Timeline of Pre-Wesnoth
Contents
- 1 Timeline of the Dragon Trilogy
- 1.1 Locations
- 1.2 Timeline:
- 1.2.1 Golden Age of the Dragons (around 20.000 BW)
- 1.2.2 Circa 17000 BW
- 1.2.3 Circa 14000 BW
- 1.2.4 Circa 13000 BW
- 1.2.5 Circa 8000 BW
- 1.2.6 Circa 3800 BW
- 1.2.7 3420 BW
- 1.2.8 3370 BW
- 1.2.9 3140 BW
- 1.2.10 3090 BW
- 1.2.11 3085 BW
- 1.2.12 3050 BW
- 1.2.13 3030 BW
- 1.2.14 3005 BW
- 1.2.15 3001 BW
- 1.2.16 2862 BW
- 1.2.17 2842-2840 BW
- 1.2.18 2828 BW
- 1.2.19 2826 BW
- 1.2.20 2804 BW
- 1.2.21 2803 BW
- 1.2.22 2802-2800 BW
- 1.2.23 2799 BW
- 1.2.24 2797-2796 BW
- 1.2.25 2794 BW
- 1.2.26 2780 BW
- 1.2.27 2778 BW
- 1.2.28 2335 BW
- 1.2.29 2287 BW
- 1.2.30 1892 BW
- 1.2.31 1890-1400 BW
- 1.2.32 1650 BW
- 1.2.33 1365 BW
- 1.2.34 1280 BW
- 1.2.35 1270-1250 BW
- 1.2.36 1235 BW
- 1.2.37 1222 BW
- 1.2.38 1221 BW
- 1.2.39 1211 BW
- 1.2.40 1170 BW
- 1.2.41 1169-1168 BW
- 1.2.42 1166-1160 BW
- 1.2.43 220 BW
- 1.2.44 202 BW
- 1.2.45 200 BW
- 1.2.46 699 YW
- 1.2.47 717 YW
- 1.2.48 718 YW
- 1.2.49 750-760 YW
- 1.2.50 1090 YW
- 1.2.51 1092 YW
- 1.2.52 1120 YW
- 1.2.53 1239 YW
- 1.2.54 1250 YW
- 1.2.55 1312 YW
- 1.2.56 1339 YW
- 1.2.57 1357 YW
- 1.2.58 1408 YW
- 1.2.59 1414 YW
- 1.2.60 1418 YW
- 1.2.61 1423 YW
- 1.2.62 1422 YW
- 1.2.63 1440 YW
- 1.3 Sources
Timeline of the Dragon Trilogy
This is meant to be a timeline for the campaigns of the Dragon Trilogy. In no way it is meant to be canonical, but simply to help players of the Dragon Trilogy to situate the story chronologically. (PAGE STILL UNDER WORK)
Locations
Great Continent
The largest (known) continent on Irdya, and home to most of its inhabitants and races. It is commonly divided into eight regions: the West, comprising elven lands such as Wesmere and the Aethenwood (and, later, home to Wesnoth); the Far North, comprising Knalga and the tundra beyond, sometimes the elven Forest of Lintanir as well; the Sandy Wastes, a vast desert to the south once home to dragons; the Green North, encompassing the vast forest of the Lins-Elen, the Emerald Plains, the Shakaar Mountains and the Silent Lands; the Frozen Shore, which includes the north-eastern tundra and the Hammermounts; the Heart, at the centre of the continent, comprising the Silver Lands, the Great Inner Sea, the Windy Mountains, the Flamebreath Desert, the Firecloud Peak and the old Aragwaithi Meadows; the Far East, a land of steppes once inhabited by the Hannuks; and, last but not least, the Deep East, a region of mountains and jungles in the south-east.
Arajunna
The continent that served as humankind's first home, this hot and mountainous continent lies to the south of the Vast Sea. Its most striking geographic features are the White Wastes - considered by some as the hottest region of Irdya -; the Sapphire Bay to the south-west; the Windy Savannas of the north; and the Deva Mountains at the heart of the continent.
No one knows what lies south of Arajunna. Sailors from various nations have attempted to chart those waters, but the only ones who returned were those who did not sail past the latitudes where the heat is replaced by cold.
