User contributions
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- 14:42, 21 September 2015 (diff | hist) . . (+202) . . InterfaceActionsWML (→[message])
- 14:38, 21 September 2015 (diff | hist) . . (+177) . . InterfaceActionsWML (→[message])
- 21:35, 20 September 2015 (diff | hist) . . (0) . . LuaWML/Misc (→wesnoth.synchronize_choice)
- 21:33, 20 September 2015 (diff | hist) . . (+1,246) . . LuaWML/Misc (→wesnoth.synchronize_choice)
- 14:27, 31 August 2015 (diff | hist) . . (+70) . . LuaWML (→Miscellaneous)
- 18:50, 28 August 2015 (diff | hist) . . (+266) . . LuaWML/Misc
- 22:20, 25 August 2015 (diff | hist) . . (+439) . . SideWML (→the [side] tag)
- 21:22, 4 August 2015 (diff | hist) . . (+455) . . LuaWML/Misc (→helper.shuffle)
- 13:36, 14 July 2015 (diff | hist) . . (+218) . . LuaWML/Misc (→wesnoth.current)
- 10:21, 13 July 2015 (diff | hist) . . (-1,592) . . EasyCoding (Remove implemented features from EasyCoding)
- 10:16, 13 July 2015 (diff | hist) . . (-366) . . EasyCoding (→WML related features)
- 00:06, 7 July 2015 (diff | hist) . . (+21) . . LuaWML/Units (→wesnoth.advance_unit)
- 22:05, 6 July 2015 (diff | hist) . . (+79) . . LuaWML/Units
- 18:00, 5 July 2015 (diff | hist) . . (+2) . . LuaWML/Units (→wesnoth.advance_unit)
- 18:00, 5 July 2015 (diff | hist) . . (+46) . . LuaWML/Units (→wesnoth.advance_unit)
- 17:58, 5 July 2015 (diff | hist) . . (+558) . . LuaWML/Units
- 23:20, 12 June 2015 (diff | hist) . . (+138) . . ReplayWML (→The [command] tag)
- 22:16, 28 May 2015 (diff | hist) . . (+925) . . OOS (Out of Sync)
- 22:01, 28 May 2015 (diff | hist) . . (+422) . . OOS (Out of Sync) (→Game begins out of sync)
- 21:55, 28 May 2015 (diff | hist) . . (-453) . . OOS (Out of Sync) (→Game becomes out of sync)
- 01:35, 26 May 2015 (diff | hist) . . (+327) . . LuaWML/Display
- 01:31, 26 May 2015 (diff | hist) . . (+96) . . LuaWML (→User interface)
- 20:17, 25 May 2015 (diff | hist) . . (+451) . . LuaWML/Events (→wesnoth.game_events)
- 12:14, 22 May 2015 (diff | hist) . . (-6) . . OOS (Out of Sync) (→How to make your code safe)
- 22:58, 4 May 2015 (diff | hist) . . (+211) . . LuaWML (→The [lua] tag)
- 15:40, 28 April 2015 (diff | hist) . . (-307) . . OOS (Out of Sync) (→remove 1.10 specific workaround)
- 01:25, 17 April 2015 (diff | hist) . . (+472) . . DirectActionsWML (→[endlevel])
- 22:08, 8 April 2015 (diff | hist) . . (+183) . . MapGeneratorWML (→Available Lua API)
- 19:49, 8 April 2015 (diff | hist) . . (+390) . . LuaWML/Display (→wesnoth.get_dialog_value)
- 13:55, 8 April 2015 (diff | hist) . . (0) . . LuaWML/Display (→wesnoth.add_dialog_tree_node)
- 13:54, 8 April 2015 (diff | hist) . . (+367) . . LuaWML/Display
- 13:48, 8 April 2015 (diff | hist) . . (+100) . . LuaWML (→User interface)
- 23:51, 5 April 2015 (diff | hist) . . (+119) . . InterfaceActionsWML (→[delay])
- 19:54, 29 March 2015 (diff | hist) . . (+583) . . LuaWML/Units
- 23:40, 4 March 2015 (diff | hist) . . (+32) . . EventWML (→Multiplayer safety)
- 23:35, 4 March 2015 (diff | hist) . . (+245) . . DirectActionsWML (→[allow_undo]: add note about possible OOS https://gna.org/bugs/?23323)
- 02:38, 27 February 2015 (diff | hist) . . (+92) . . PersistenceWML (→side)
- 02:33, 27 February 2015 (diff | hist) . . (-58) . . PersistenceWML (→side)
- 02:25, 27 February 2015 (diff | hist) . . (-370) . . PersistenceWML (→Overview)
- 21:31, 20 February 2015 (diff | hist) . . (+350) . . EventWML (explain why victory and defeat events are not synchonized)
- 04:08, 20 February 2015 (diff | hist) . . (-80) . . EventWML (→Multiplayer safety: Add 'ai turn' and 'pre advance' to lists, remove duplicate attack events and 'stone' from list)
- 23:38, 29 January 2015 (diff | hist) . . (+274) . . InternalActionsWML (→sync variable)
- 23:02, 21 January 2015 (diff | hist) . . (+244) . . CodingStandards (Do not use standard io functions)
- 16:29, 12 December 2014 (diff | hist) . . (-47) . . LuaWML (remove set_wml_action_metatable suggestion, it's deprecate and wesnoth.wml_actions should be used instead.)
- 20:04, 7 December 2014 (diff | hist) . . (-45) . . LuaAI (→Preload event)
- 18:25, 2 December 2014 (diff | hist) . . (+1) . . OOS (Out of Sync) (→The rng)
- 18:24, 2 December 2014 (diff | hist) . . (0) . . OOS (Out of Sync) (→Game becomes out of sync)
- 18:12, 2 December 2014 (diff | hist) . . (+1) . . ReplayWML (→The [command] tag)
- 16:25, 2 December 2014 (diff | hist) . . (+86) . . ReplayWML (→The [command] tag)
- 16:22, 2 December 2014 (diff | hist) . . (+32) . . OOS (Out of Sync) (→Found dependent command)