AddonServerSocial

From The Battle for Wesnoth Wiki
Revision as of 00:19, 23 March 2008 by La0 (talk | contribs)

Work on the Addon Server

I plan to work on the Addon Server, update the code to improve inter-operability with external tools (such as WML tools and WesCamp) and add some social content.

Server Side

I plan to work on the server code in C++, because:

  • C++ can easily embed python directly, or with Boost C++ Libraries (which are already one of Wesnoth' dependancies)
  • C++ runs on Linux AND stay easily portable to others platforms (Windows, Mac Os X...)
  • The biggest part of Wesnoth is in C++, so why change ?
  • Python tools like the WML suite of tools wan be easily usable directly from the server


Client Side

Menu

  • List of new addons
  • List of most popular (downloads or new criterias)
  • Search box

Each addon should have an exmpanded view, and a simple one Exmpanded view with

  • comment by the author
  • tags (officials, and author)
  • list of translations (versionned)


Add Tags

(author, admins, ... users)