Argea
A large landmass faraway from the Great Continent, and almost thrice as large as its neighbour Netjer-Ta, Argea is the cradle of orcs - and also of rumoured fantastic creatures. It's climate is temperate, with hot and rainy summers and cold and dry winters. Vast and deep forests, as well as imposing mountain ranges, great lakes and mighty rivers cover the central and northern areas of Argea; in the west, the countless orcish tribes can be found, while in the east, the powerful human Empire of Skiron reigns supreme. Still, Skironians and orcs are often pioneering into the dense central forests, building new settlements, sometimes even clashing against each other. Argea's utmost south is marked by the Frozen Lowlands, a rocky and desolate area where no Skironian expedition has ever managed to explore completely, let alone settle on. One expedition which did manage to cross the icy valleys the surround it returned with very few of its original numbers, bringing nothing but tales of fair, but lethal witches whose mere touch can freeze a man to the bone's marrow.
Netjer-Ta
This is a land distant from most centres of civilization; lying to the north of Argea, it is believed by some to be where orcs and minotaurs first appeared before spreading to Argea and then to the rest of the world. The first humans to reach this continent were the Windsong, who used is as a lab for their experiments; centuries after they were last seen there, Netjer-Ta was again visited by humans of both the Aragwaith and the Hannuk people led by Myra of Hiera'Shirsha; there they founded the city of Maat'Kare. A remarkable geographic feature of this continent is the Sun Path, a long valley that crosses Netjer-Ta from east to west, and which is run by the great River Ruthen, with the Dark Island in its middle. To the north lie the frozen mountains of the vampires, while the southern mountains are ruled by the Motsoghnir and the Aigathol dwarves. Further southwards, there is the Silent Desert, which got its name from the fact that it is never plagued by storms. To the west, one can find the plains and hills where orcs and goblins dwell; and, to the east, the city of Maat'Kare and its satellite towns are situated.
Timeline:
BW: Before Wesnoth
YW: Years Wesnoth
Golden Age of the Dragons (around 20.000 BW)
- Oral History tells that the dragons were once the dominant species on Irdya, rampaging throughout the world and threatening the balance of nature. The High Dragons of Water, Fire and the Sky - Nitiballi, Agniballi and Svarballi - are created by the Ancient Ones to restore it. Svarballi is, however, corrupted by the unbalance of his own soul; Agniballi and Nitiballi defeat him after a catasthrophic battle, and seal up his soul. Nitiballi sacrifices himself to heal the world's wounds, and his crystallized body becomes the Fountain of Life.
- During the Dragon Age, An-Usrukhar, a human from the long-lost Asherah tribe that fought Svarballi, is born. He falls in love with Vanadya, the source of all magic, and is granted magic powers by her, thus becoming the first of all mages on Irdya. He walks the world helping other human tribes and teaching them magic, but disappears in an unknown time, and is never heard of again.
- Moradin, the King-in-the-Earth, receives the Hammer of Buri, a powerful magical hammer. Studying it, Moradin develops runic magic, which allows his people to develop greatly. One of his sons, Motsoghnir, takes a group of dwarves and sets out of the Heart Mountains; his descendants would establish dwarvish nations over the Great Continent.
- Griknagh, the chief of the trolls - also known as the King-in-the-Abyss, wielder of the Hammer of Ymer - leads his people to the surface for the first time. He accidentally enters the realm of the dwarves. At first, they coexist peacefully, but then Moradin - then corrupted by the power given him by Buri's Hammer - murders Griknagh in order to steal Ymer's Hammer. Thus started the age-long rivalry between dwarves and trolls.
- Tithanya, known by the Hidden Folk as the First, marries El-Teleryon, the King-in-the-Wood, ruler of the elves at Lins-Elens. Her blood gives their descendants - mostly the female ones - a strong connection to the faerie plane, a mystical dimension created by Tithanya, and also to its powers.
- The Order of the Sun is founded by the Asherah based on An-Usrukhar's teachings, thus becoming the first academy of magic in History.
