Older News 2008
Contents
Febuary, 2006
Wesnoth 1.1.1: Development release
Tuesday, Febuary 7 2006
After more than a month of development, time has come for a release of 1.1.1. Beside a new campaign there are hundreds of other great improvements. For example the castle graphics have been updated and a complete new set of terrain graphics has been added. You can find the whole announcement with many more thrilling details over here. All changes are listed in the changelog. To download this release, go to the download page.
January, 2006
Wesnoth 1.1: Development release
Sunday, January 1 2006
This is the first development release after the 1.0.x branch. There are hundreds of great improvements not only graphics and balancing wise. Be aware that it is not a stable release. You can find the whole announcement over here. All changes are listed in the changelog. To download this release, go to the download page.
December, 2005
Wesnoth reviewed in MACup
Monday, December 12 2005
The german magazine MACup includes a half-page review of Wesnoth in their issue 01/2006:
»The OpenOffice of gaming: extensive, fascinating and free of charge.«
They're also shipping the Mac build of 1.0 on a CD-ROM.
November, 2005
Wesnoth 1.0.2: The 2nd Maintenance Release
Sunday, November 20 2005
This release fixes several small bugs and the especially annoying MP bug called "error in gamelist diff". Lots of multiplayer maps have been updated, problems in campaigns were fixed, new terrain tiles (swamp, paved road, ...) added and several translations updated. You can find the whole announcement over here. All changes are listed in the changelog.
October, 2005
Wesnoth 1.0.1: Maintenance Release
Thursday, October 20 2005
This release fixes some small bugs, but also adds new unit graphics and a new main menu music theme. In addition, multiplayer maps have been reviewed. Regarding internationalization, Polish translation is now included and several other translations have been updated.
Migration completed
Saturday, October 15 2005
All bugs have finally been migrated to Gna! and have crossreferences so that the old comments and attachments are easily available. From now on, all bug activity should happen at Gna.
September, 2005
Moving to Gna!
Tuesday, September 20 2005
We're moving Wesnoth development from Savannah to Gna!. Unfortunately, we had some problems during the migration of the bug tracking system, so we will continue using Savannah to track the old bugs. New bugs should be reported to Gna!
August, 2005
Play with the Wesnoth developers
Friday, August 12 2005
In the lead up to 1.0, and probably for some time after in celebration of the release of 1.0, the Wesnoth developers would like to invite users to come and play some friendly games of Wesnoth with us.
Wesnoth reviewed on PC4War
Friday, August 12 2005
The august issue of the french magazine PC4War includes a one-page review of Wesnoth:
«an excellent turn-based fantasy game, whose characteristics are essentially to be free, and evolutive!»
They're also shipping the game in a CD-ROM. Update: article available now.