GUIWindowDefinitionWML
Contents
- 1 Window definition
- 2 Prompt
- 3 Add-on Auth
- 4 MP Report
- 5 Achievements
- 6 Addon connect
- 7 Add-on description
- 8 Add-on filter options
- 9 Addon list
- 10 Add-on uninstall list
- 11 Campaign difficulty
- 12 Campaign selection
- 13 Campaign settings
- 14 Debug Clock
- 15 Core selection
- 16 Custom Schedules
- 17 SP/MP Dependency Check: Confirm Change
- 18 SP/MP Dependency Check: Select New
- 19 Edit label
- 20 Editor Edit label
- 21 Edit scenario
- 22 Edit side
- 23 Editor generate map
- 24 Editor new map
- 25 Editor resize map
- 26 Editor set starting position
- 27 Folder Create
- 28 Formula debugger
- 29 Game cache options
- 30 Delete a savegame
- 31 Load a game
- 32 Save a game
- 33 Game paths
- 34 Gamestate inspector
- 35 Joystick settings
- 36 Language selection
- 37 Lobby sounds options
- 38 Change control dialog
- 39 Multiplayer command wrapper
- 40 Multiplayer connect
- 41 Create Game: Set Password
- 42 Host Networked Game prompt
- 43 Join Game: Password Prompt
- 44 Multiplayer connect
- 45 MP method selection
- 46 Multiplayer server list
- 47 Rename unit
- 48 Screenshot notification
- 49 Simple item selector
- 50 Theme list
- 51 Tip float
- 52 Title screen
- 53 Unit attack
- 54 Unit create
- 55 WML error
- 56 Settings manager
Window definition
The window definition define how the windows shown in the dialog look.
Prompt
Dialog for getting a single text value from the player.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
prompt_box | text_box | yes | The text box to enter the value into. |
Add-on Auth
This shows the dialog to provide a password when uploading an add-on.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
password | text_box | yes | The password used to verify the uploader. |
MP Report
This shows a dialog to report players on the multiplayer server.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
reportee | text_box | yes | The person being reported. |
report_reason | text_box | yes | Why they're being reported. |
occurrence_location | menu_button | yes | Where in-game it happened. |
additional_information | text_box | yes | Any additional information to add. |
Achievements
This shows a dialog displaying achievements.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
selected_achievements_list | menu_button | yes | Allows selecting achievements by what content they're for. |
name | label | yes | The user displayed name of the achievement. |
description | label | yes | The achievement's longer description. |
icon | image | yes | An icon to display to the left of the achievement. |
Addon connect
This shows the dialog for managing addons and connecting to the addon server.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
hostname | text_box | yes | This text contains the name of the server to connect to. |
show_help | button | yes | Thus button shows the in-game help about add-ons management when triggered. |
free to choose (2) | button | no | This button closes the dialog to display a dialog for removing installed add-ons. |
Add-on description
Add-on description and details for the add-ons manager interface.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
image | control | yes | Label for displaying the add-on icon, in a 72x72 area. |
title | control | yes | Dialog title label, corresponding to the add-on name. |
type | control | yes | Label for displaying the add-on's type. |
version | control | yes | Label for displaying the add-on version number. |
status | control | yes | Label for displaying the current installation/upgradability status. |
author | control | yes | Label for displaying the add-on author/maintainer name. |
size | control | yes | Label for displaying the add-on package size. |
downloads | control | yes | Label for displaying the add-on's download count. |
description | control | yes | Text label for displaying the add-on's description. The control can be given a text, this text is shown when the addon has no description. If the addon has a description this field shows the description of the addon. |
translations | control | yes | Label for displaying a list of translations provided by the add-on. Like the description it can also show a default text if no translations are available. |
dependencies | control | yes | Label for displaying a list of dependencies of the add-on. Like the description it can also show a default text if no dependencies are defined. |
updated | control | yes | Label displaying the add-on's last upload date. |
created | control | yes | Label displaying the add-on's first upload date. |
url | text_box | yes | Textbox displaying the add-on's feedback page URL if provided by the server. |
url_go | button | yes | Button for launching a web browser to visit the add-on's feedback page URL if provided by the server. |
url_copy | button | yes | Button for copying the add-on's feedback page URL to clipboard if provided by the server. |
Add-on filter options
Advanced filtering options for the legacy (GUI1) Add-ons Manager dialog.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
statuses_list | listbox | yes | A listbox for displaying and selecting add-on installation status filter options. |
toggle_all_displayed_types | button | yes | This button toggles the values for all the widgets used to control the following add-on display options. |
