green Isle. Wiþout her work, it may take centuries before we of þe Silver Order know what mankind is dealing wiþ on þis continent. Þe Færie Realm is stronger here þan we ever imagined.

-- Someþing is wrong. I'm getting a signal of warning from þe norþwest watchtower and þere's smoke rising from þe souþern iland. Rhynnin's expedition is under attack and I sense it's more þan just þe saurians. I must go to assist.

I don't have time to cypher þis log, nor can I risk taking my logbook wiþ me to perhaps be captured by an unknown enemy. Yet I shalln't destroy it, þe secrecy of þe Silver Order be damned. May þe sea carry þis book back to Fort Elense, so someone will know what has been discovered here.

Reaching the maelstrom

Narrator: A powerful maelstrom, surrounded by paradoxically calm waters. The swirling current seems to com entirely from deep below the sandy seabed. It emanates a faint melodic humming.

The humming grows slowly louder as a cold mist begins to billow out. The mist somehow moves against the wind.

Reshan: Fly away from it! Fly!

It's just as I had feared.

Gorlack: Elaborate.

Reshan: This is a living mist, a creature of the Faerie.

Without our flight, we don't have the numbers to engage this foe on equal terms. We should evade it if we can.

Victory Dialogue

Reshan: The settlements are seized,along with all contained provisions. There's enough to feed our flight for half a dozen moons.

Gorlack: Upon this isle, I hereby Proclaim my Eyrie. From here my domain extends.

Reshan, dispatch gliders back to Morogor with tidings. Send word also that I shall issue my summons in a year's time. All flights with a heart hot enough to undergo the journey will be received, at this place, my eyrie. From here, they may go forth to set eyries of their own upon this greatest land.

Reshan: By your command. I wish to dispatch a sky patrol as well. To begin ceaseless watch of the Greatland just off our eastern shore.

Gorlack: Make it so.

Scenario 8: The Three Sisters

Scenario 9: Elensefar

Scenario 10: Wesmere

Scenario 11: Foothills

Scenario 12: Heart Mountains

Scenario 13: Fire Meets Steel

Scenario 14: Confrontation

Scenario 15: Epilogue

WoF: Specified Unit Names

Drakes

  • Gorlack (Armageddon Drake)
  • Reshan (Hurricane Drake)
  • Karron (Drake Blademaster)
  • Vladnir (Drake Warden)
  • Koli (Drake Flameheart)
  • Gelshitt Ohn (Drake Warrior)
  • Gili (Drake Thrasher)
  • Vashlsh Ko (Sky Drake)
  • Velkré (Drake Arbiter)
  • Oma'ag (Drake Flare)

Orcs

  • Viragar (Orcish Warrior)
  • Grol (Orcish Crossbowman)
  • Pigor (Orcish Slayer)
  • Grag (Orcish Warrior)

Merfolk

  • Nemas (Merman Warrior)
  • Poseira (Merman Spearman)

Nagas

  • Shussek (Naga Warrior)

Humans

  • Rhynnin (Lieutenant)
  • Elyn (Longbowman)

Mechanicals

  • Sword of Aethyr (Caravel)

Saurians

  • Arinexis (Saurian Flanker)
  • Zedrix (Saurian Soothsayer)
  • Oxepotex (Saurian Skirmisher)

Monsters

  • Slimysuckers (Kraken)
  • Sharpspikes (Sea Serpent)
  • Shinyscales (Sea Serpent)
  • Tidbit (Giant Rat)
  • Smidge (Giant Rat)
  • Morsel (Giant Rat)
  • Nibble (Giant Rat)