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  • ...or the Skeletal Rider, Wyvern, TSG’s Eyestalk, and TRoW’s vampire lady units as well as an alternative portrait for bears.
    2 KB (262 words) - 02:08, 3 June 2024
  • ...y. Their high cost and low hitpoints force them to be used only as utility units, not as the front line or core of an army. ...s the utility of your army, the unit that picks off those annoying wounded units in villages, or softens up the enemies that would otherwise have too much H
    10 KB (1,865 words) - 18:01, 22 July 2008
  • ...Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns! * [[BuildingUnits|Custom Units]]
    4 KB (610 words) - 00:47, 7 January 2022
  • difficulty_descriptions="&" + "units/elves-wood/elvish-fighter.png~TC(1,magenta)" + "=" + _"Fighter" + "=" + _"( ";*" + "&" + "units/elves-wood/elvish-hero.png~TC(1,magenta)" + "=" + _"Hero" +
    4 KB (663 words) - 00:01, 25 July 2023
  • === Don't waste units === Do not send wounded units to a sure death. Once a unit loses more than half of its hit points (HP), y
    8 KB (1,406 words) - 03:15, 9 April 2023
  • ...https://raw.github.com/wesnoth/wesnoth/1.12/po/wesnoth-units/ru.po wesnoth-units] || || ||
    16 KB (940 words) - 07:46, 19 April 2023
  • Здесь будут собраны все названия бойцов (units) плюс (возможно) их описание. Данный списо
    34 KB (2,177 words) - 03:58, 31 July 2014
  • ...y kids: they still play and always want the newest version (they know most units stats... like they knew all the pokemons). showed it to my friends: lots of
    4 KB (595 words) - 09:48, 30 August 2013
  • ...ed by this unit? (this possibility would increase with the number of enemy units near to the area guarded by unit)
    12 KB (1,984 words) - 15:09, 19 March 2014
  • ## of this macro can create different units. (See [[SingleUnitWML]] for further information on creating units using WML.)
    22 KB (3,254 words) - 03:31, 16 January 2024
  • Stores locations reachable by the given units. Can store either the movement, attack or vision ranges. ...: a [[StandardUnitFilter]]. The locations reachable by any of the matching units will be stored.
    37 KB (5,925 words) - 18:44, 12 June 2024
  • Filters are used to describe a set of units, hexes, weapons or something else. == Filtering Units ==
    9 KB (1,527 words) - 16:43, 21 May 2024
  • From [[FilterWML]], this is the standard way of filtering units. When a unit filter is applied to a map, first it applies to all units on the field,
    13 KB (1,965 words) - 15:41, 26 April 2024
  • * [//units.wesnoth.org/trunk/mainline/en_US/The_Rise_of_Wesnoth.html Custom units] ...wesnoth.org/trunk/mainline/en_US/Secrets%20of%20the%20Ancients.html Custom units]
    19 KB (2,774 words) - 00:40, 22 March 2024
  • ...often somewhat symmetrical, feature many types of terrains to benefit all units, and are often in not-rectangle shapes. <br><br> ...keeps to recruit on, and roads or flat terrain for units to move on (most units move best on Flat terrain such as roads, grass, or dirt). Add these now, ma
    6 KB (1,114 words) - 04:12, 21 June 2024
  • ...everything about, and what occurs in, a scenario, from the setup of sides, units, music, events, and so on. Both files are plaintext are can be edited in an
    5 KB (772 words) - 12:46, 14 April 2023
  • ...t. All units shipped with the game can be found in the game's <i>data/core/units</i> directory (see [[EditingWesnoth]] for how to find it). ...e include for this directory, however, should be wrapped in a <b>[+units][/units]</b> tag pair. See [[AddonStructure]] for an example.
    4 KB (681 words) - 08:13, 3 November 2020
  • ::icon="units/elves-wood/archer+female-sword-1.png~RC(magenta>brightorange)" ::icon="units/human-peasants/peasant-ranged.png~RC(magenta>white)~CS(24,24,24)"
    13 KB (1,973 words) - 08:08, 19 April 2024
  • ...d attacks, the length of the animation isn't quite as important, since the units aren't taking turns in sliding back and forth (as is the case with melee co ...sk trivial. Below is an example of how FRAME_OF_POISON is used on mainline units (also note the use of the above-described HIT_MISS_SOUNDS):
    7 KB (1,093 words) - 06:40, 18 October 2014
  • * wesnoth-units
    14 KB (2,215 words) - 20:20, 29 February 2024

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