Circa 17000 BW
- After expanding to the Great Continent, the Asherah civilization experiences gradual and slow fragmentation, giving rise to a plethora of different cultures. The Order of the Sun, which refuses to participate of any war, loses power and influence; at one point, magic becomes feared and its practicers mistrusted, especially among the cultures of the Great Continent.
Circa 14000 BW
- The kingdom of Sekhem, known as the Land of Matriarchs, is founded in Arajunna. A peaceful nation, it becomes the chosen home of what remains of the Order of the Sun. With its mages, the kingdom prospers tremendously, and the order becomes part of Sekhem's dynasty.
Circa 13000 BW
- Sekhem is destroyed by the expansionistic Anghra Empire; surviving Sekhemites, along with the last mages of the Order of the Sun, find refuge in the Deva Mountains of Arajunna. Other survivors venture into the seas and are never hear of again for millennia.
Circa 8000 BW
- The Dragon King Shek'har is born as the last pure-blood member of the original Morogor dragons, the same lineage from which Agniballi was born.
Circa 3800 BW
- The Aragwaithi found Garet-Desh, considered the first great human civilisation on the Great Continent. Its first king is Maethar the Great, who famously retrieves the ancient Rod of Justice, thought lost aeons before.
3420 BW
- The Order of the Windsong is created by women from different nations of Arajunna who wanted an independent life. Their leader Dandarah, later known as the Amunet-Isis, develops a mysterious art known as Cipher Magic from an unknown source. After discovering ancient Sekhemite ruins in the Deva Mountains, they build their first Foundation, Hiera'Saret; also, they create a new culture based on that of ancient Sekhem. In the following decades, they establish Foundations all over the Great Continent, gathering long-lost knowledge about the world, but also enter in conflict with various nations, particularly the elves.
3370 BW
- The Windsong Foundation of Hiera'Shirsha is established by Ascendant Venera in the Windy Mountains.
3140 BW
- The Motsoghnir Dwarves, one of the two Original Tribes of the dwarves, disappear into the deep tunnels they had dug, and are not heard of again for many centuries.
3090 BW
- King Abhai I of Garet-Desh founds the Silver Dynasty.
3085 BW
- The Windsong conduct magical experiments on humans; two of the experiences go terribly wrong, and from them the vampires and the wargs are born. Due to their violence, they're exiled in the faraway continent of Netjer-Ta.
3050 BW
- The infamous Head of the Windsong Ashura of Hiera'Duath finds a way to access the Land of the Dead and also to use its flows of energy to reanimate corpses. As she improves the ways to connect to that realm, she writes the Book of the Dead, and begins using undead against the enemies of the Windsong.
3030 BW
- Elves and Aragwaithi unite to fight the increasingly twisted Ashura; Hiera'Shirsha declares itself an independent Foundation, and becomes a haven for Windsong who had rebelled against Ashura.
3005 BW
- By this year, nearly all Windsong Foundations have been either destroyed by war or abandoned, but for Hiera'Shirsha and Hiera'Duath, which now is only inhabited by Ashura, who repels the elves and the Aragwaithi with undead.
3001 BW
- Ashura finally surrenders, but the elves are still distrustful of the Windsong. The first High Kalian - great council of the peoples of the great continent- named after the council of the elves - is organized at Hiera'Shirsha to decide the peace between the Windsong and the elves; the Aragwaithi and the Aigathol Dwarves serve as mediators. In the end, both peoples firm a truce, and Ashura is handed to the elves, who lock her alone in Hiera'Duath, guarded by earthen golems.
2862 BW
- The Khem-El tribe, direct descendants of the ancient Sekhemites, is destroyed during a natural disaster. The only survivors are two sisters, Hathor and Maat; a Windsong expedition finds the girls and take them to Hiera'Shirsha.
2842-2840 BW
- The nations of the Windy Mountains are attacked by a mysterious mage known as Angra-Mazda. A Song of the Winds begins.
2828 BW
- Abhai III becomes the first High King of the Aragwaithi in four generations.
2826 BW
- Myra, later known as Myra of Hiera'Shirsha, is born at the village of Kiera, in the lands of the Kingdom of Doldesh.
