AddonServerSocial
Contents
Me and Myself
Who Am I IRL ?
My name is Bastien Abadie, I'm french (21), living in Brittany (http://en.wikipedia.org/wiki/Brittany). I'm in an engineering school (http://www.enib.fr), i'll get my master in Computer Science next year.
Actually i work daily on a project for my school about 3D representation of ship and climate conditions of the sea. Plus there is a big network part in this project (connecting a C++ client to a matLab server and using data).
...Online ?
You can contact me by mail or GTalk using lao.geek(at)gmail.com .
My nicknames on Wesnoth are:
- lao on the forum
- La0 on the wiki (lao was already taken :/ )
- lao on gna.org
- Lao on IRC
Experience
Development
I've worked on many websites as a developper (i'm not a design guy !), mostly in PHP, using XHTML/CSS, and sometimes Javascript (with Jquery). Many of my school's projects were made in C/C++ (nethack-like game, HTTP/HTTPS server with cgi server, paint-like ,...); I've played with JAVA (JSF, JQuery for the web, Netbeans ide...) but I rather prefer C++.
Speaking of GUIs, i've made some in Tcl/TK, Qt, and C# but no GTK at the moment. Like most Linux developpers (... and admins) i've made lots of shell scripts, a bit of python,... and played with config files.
Open Source
I'm an occasional developper for ZenPhoto http://zenphoto.org, the simplest and cleanest web photo gallery! I've worked on the video support for ZenPhoto http://la0c00n.info/zenvideo . Now videos are officially supported in the core Zenphoto, no more needs for hacky patches :p I have been very busy at school this year, so little implicated recently in this project.
I have NOT participated in any ways to the Google Summer of Code before.
Games
I'm not a big gamer, but enjoy some good FPS : Half Life 1&2, Portal, Counter Strike (original, not really into Source), all Call of Duty, Serious Sam (only in coop!). I like RPG games as Baldur's Gate, Neverwinter Nights,... I play a bit on my Wii too: Zelda, Super Mario Galaxy, Wario Smooth moves.
Now, for Open Source Games: Lbreakout2, Tremulous, frozen-bubble, ... and Wesnoth of course :)
Work on the Addon Server
I plan to work on the Addon Server, update the code to improve inter-operability with external tools (such as WML tools and WesCamp) and add some social content.
Server Side
I plan to work on the server code in C++, because:
- C++ can easily embed python directly, or with Boost C++ Libraries (which are already one of Wesnoth' dependancies)
- C++ runs on Linux AND stay easily portable to others platforms (Windows, Mac Os X...)
- The biggest part of Wesnoth is in C++, so why change ?
- Python tools like the WML suite of tools wan be easily usable directly from the server
The integration with WesCamp is an interesting part, I could use some svn libraries in C++ to connect to the server or use Python to do the dirty Job. Personally, i'd choose the C++ way.
Client Side
Menu
- List of new addons
- List of most popular (downloads or new criterias)
- Search box
Each addon should have an exmpanded view, and a simple one Exmpanded view with
- comment by the author
- tags (officials, and author)
- list of translations (versionned)
Add Tags
(author, admins, ... users)