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  • <syntaxhighlight lang=lua> [[Category:Lua Reference]]
    3 KB (386 words) - 18:04, 18 April 2024
  • * [lua] ([[LuaWML]]) which contains Lua code to be executed, and * all tags created from lua in [[LuaWML:Events#wesnoth.wml_actions|wesnoth.wml_actions]] (if they don't
    2 KB (305 words) - 09:22, 5 December 2022
  • <h4>Michael Babich - Improving Lua's User Interface Capabilities</h4> ...to improve the ability for add-ons to customize the user interface through Lua. I will focus on providing simple, but powerful syntax for a set of functio
    35 KB (5,933 words) - 02:38, 24 April 2023
  • ====Jody Northup - Improve and extend Lua AI scripting facilities==== This is the [[SoC_Ideas_LuaAI_2011|Lua AI improvement]] idea.<br/>
    30 KB (4,934 words) - 00:55, 4 May 2023
  • <syntaxhighlight lang=lua> <syntaxhighlight lang=lua>
    4 KB (599 words) - 17:41, 29 April 2024
  • ...a reference to Wesnoth unit on the map, on the recall list, or private to Lua. [[Category:Lua Reference]]
    6 KB (826 words) - 08:32, 17 April 2024
  • [[Category:Lua Reference]]
    5 KB (757 words) - 06:03, 24 December 2022
  • This page therefore only describes one method of creating custom AIs, custom Lua candidate actions. Links to legacy documentation of some of the old method ...thod (now the ''old'' method) of setting up Lua CAs. However, as external Lua CAs are now the standard for creating custom AIs, we drop the 'external' in
    32 KB (5,391 words) - 19:39, 15 July 2020
  • A WML table is a specially-formatted Lua table representing WML tags and values. For more detail on the format of WM <syntaxhighlight lang=lua>
    16 KB (2,332 words) - 17:56, 18 April 2024
  • This page provides information on the Google Code-in Wesnoth Lua AI tasks. If you need additional help, the preferred way of contacting us ...') and with the '''Lua''' programming language. If you do not know WML or Lua yet, but are familiar with coding in other languages, you can probably acqu
    23 KB (3,948 words) - 03:24, 16 November 2022
  • ...But the information contained in the WML reference section is just that: a reference. Not a tutorial. This page aims to introduce complete beginners to WML with ...content without being required to learn a much more complex language like Lua or C++. Now I'm going to say this here and now: don't think you can learn W
    3 KB (432 words) - 18:55, 29 January 2023
  • ...ing the files are the same as for WML files, except that they require a ''.lua'' extension instead of ''.cfg.'' Any extra parameters to '''dofile''' are f ...ulting modules is returned, with the keys being the filenames minus the ''.lua'' extension.
    40 KB (6,092 words) - 18:12, 17 April 2024
  • ...ere, we shall try to explain how to use them with more details than in the reference :'''lua_function:''' lua function
    40 KB (6,054 words) - 14:13, 21 October 2022
  • [lua] [/lua]
    19 KB (2,598 words) - 14:04, 18 August 2020
  • ...d for during the initial application. Listing it here so that we can still reference it later on. * Lua (used in combination with WML to create scenarios)
    8 KB (1,386 words) - 04:32, 14 March 2014
  • Most of the RCA AI CAs have a single fixed scores, with a few of the Lua CAs have two distinct (but otherwise also fixed) scores, as indicated below *{{DevFeature1.15|3}} '''Retreat injured''' CA (scores 192,000 and 95,000; Lua CA): retreat injured units that are threatened by enemies to healing locati
    15 KB (2,475 words) - 00:47, 28 November 2022
  • ...a.org/manual/5.4/manual.html Lua 5.4] which is documented in detail on the Lua website. ...ting Lua for Wesnoth. For information on how to tell the engine about your Lua code, see [[LuaWML]].
    12 KB (1,780 words) - 13:24, 29 April 2024
  • ...cify the size of the map. Pathfinding in the mapgen kernel is done without reference to a map, so this is needed to prevent paths from going off the map. <syntaxhighlight lang=lua>
    9 KB (1,438 words) - 17:53, 18 April 2024
  • <syntaxhighlight lang=lua> ...table with another table as the value of a string attribute. Unlike other lua functions, '''wesnoth.sync.evaluate_single''' will ''not'' throw an error i
    5 KB (833 words) - 17:53, 18 April 2024
  • <syntaxhighlight lang=lua> <syntaxhighlight lang=lua>
    4 KB (585 words) - 22:19, 17 December 2023

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