Search results

  • Hands over control of this side to the local human player until the end of the current turn. This action does not return a res
    12 KB (1,806 words) - 00:39, 11 February 2024
  • Note that drain attacks will not work on the human units so you’ll have to be a bit more careful with putting wraiths on the
    59 KB (10,605 words) - 17:03, 2 October 2017
  • ...h/wesnoth/master/data/campaigns/Heir_To_The_Throne/images/portraits/konrad-human.png **The most powerful human warlord of the North
    46 KB (6,417 words) - 03:53, 3 May 2023
  • The Vampires control several cities and villages. They feed upon the human (slave) population that lives there. Vampires themselves are very seductive
    3 KB (486 words) - 17:13, 13 September 2022
  • deliberate, as they are rather stupid by human standards. elves should sound like human nobles, and noble elves like human orators
    3 KB (546 words) - 03:21, 12 August 2017
  • ...n Council include a mixed bag of skeletal types and if plan B is place the human leaders will also be here. Hekuba can recruit the same troops as the human
    59 KB (10,424 words) - 15:58, 17 February 2024
  • ...-linear nature of the human photoreception mechanism, the dynamic range of human perception is very large, and it's difficult to capture sceneries with high ...nosities much better than either of the other images and is closer to what human eye would see. The good thing about this technique is that no extra equipme
    6 KB (1,072 words) - 08:18, 8 April 2014
  • ** '''controller''': the new controller: "human" or "human_ai"
    10 KB (1,618 words) - 16:27, 16 May 2024
  • === Human colonization ===
    7 KB (1,001 words) - 09:15, 18 September 2019
  • ...ackbone of your army. You will face some very scary orcish crossbowmen and human mages who can quickly wipe out your undead units with fire/arcane attacks, Your first objective is to kill Drogan; if any other human unit dies before Drogan, you lose. This is much easier if both Malin and yo
    61 KB (10,978 words) - 16:19, 18 January 2023
  • ...s are encamped south of the Great River, and have surrounded the fortified human settlement at Tath. The humans are sending all their forces there. We need '''Kalenz:''' Go tell the council and the human king that we will be there! Now, let’s hurry!
    66 KB (11,665 words) - 04:34, 8 May 2023
  • ...scenario. The bandit leader to the south recruits the usual lvl 1 chaotic human troops you've seen before, but the Dark Sorceror leader to the east recruit The human leader is farther away to the south, so ideally you will be mostly done wit
    47 KB (8,402 words) - 23:54, 30 March 2022
  • ...elves who are closest to humans in nature, and the rare phenomenon of elf-human matings is almost confined to them. Elves on the path of earth can handle s ...ciety, a punishment much more shattering to a dwarf than ostracism is to a human.
    5 KB (823 words) - 11:02, 29 November 2020
  • human players or computer players (i.e. no 'Network Players'), and then start you
    15 KB (2,410 words) - 06:43, 23 February 2008
  • | Loyalists || 2:59 || Joseph G. Toscano (Zhaytee) || loyalists.ogg || Human theme. Militaristic drumbeat. Appropriate for battles featuring Wesnothian
    11 KB (1,685 words) - 16:03, 16 October 2022
  • ...builds his forces and in the spring sends them out to battle the orcs. Any human, dwarf or elf patrols that get in the way are collateral damage.
    7 KB (1,200 words) - 10:59, 28 August 2010
  • * Human Commander – Mänsklig befälhavare [endast i UTBS]
    15 KB (1,858 words) - 12:45, 13 September 2011
  • An ideal AI is one which exhibits human-like behavoir. One which can adapt its strategy to cover holes exploited by ...e faction of elvish rangers along for the ride, hellbent on destroying the human leader and don't really care about escorting the orcish leader. The design
    10 KB (1,601 words) - 03:20, 16 November 2022
  • ...e to coding any AI is to know the strategies and gameplay patterns used by human players. This will require a lot of interaction with the player community. ...onsistently beat the default C++ AI, and do fairly well against an average human player. At that stage a library of scenario behaviors should also be delive
    4 KB (720 words) - 03:25, 16 November 2022
  • ...nt to addons. It means adding tags, which represents and defines in a more human way the addons.
    10 KB (1,659 words) - 03:12, 7 May 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)