2804 BW
- Shek'har, viceroy of the Dragons' Land, still bitter over Krathon's unavenged death, awakens Svarballi. The High Dragon of the Sky kills Agniballi and prepares a massive attack on the western areas of the Great Continent. The Dragon Army rises from the city of Aghayu in the Dragons' Land (later known as Sandy Wastes) and attacks the elves of Aethenwood and the dwarves of the Dulatus Hills first.
- Princess Alenya of Lintanir is sent to the Aragwaith Meadows, where she'd arrive in the following year.
2803 BW
- The drake armies commanded by Khrakrahs besiege Hiera'Shirsha while Maat is not there; the saurian Assix steals the Book of the Dead from there and begins raising the first large-scale undead army in recorded history; Hiera'Shirsha falls, and Myra leads the remaining Windsong to Garet-Desh. A Song of Fire begins.
- Myra seeks the Fountain of Life in an attempt to find a way in which to defeat Svarballi, escorted by Aragwaithi soldiers led by Ravyan and Jevyan of Garet-Desh and accompanied by Princess Alenya.
- A massive attack led by Shek'har himself forces the elves, the trolls and the dwarves to evacuate the Windy Mountains.
- Final battle of the Last War takes place at Garet-Desh; the allies resist until Svarballi himself appears. Maat sacrifices herself to trap the souls of Svarballi and the dragons Agadhor, Niddhon and Shakkha inside a gem, which is found by Myra. Varthan, son of Abhai III and the new owner of the Rod of Justice, leads the Aragwaithi, the trolls, the elves and a few Windsong to the north, whilst Myra leads the Windsong, the dwarves and a few Aragwaithi to the east.
2802-2800 BW
- The refugees led by Myra enter the Hannuk Steppes, where she meets her father, Tarkyn, whose Hannuks join the Aragwaithi refugees.
- The vanguard of Shek'har's armies attack Tarkyn's lands, led by an undead Assix, who is vanquished by Myra.
- At the city of Ughure, Myra and her people are found by Shek'har and betrayed by the other Hannuks. Myra unleashes Svarballi's power to destroy Shek'har and most of his army, but is nearly killed by the explosion; this event is later known as the Ughure Incident. Later, Jevyan calls the gem Sky Soul for the first time.
- After the Last Stand on the Great Continent, in which a drake army led by Khrakrahs is held off, the refugees leave the continent and sail eastwards, towards Netjer-Ta.
- On the way to Netjer-Ta, Myra finds the Trident of the Seas, a weapon forged by Nitiballi himself, thanks to the aid of the Naiad Atargatis.
2799 BW
- The refugees reach Netjer-Ta, and meet the orc sovereign Ogesh and the Celestial Seraphin Lords. The refugees take the Land's End peninsula, granted to them by the wargs,from vampires and minotaurs. The City of Maat'Kare is founded there.
2797-2796 BW
- The Aragwaithi reach the northern shore and set sail towards the northern horizons. They arrive at the shores of the Farthest North, and start building settlements which would eventually become great cities.
- In the west of the Great Continent, the great elven city of Oreyand falls to the dragons; King Tendel-Thrion leads the surviving elves to a cave refuge, but they end up trapped there, and die of starvation and lack of air.
2794 BW
- The First Continental War begins in Netjer-Ta between the vampires and the orcs led by Hagor against all other nations. An army led by Myra defeats the vampire lord Vrykos; almost at the same time, the new Windsong Foundation of Hiera'Laksha is besieged by a Celestial horde. The Celestial lord Grigorius steals the Sky Soul, and in an attempt to harness its powers, is possessed by Svarballi. Myra manages to defeat him, but the Sky Soul is lost after the battle. A Song of Fire ends.
2780 BW
- Aldrik, the son of Myra, and Belendra, a half-elven, half-dwarf warrior, discover a new land-mass southwards from Netjer-Ta, separated by a stormy strait that is very difficult to cross. Maat'Karian colonists start building settlements there. They name the new land Argea, which would, ages later, be known as the Old Continent.
2778 BW
- Aldrik and Belendra are married, thus originating the distinct House of Wadjet; by this time, he's already been given the title of Master of Four Lights for mastering all four magic styles taught at the Academy of Maat'Kare.
