User contributions
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- 01:25, 11 October 2016 (diff | hist) . . (+58) . . m Micro AIs (→Animals AI: Big Animals (ai_type=big_animals))
- 18:05, 3 October 2016 (diff | hist) . . (-493) . . EasyCoding (→Improvements to AI: Update AI tasks)
- 14:38, 3 October 2016 (diff | hist) . . (+495) . . LuaWML/Pathfinder (Added comments about hidden units)
- 14:31, 22 September 2016 (diff | hist) . . (-6) . . m AiWML (→List of AI Aspects: some more wording changes)
- 14:28, 22 September 2016 (diff | hist) . . (+183) . . m AiWML (→List of AI Aspects: added cautionary statement to [goal] tag item)
- 13:43, 20 September 2016 (diff | hist) . . (+636) . . DirectActionsWML (→[tunnel]: update with 1.13.6 changes)
- 00:32, 18 September 2016 (diff | hist) . . (+25) . . m AiWML (→Filtering Combat with the attacks Aspect: add high_xp_attacks CA to 'attacks' aspect)
- 00:30, 18 September 2016 (diff | hist) . . (+25) . . m AiWML (→List of AI Aspects: add high_xp_attacks CA to 'attacks' aspect)
- 14:04, 11 September 2016 (diff | hist) . . (-625) . . EasyCoding (→Existing bugs or undesirable features: remove AI tasks that are no longer relevant)
- 15:28, 4 September 2016 (diff | hist) . . (+285) . . RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: add high_xp_attack CA)
- 15:25, 4 September 2016 (diff | hist) . . (+99) . . m RCA AI (→RCA AI Stage Configuration: add high_xp_attack CA)
- 14:50, 4 September 2016 (diff | hist) . . (+78) . . Micro AIs (→Fast Micro AI (ai_type=fast_ai): update with comments about new high_xp_attack CA)
- 14:42, 4 September 2016 (diff | hist) . . (+63) . . Creating Custom AIs (→Adding the main_loop Stage from Scratch: added high_xp_attack CA)
- 02:48, 4 September 2016 (diff | hist) . . (+139) . . m Micro AIs (→Return Guardian (ai_type=return_guardian): update CA evaluation scores)
- 21:01, 1 September 2016 (diff | hist) . . (+488) . . Micro AIs (→Assassin Squad specific keys for the [micro_ai] tag:: change target_id= to [filter_second])
- 18:00, 1 September 2016 (diff | hist) . . (+2,669) . . Micro AIs (Add Assassin Micro AI description)
- 19:31, 17 July 2016 (diff | hist) . . (0) . . m Wesnoth AI Framework (→The [ai] Tag — Aspects: fix a link)
- 17:08, 17 July 2016 (diff | hist) . . (+1) . . m Wesnoth AI Framework (→Some more on the invalidation keys: add missing space)
- 17:03, 17 July 2016 (diff | hist) . . (+1) . . m Wesnoth AI Framework (→The [ai] Tag — Aspects: add missing space)
- 16:35, 17 July 2016 (diff | hist) . . (-1) . . m Wesnoth AI Framework (→The [candidate_action] Tag: fix a typo)
- 17:09, 2 April 2016 (diff | hist) . . (-239) . . Micro AIs (→Activating and configuring (or deleting) a Micro AI: minor wording changes)
- 17:05, 2 April 2016 (diff | hist) . . (+489) . . Micro AIs (→1. Activating and configuring (or deleting) a Micro AI: update description of need for ca_id)
- 16:16, 2 April 2016 (diff | hist) . . (+91) . . m Micro AIs (→Micro AI Test and Demo Scenarios: alternate syntax for test scenario)
- 00:57, 25 March 2016 (diff | hist) . . (+87) . . AI Recruitment (→Making recruitment strong: Add changes done in 1.13.5)
- 00:56, 25 March 2016 (diff | hist) . . (-4) . . m Wesnoth AI (→AIs Available in the Multiplayer Setup Menu)
- 00:53, 25 March 2016 (diff | hist) . . (+291) . . Wesnoth AI (→AIs Available in the Multiplayer Setup Menu: Update with changes done for Wesnoth 1.13.5)
- 15:31, 1 March 2016 (diff | hist) . . (+4,153) . . Creating Custom AIs (→On the Fly Candidate Action Testing: add this section)
- 14:47, 1 March 2016 (diff | hist) . . (-2,824) . . LuaAI (→Debug access to the AI tree: clean up this section)
- 23:36, 29 February 2016 (diff | hist) . . (-6) . . m Wesnoth AI Framework (→Some more on the invalidation keys: fix a link)
- 23:35, 29 February 2016 (diff | hist) . . (-6) . . m Wesnoth AI Framework (→Some more on the invalidation keys: fix a link)
- 23:21, 29 February 2016 (diff | hist) . . (+25) . . m RCA AI (→RCA AI Aspect and Goal Configuration: fix a link)
- 23:18, 29 February 2016 (diff | hist) . . (+37) . . m RCA AI (→RCA AI Summary: fix a link)
- 04:14, 29 February 2016 (diff | hist) . . (+4) . . m LuaAI (→Functions Returning Other Game State Information: fix a link)
- 04:12, 29 February 2016 (diff | hist) . . (-16) . . m Micro AIs (→Simple Attack Micro AI (ai_type=simple_attack): fix a link)
- 04:11, 29 February 2016 (diff | hist) . . (-6) . . m Micro AIs (→Protect Unit specific keys for the [micro_ai] tag:: fix a link)
- 04:10, 29 February 2016 (diff | hist) . . (-6) . . m Micro AIs (→Healer Support specific keys for the [micro_ai] tag:: fix a link)
- 04:08, 29 February 2016 (diff | hist) . . (-50) . . m Micro AIs (→Fast Micro AI (ai_type=fast_ai): fix a bunch of links)
- 04:02, 29 February 2016 (diff | hist) . . (+21) . . m Micro AIs (Fix a bunch of links)
- 03:58, 29 February 2016 (diff | hist) . . (-3) . . m Micro AIs (→Animals AI: Big Animals (ai_type=big_animals): fix a link)
- 03:57, 29 February 2016 (diff | hist) . . (-3) . . m Micro AIs (→Animals AI: Multi-pack Wolves (ai_type=wolves_multipacks): fix a link)
- 03:55, 29 February 2016 (diff | hist) . . (-6) . . m Micro AIs (→Animals AI: Wolves (ai_type=wolves): fix a link)
- 03:54, 29 February 2016 (diff | hist) . . (+19) . . m Micro AIs (→A Few General Words about Micro AIs: fix a link)
- 03:47, 29 February 2016 (diff | hist) . . (-35) . . m Creating Custom AIs (→Creating Custom Candidate Actions: fix a link)
- 03:42, 29 February 2016 (diff | hist) . . (+4) . . m AiWML (→The [goal] Tag: fix a link)
- 03:41, 29 February 2016 (diff | hist) . . (-1) . . m AiWML (→List of AI Aspects: fix a link)
- 03:33, 29 February 2016 (diff | hist) . . (+20) . . m AI Recruitment (→Aspect recruitment_instructions: fix a link)
- 03:31, 29 February 2016 (diff | hist) . . (+20) . . m AI Recruitment (→Score Map: fix a link)
- 01:22, 29 February 2016 (diff | hist) . . (+4) . . m LuaAI (→Goals and targets: rename the section)
- 01:21, 29 February 2016 (diff | hist) . . (+189) . . m LuaAI (Add link section on CAs)
- 01:19, 29 February 2016 (diff | hist) . . (+10) . . m LuaAI (→Debug access to the AI tree: minor wording change)