User:Elvish sovereign
Hi, I'm elvish_sovereign. Obviously that isn't my name, so if you want you can call me Zoltan, which is my internet name. I'm 15 and am a student at a conservatory; I play piano and compose music. I've been playing Wesnoth for almost 2 years now; I found Wesnoth during it's 1.4/1.5 stage, so I don't know any of the early releases, although I really want to see them. I primarily play single-player campaigns, but you could occasionally find me on the MP server.
I still have yet to figure out sequencing and those other things before I can contribute music for Wesnoth, but here's some things I'm working on currently:
Contents
Completed
- Nothing here. :p
Currently under development
Promised Land
- Lead your people from virtual slavery into a land where you and your kin can live freely, though a perilous journey awaits you.
This is a single-player campaign centering around goblins. A certain goblin named Prinak manages to gather enough courage and cleverness to lead his people out of slavery. Yeah, I know this has religious connotations, hence the title. But nevertheless, the campaign takes you though his journey though the Northlands approx. 570 YW, after Northern Rebirth, after Tallin, into a perilous period.
- This campaign is still very much in development. I will give a summary of it when it relatively drafted.
Spam Era
- Spam Era! Pick your favorite level 0 or level 1 unit and spam your opponent to death! Gameplay is as normal, but you only have one unit to choose from. Includes mainline multiplayer units and some non-multiplayer units. Have fun spamspamspamspamspamspamspaming!
This is an MP era, which I made when I had a whole night with nothing to do. The idea is very simple: you pick a unit, and spam your opponent to death. Thus it proves for a very interesting gameplay. Captain_Wrathbow and I (maybe IPS as well) are looking into creating special maps for the era.
Planned, but not started yet
Empires (or a name of the sort)
This was inspired by Conquest 2 on the Wesnoth 1.8 add-on server by alda, Mabuse, and others. This will be that on a large scale. Although it uses a similar way of functioning, there is, for example, a more complicated diplomatic situation, and many other differences. In a sense it will be very RPG-like, but this is all brainstorming, so I'm not sure about anything yet.