2335 BW
- Various settlements in Argea which had gradually grown into cities break free from Maat'Kare, declaring themselves independent cities-state.
2287 BW
- King Alexias of Aeria finishes his war to unite all of the Argean cities-state, thus founding the Empire of Skiron. Those who do not accept his rule are allowed to leave in peace; they cross the empire's frontiers and establish small settlements on the south-eastern Green Peninsula. After some initial hostility, Skironians and Maat'Karians develop a good relationship.
1892 BW
- Hashira Aelone, the Head of the Windsong, retrieves the Sky Soul from the Yawning Abyss, the crater resulted from Myra's and Svarballi's battle, and takes it to Hiera'Laksha. War of the Jewel begins.
- The mage Ayraton, supported by Hashira, splits the Sky Soul into two jewel, one containing Svarballi's soul, and the other, the spirits of three Fire Dragons. Menon Hekare, a Master of Four Lights, attacks Hiera'Laksha under orders by Maat'Kare; as Hashira refuses to share the Sky Soul and reveal her true intentions, the other Windsong desert her. A dragon, created artificially by Ayraton and containing the second soul jewel, appears, killing its creator; Hashira herself is killed by the Sky Soul when attempting to wield its power. Menon banishes the Windsong from Netjer-Ta, and keeps the Sky Soul with himself.
1890-1400 BW
- At some point, the dragon Isfet, created by Ayraton, dies in the wildlands of Argea; the soul jewel it contains lies lost amidst his corpse for centuries.
1650 BW
- The Aeserians, one of the human tribes living outside of Skiron, are attacked by orcs, and forced out of their valley. They decide to venture into the seas in boats; many of them sink on the way, but the ones which survive almost miraculously find a great island far from Argea. They call it the Green Isle, and start populating it.
1365 BW
- The first Chomi arrive at the Green Isle from Arajunna. They establish good ties with the Islefolk, and build some mixed cities there, such as Southbay.
1280 BW
- In Skiron, the young adventurers Aegaion and Perseias find the remains of a dragon in a deep forest in the middle of Argea; amidst them, they finds a magical red stone, which Perseias dubs 'Ruby of Fire' due to its colour and warmth. Aegaion manages to communicate with the dragon spirits that lived inside it, and acquires great magical power from them. However, he also becomes paranoid, and ultimately kills Perseias for believing her to be coveting the jewel.
1270-1250 BW
- At some point, Aegaion, instructed by the Ruby's spirits, turns himself into a lich.
1235 BW
- As the Dark Saint, Aegaion becomes a hugely influential popular leader as he uses his power - unique in Skiron, which has no schools of magic - to save common people from deadly diseases. He starts a rebellion against the despotic government of Emperor Amphyon.
1222 BW
- Civil war - later known as War of Liberation - erupts in Skiron between Emperor Amphyon and Aegaion's rebels. The Imperialists win crushing victories, pushing the rebels to the edge of defeat. It is then that Aegaion instructs a few select followers in the arts of Necromancy; with the power of many mages, the rebels start turning the tide of the war.
1221 BW
- Aegaion invades Amphyon's palace and butchers the entire Imperial family, turning Amphyon hismself into a horrifying undead beast. In the following day, he proclaims himself the Eternal Emperor of Skiron, and appoints his most loyal disciples - now turned into liches as well - as Lich-Lords, giving them the rule of the provinces.
1211 BW
- The province of Thalassia, the last Imperialist stronghold, is taken. The count's daughter, called Perseias, had betrayed her people after Aegaion had promised to teach her the secrets of the Ruby of Fire. Aegaion takes her as his personal disciple, dubbing her Stygia. Some years later, she turns herself into a Lich and receives the rule of Thalassia.
1170 BW
- Lich-Lady Stygia leads the Skironian invasion of Netjer-Ta, allied to Grand Duchess Erynia of the vampires, thus igniting the War of the Jewel. Maat'Kare, the Aigathol, the Motsoghnir, the wargs and the orcish Burning Fang clan unite to defend against the Skironians.
- A small battallion, led by Akhen Wadjet, Atenak Aracyne and Gomatol of the Motsoghnir sneak into the Red Pinnacle, capital of the vampires, led by the vampiress Nyx Devellian, and slay the Grand Duchess Erynia.
