User contributions
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- 14:48, 22 January 2020 (diff | hist) . . (+258) . . m Micro AIs (→Animals AI: Forest Animals (ai_type=forest_animals): add note about rabbit holes on map border)
- 14:55, 2 January 2020 (diff | hist) . . (+677) . . AiWML (→List of AI Aspects: some leader-related aspects now also take id lists)
- 19:53, 22 December 2019 (diff | hist) . . (-74) . . m RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: remove an outdated sentence)
- 15:37, 19 December 2019 (diff | hist) . . (+250) . . Micro AIs (→Bottleneck Defense specific keys for the [micro_ai] tag:: new [filter] optional parameter)
- 00:37, 19 December 2019 (diff | hist) . . (+129) . . m Micro AIs (→Goto specific keys for the [micro_ai] tag:: comment on how [avoid] works with this MAI)
- 16:57, 12 December 2019 (diff | hist) . . (+112) . . m Micro AIs (→Healer Support Micro AI (ai_type=healer_support): add guardian and passive-leader)
- 16:51, 12 December 2019 (diff | hist) . . (+124) . . m Micro AIs (→Fast Micro AI (ai_type=fast_ai): complete list of default AI CAs replaced)
- 16:38, 12 December 2019 (diff | hist) . . (+832) . . AiWML (→List of AI Aspects: add mentions of the new, former ExpAI CAs)
- 16:20, 12 December 2019 (diff | hist) . . (+19) . . m AiWML (→Filtering Combat with the attacks Aspect: now also applies to spread_poison CA)
- 03:44, 12 December 2019 (diff | hist) . . (+1,616) . . RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: Add former Experimental AI CAs)
- 01:48, 12 December 2019 (diff | hist) . . (+254) . . m RCA AI (→RCA AI Stage Configuration: Add note on new CAs from ExpAI)
- 21:34, 11 December 2019 (diff | hist) . . (+218) . . m Modifying AI Components (→Modifying Candidate Action of the main_loop Stage: comment on other attack CAs)
- 21:29, 11 December 2019 (diff | hist) . . (+340) . . m Creating Custom AIs (→Adding the main_loop Stage from Scratch: add comment about new CAs added to default AI)
- 20:58, 11 December 2019 (diff | hist) . . (+42) . . m Wesnoth AI (→AIs Available to Scenario and Map Designers: clarify a statement)
- 20:56, 11 December 2019 (diff | hist) . . (+138) . . m Experimental AI (→Experimental AI Summary: add a forgotten bullet)
- 20:54, 11 December 2019 (diff | hist) . . (+1,299) . . Experimental AI (Update after merge of ExpAI CAs into the default AI)
- 20:23, 11 December 2019 (diff | hist) . . (+120) . . m Wesnoth AI (→A Very Brief History of Wesnoth AIs: Add ExpAI CA merge to timeline)
- 20:20, 11 December 2019 (diff | hist) . . (+130) . . Wesnoth AI (→Available AIs: Explain merge of ExpAI CAs into default AI)
- 17:28, 22 November 2019 (diff | hist) . . (+76) . . Creating Custom AIs (→Starting from Version 1.13.5: add filter_own and clean up description)
- 17:17, 22 November 2019 (diff | hist) . . (+149) . . m Creating Custom AIs (→Creating Custom Candidate Actions: Use subsections for different Wesnoth versions)
- 17:05, 22 November 2019 (diff | hist) . . (+561) . . Wesnoth AI Framework (→The [candidate_action] Tag: add [filter_own] description)
- 16:51, 22 November 2019 (diff | hist) . . (+2,044) . . AiWML (New section on [filter_own])
- 15:14, 6 November 2019 (diff | hist) . . (-43) . . m Experimental AI (→Custom Parameter Setup: Fixed version (this is not going to be backported to 1.14))
- 15:12, 6 November 2019 (diff | hist) . . (-44) . . m Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers): Fixed version (this is not going to be backported to 1.14))
