CompatibilityBreakingChanges
From The Battle for Wesnoth Wiki
Revision as of 02:07, 14 April 2026 by Pentarctagon (talk | contribs) (Pentarctagon moved page User:Bssarkar/CompatibilityBreakingChanges to CompatibilityBreakingChanges)
This lists removed WML functionality and helpful hints for avoiding pitfalls.
The previous list is available here.
Contents
Compatibility breaking changes between 1.18 and 1.19/1.20
Compatibility breaking (requires updates to work)
- [kill] now reduces target unit hitpoints to 0 before triggering last_breath, die events. This affects mentioned events that rely on [have_unit] conditions.
- WFL Removed properties unit.side and terrain.owner. Use unit.side_number and terrain.owner_side instead. They return 1-indexed side, removed properties returned 0-indexed side.
- Abilities with both add and sub now calculate value differently
- rotate_loc_around formula now works
- [era] with id=era_dunefolk does not exist anymore
- [side]'s leader attribute has been removed
- [side]'s [variables] tag is now used to set side variables. Use [side]'s [leader] tag to set a unit variable.
- Setting gold to decimal value fails with error. Previously it was converted to int automatically. As of 1.19.21, automatic conversion is only done in [gold], but not in Lua or [modify_side].
- The following macros were removed (#11126)
- EARLY_FINISH_BONUS_NOTE
- NO_EARLY_FINISH_BONUS_NOTE
- NO_GOLD_CARRYOVER_NOTE
- NEW_GOLD_CARRYOVER_NOTE_100
- NEW_GOLD_CARRYOVER_NOTE_40
- NEW_GOLD_CARRYOVER_NOTE_20
- MISSILE_FRAME_FIREBALL
- MESSAGE
- STORY_PART_SPEECH
- LOYAL_UNDEAD_UNIT
- ON_SIGHTING
- MAKE_AI_SIDE_PERSISTENT
- DRAKE_FLYING_ANIM
- NO_INTERRUPT_NO_UNDO
- ENABLE_NIGHTBLADE
Deprecations (will continue to work for now)
- rechange [experimental_filter_ability/active] and [experimental_filter_specials] to [filter_ability] and [filter_specials] and make "experimental_" deprecated.
New features (help fill this list, https://wiki.wesnoth.org/Special:WhatLinksHere/Template:DevFeature1.19)
- StandardAbilityFilter, including 7814
- [resistance] min_value
- [attack] alignment
- New events unit_hits, unit_misses
- Positive attack_weight now affects weapon selection
- Unit attack [effect]+Lua+formula API min_range and max_range
- Lua unit attributes fearless and healthy
- wesnoth.game_config shows some color-related values
- wesnoth.units.rebuild
- stringx.ends_with, stringx.starts_with
- Unit formula new attributes objects, advancements_taken, traits_count, objects_count, advancements_taken_count, fearless, healthy
- Formula functions lerp_index, ends_with, replace_all, starts_with, get_palette
- Custom themes https://wiki.wesnoth.org/GUIToolkit#Custom_themes
- Abilities and specials now support [event] (does not work correctly due to [issue]10819[/issue])
- Ability & Weapon specials registry (10644) (does not work correctly if ability contains [event] due to [issue]10819[/issue])
- [effect][remove_specials]
- Expose unit pick dialog to Lua as a simple API call (8829)
- [fire_event][data] can be accessed from other event as $data
- Unit Type Editor
- [era]auto_sort allows to use custom faction ordering
- [terrain_defaults] formula is now working as expected in case formula evaluates to null
- [set_menu_item] description substitutes variables when rightclick is used
- [defense]
- [resistance_defaults] is not causing OOS in random maps anymore
- Ability/weapon special descriptions support po variables in descriptions like $add, $sub etc that contain the value of the relevant key. (10053, 10293, 10749)
- Ability/weapon special help page ids now follow the format: ability_<unique_id> or weaponspecial_<unique_id> (11012).
- A lot more functions were added to https://wiki.wesnoth.org/LuaAPI/types/widget with https://wiki.wesnoth.org/index.php?title=LuaAPI%2Ftypes%2Fwidget&type=revision&diff=74843&oldid=74842
This page was last edited on 14 April 2026, at 02:07.