- Siege of Maat'Kare: Lich-Lord Jevyan attacks Maat'Kare with a huge armada. He's on the brink of victory when Menon Hekare appears and almost single-handedly turns the tide of the battle. Jevyan retreats with the remainder of his forces.
- Argatyr, King of the Motsoghnir, sacrifices himself to stop and underground invasion by the Skironians, but the Hammer of Ymir keeps him alive.
- In the Battle of the Burning Sands, the Skironian invasion is decisively crushed by Maat'Karians, dwarves and wargs, and Stygia is destroyed by Menon himself.
- Argatyr betrays King Vindalf of the Aigathol, killing him and many of his people with the power of Ymer's Hammer. Akhen Wadjet and his friends are forced to flee Maat'Kare as they're wrongly considered to be traitors in a scheme that has the Sky Soul at its core. Helped by Atenak Aracyne, he sails northwards, to the North Pole, searching for the Windsong.
1169-1168 BW
- Akhen reaches the Windsong Foundation of Hiera'Kirya, but they refuse to help him stop the Sky Soul's control over Maat'Kare. Sailing away from the North Pole, his ship is caught by a sea storm, and he's stranded on the Green Isle, where he helps the Aeserians and the Chomi defend against a massive drake army.
- Menon Hekare, now the ruler of Maat'Kare, launches a campaign against Skiron, with the goal of destroying it and recovering the Ruby of Fire.
- Akhen's retinue is led by Chomi allies to Arajunna, where he aids the Chomi fight the neighbouring Washraha. There he finds the ruins of an ancient sanctuary of the Asherah, and also the last surviving Celestial.
- On the way back to Netjer-Ta, Akhen's retinue accidentally reach Argea. They cross it towards the Strait of the Continents, but are cornered by Aegaion himself. Aided by the fauns of the Argean wildlands and with a powerful Celestial spell learned in Arajunna, Akhen and his companion Merwe manage to repel Aegaion.
- Back to Netjer-Ta, Akhen helps Sigdral, new leader of the Aigathol, defeat Argatyr in the Battle of Thunder Pinnacle. Afterwards, he marches on towards Maat'Kare, which is then under a tyrannical rule; he reignites the civil war in the Maat'Karian lands.
- In the final battle at Maat'Kare itself, Akhen defeats Menon Hekare, then under the Sky Soul's influence, and unravels Svarballi's schemes, thus ending the civil war.
- In a council, Akhen suggests relocating the Maat'Karian civilization to a single megalopolis in the middle of the Silent Desert; this projected is approved. War of the Jewel ends.
1166-1160 BW
- The building and settlement of New Maat'Kare is completed. Akhen locks the Sky Soul in a powerful cell beneath the Yawning Abyss, where it had lain for a thousand years, and where it would lay for a few more.
220 BW
- The Lich-Lords of Skiron go on a campaign to conquer the entirety of Argea; the fauns of Heartwood Valley send a call for aid to New Maat'Kare. The orcs of the Burning Fang Clan, allies of the Maat'Karians, send messengers to the orcs of Argea. Soon the Golden Alliance is formed, comprising Maat'Karians, dwarves, fauns and orcs.
202 BW
- After years of intense fighting, the Golden Alliance finally reaches Necropolis, the Skironian capital. Defeated, the Lich-Lords evacuate their people on ships, led by Jevyan; the Ruby of Fire is now in the possession of Lich-Lord Lenvan. Maat'Karian aquamarine mages, fauns and faeries cleanse the old Skironian land from dark magic, but some undead battalions still remain, roaming the continent for centuries.
200 BW
- The Lich-Lords arrive on the Green Island.
699 YW
- Valerya, later known as the Crimson Sorceress, is born at the village of Zlexen in the Heart Mountains.
717 YW
- Valerya is expelled from the Academy of Alduin; instead of returning to the Northlands, she flees eastwards alongside her classmate Hadryan, her cousin Alaevyanne Decthor and Prince Elemiryon Eldric, the Half-Elf.