- 14:08, 17 October 2019 (diff | hist) . . (+65) . . m Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers): Add dev version numbers)
- 14:05, 17 October 2019 (diff | hist) . . (+634) . . Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers): Add high_level_fraction optional parameter description)
- 14:04, 17 October 2019 (diff | hist) . . (+1,661) . . Experimental AI (→Experimental AI Setup: Add custom parameters section)
- 15:41, 31 December 2018 (diff | hist) . . (+1,184) . . LuaWML/Pathfinder (→wesnoth.find_path: add new syntax for cost function)
- 00:50, 31 December 2018 (diff | hist) . . (+3) . . m Micro AIs (→Goto specific keys for the [micro_ai] tag:: update on Goto MAI and tunnels)
- 22:47, 25 December 2018 (diff | hist) . . (-286) . . m Wesnoth AI (→AIs Available in the Multiplayer Setup Menu: remove strong AI mention)
- 22:46, 25 December 2018 (diff | hist) . . (-46) . . Experimental AI (→Experimental AI Setup: Update ExpAI setup instructions)
- 00:53, 24 December 2018 (diff | hist) . . (+485) . . Wesnoth AI Framework (→The [ai] Tag — Top-level Elements: Add mp_rank=)
- 00:42, 24 December 2018 (diff | hist) . . (+41) . . m Experimental AI (→Experimental AI Setup)
- 00:41, 24 December 2018 (diff | hist) . . (+176) . . Experimental AI (→Experimental AI Setup: deprecate EXPERIMENTAL_AI macro)
- 19:17, 13 November 2018 (diff | hist) . . (-59) . . Micro AIs (→Custom Micro AIs: remove an outdated statement)
- 19:14, 13 November 2018 (diff | hist) . . (-5,976) . . Micro AIs (→Using Development (1.13) Version Micro AIs in your Stable (1.12) Version Add-on: Remove this outdated section)
- 15:24, 11 November 2018 (diff | hist) . . (+6) . . m Micro AIs (→Healer Support specific keys for the [micro_ai] tag:: change wording)
- 15:23, 11 November 2018 (diff | hist) . . (+275) . . Micro AIs (→Animals AI: Wolves (ai_type=wolves): add [avoid] tag)
- 15:20, 11 November 2018 (diff | hist) . . (+484) . . Micro AIs (→Animals AI: Multi-pack Wolves (ai_type=wolves_multipacks): add [avoid] tag)
- 15:19, 11 November 2018 (diff | hist) . . (+484) . . Micro AIs (→Animals AI: Swarm (ai_type=swarm): add [avoid] tag)
- 15:16, 11 November 2018 (diff | hist) . . (+484) . . Micro AIs (→Goto specific keys for the [micro_ai] tag:: add [avoid] tag)
- 15:11, 11 November 2018 (diff | hist) . . (+146) . . Micro AIs (→Healer Support specific keys for the [micro_ai] tag:: Add note to [avoid] tag description.)
- 14:59, 11 November 2018 (diff | hist) . . (+1,333) . . Micro AIs (Add [micro_ai] keys for named/special locations)
- 04:20, 11 November 2018 (diff | hist) . . (+48) . . LuaWML/Misc (→wesnoth.game_config: added wesnoth.game_config.combat_experience)
- 15:45, 28 August 2018 (diff | hist) . . (+227) . . m LuaWML/Units (Fix explanation why .loc should be used to change unit coordinates)
- 13:38, 7 May 2018 (diff | hist) . . (+74) . . ATaleOfTwoBrothers (→The Chase: Change new AI entry to point to 1.15.0)
- 21:15, 5 May 2018 (diff | hist) . . (+195) . . ATaleOfTwoBrothers (→The Chase: Add changed behavior for dark adept leader)
- 16:34, 27 April 2018 (diff | hist) . . (+35) . . m SideWML (→the [side] tag: state the side_name is translatable)
- 02:46, 17 April 2018 (diff | hist) . . (+321) . . UnitTypeWML (Add comment about recalling cheap units.)
- 02:45, 17 April 2018 (diff | hist) . . (+321) . . SideWML (→the [side] tag: Add comment about recalling cheap units.)