- They cross the kingdom's frontiers and enter the Bitter Swamp, where they meet the Dark Guardian Vennyn, a benign Necromancer, and Elenia, the Elf Wanderer, one of the founders of the Northern Alliance. Together they travel eastwards, deep into the Great Continent.
718 YW
- Valerya and her friends are ambushed near the Firecloud Peak by drakes led by the dragon Kratheys; she's the only one who manages to escape. In her flight, she enters the Flamebreath Desert, and gets lost. Eventually she finds the ruins of Aghayu, the ancient capital of the Dragons' Land, and there she finds an aged dragon who calls himself Agnash. He decides to help her rescue her friends: he teaches her ancient fire magic, and also a special type of flame capable of killing dragons. After she learns everything she can, Agnash tests her by surprise attacking. She manages to fatally injure him with the dragon-killing flame, and he thanks her for giving him a worthy death by battle.
- Valerya sneaks into the Firecloud Peak; she finds her friends, but is attacked by Kratheys himself. The Firecloud Peak erupts, but Valerya, now nearly immune to fire thanks to the magic she learned from Agnash, manages to stay there. After a vicious battle, she manages to kill Kratheys; she removes his biggest and sharpest claw, making a spear out of it.
- Meranoic, Grand Master of Alduin, locates the group, and forces Elemiryon to follow her back to Wesnoth, but Hadryan, her son, chooses to follow Elenia, Vennyn and Valerya. The group, led by the elf, goes on travelling.
750-760 YW
- While on a lone errand, Valerya enters Mount Hursag and finds the Fountain of Life; not knowing exactly what it was, she drinks from it. The Fountain's magic waters give her an uncanny health, and her ageing is slowed almost to a halt; but she would only notice that change much later.
1090 YW
- Wesnothian ships find the Green Isle, now populated by undead. The Emperor of Wesnoth builds a Holy Legion to purge the island of the liches.
1092 YW
- With the Green Isle free of the undead, settlement of it by the Wesnothians begins.
1120 YW
- Wesnothians reach Arajunna for the first time, and build some port cities there, to better trade with the Chomi and even the Washraha.
1239 YW
- The Hagarthen Dynasty of Wesnoth is brought to an end as Count Brandyl usurps the throne from the late king's infant son. Crowned as Konrad III, Brandyl starts the Iron Dynasty, which would turn Wesnoth into an expansionistic nation.
1250 YW
- Wesnothian magi raise the second sun into the skies, a feat which astonishes the entire world. People who were unaware of how that happened took that as an omen, changing their cultures because of that.
1312 YW
- The Empire of Wesnoth invades the Northlands and conquers cities that were members of the Northern Alliance, which declares war on its southern neighbours.
1339 YW
- Wesnoth attacks the Baryags in the Emerald Plains, thus starting the Emerald Wars, which would drag on for many decades.
1357 YW
- Wesnoth signs a truce with the Northern Alliance, but the relationship between both sides remains dire.
- Wesnoth's frontiers are expanded southwards into the Sandy Wastes, which lead to clashes against the Khalifate; and eastwards until Lake Aoir, where Wesnothians meet - and fight - minotaurs for the first time.
1408 YW
- In the Chomi city of Ifeh, Olokun Maahes is born.
1414 YW
- Cornelya, later know as Princess Cornelya of the Lins-Elens, is born at the elven city of Aman-Dyel.
1418 YW
- Emperor Taryen of Wesnoth's youngest children, the twins Aetheryon and Aethra, are born in Weldyn.
1423 YW
- In the village of Kuroi, Kodakuni - the easternmost human nation, beyond the Great Inner Sea and near the ruins of Garet Desh -, Tenma Yozora is born.
1422 YW
- Prince Aeldhoryan of Wesnoth conquers Kodakuni.
1440 YW
- In the village of Kuroi, Tenma rebels against Wesnothian rule, defeating two Wesnothian platoons, one of them led by Prince Aetheryon himself. She then decides to follow Olokun to New Maat'Kare; a swordsman called Kenshiro, who is her childhood friend, follows her. Aria of the Dragon-Slayer begins.
Sources
Information is derived from the campaigns:
- A Song of Fire
- Soldier of Wesnoth
- War of the Jewel
- Aria of the Dragon-Slayer
- A Song of the Winds