show_unknown | toggle_button | yes | Whether to display add-ons of unknown type. |
show_sp_campaigns | toggle_button | yes | Whether to display single-player campaign add-ons. |
show_sp_scenarios | toggle_button | yes | Whether to display single-player scenario add-ons. |
show_mp_campaigns | toggle_button | yes | Whether to display multiplayer campaign add-ons. |
show_mp_scenarios | toggle_button | yes | Whether to display multiplayer scenario add-ons. |
show_mp_maps | toggle_button | yes | Whether to display multiplayer map-pack add-ons. |
show_mp_eras | toggle_button | yes | Whether to display multiplayer era add-ons. |
show_mp_factions | toggle_button | yes | Whether to display multiplayer faction add-ons. |
show_mp_mods | toggle_button | yes | Whether to display multiplayer mod add-ons. |
show_media | toggle_button | yes | Whether to display author resource add-ons. |
show_other | toggle_button | yes | Whether to display add-ons of indeterminate types. |
sort_ascending | toggle_button | yes | Display add-ons in ascending order by default. |
sort_descending | toggle_button | yes | Display add-ons in descending order by default. |
sort_by_name | toggle_button | yes | Sort add-ons by name by default. |
sort_by_last_updated | toggle_button | yes | Sort add-ons by last update time by default. |
sort_by_first_upload | toggle_button | yes | Sort add-ons by creation time by default. |
Addon list
Shows the list of addons on the server available for installation.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
addons | listbox | yes | A listbox that will contain the info about all addons on the server. |
name | label | yes | The name of the addon. |
version_filter | menu_button | yes | List allowing current or older versions to be selected. |
author | label | yes | The author of the addon. |
downloads | label | yes | The number of times the addon has been downloaded. |
size | label | yes | The size of the addon. |
tags | label | yes | Contents of the PblWML "tags" attribute. |
Add-on uninstall list
Dialog with a checkbox list for choosing installed add-ons to remove.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
addons_list | listbox | yes | A listbox containing add-on selection entries. |
checkbox | toggle_button | yes | A toggle button allowing the user to mark/unmark the add-on. |
name | control | no | The name of the add-on. |
Campaign difficulty
The campaign mode difficulty menu.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
title | label | yes | Dialog title label. |
message | scroll_label | no | Text label displaying a description or instructions. |
listbox | listbox | yes | Listbox displaying user choices, defined by WML for each campaign. |
icon | control | yes | Widget which shows a listbox item icon, first item markup column. |
label | control | yes | Widget which shows a listbox item label, second item markup column. |
description | control | yes | Widget which shows a listbox item description, third item markup column. |
Campaign selection
This shows the dialog which allows the user to choose which campaign to play.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
campaign_list | listbox | yes | A listbox that contains all available campaigns. |
icon | image | no | The icon for the campaign. |
name | control | no | The name of the campaign. |
victory | image | no | The icon to show when the user finished the campaign. The engine determines whether or not the user has finished the campaign and sets the visible flag for the widget accordingly. |
campaign_details | multi_page | yes | A multi page widget that shows more details for the selected campaign. |
image | image | no | The image for the campaign. |
description | control | no | The description of the campaign. |
Campaign settings
This shows the dialog which allows the user to select an era and modifications for the selected campaign, and to show dialogs for additional level configuration.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
title | label | yes | Dialog title label. |
mp_configure | toggle_button | yes | Option to show the multiplayer configure dialog. |
mp_connect | toggle_button | yes | Option to show the multiplayer connect dialog. |
era_label | label | yes | The label for the era list. |
era_list | listbox | yes | List of available eras. |
era | label | no | The name of the era. One can be selected at a time. |
mod_label | label | yes | The label for the modification list. |
modification_list | listbox | yes | List of available modifications. |
mod | toggle_button | no | The name of the modification. Each can be enabled or disabled. |
Debug Clock
This shows the dialog for keeping track of the drawing events related to the current time. (This window is used for debug purposes only.)
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
hour_percentage | progress_bar | no | This shows the hours as a percentage, where 24 hours is 100%. |
minute_percentage | progress_bar | no | This shows the minutes as a percentage, where 60 minutes is 100%. |
second_percentage | progress_bar | no | This shows the seconds as a percentage, where 60 seconds is 100%. |
hour | integer_selector | no | This shows the seconds since the beginning of the day. The control should have a minimum_value of 0 and a maximum_value of 86399 (246060 - 1). |
minute | integer_selector | no | This shows the seconds since the beginning of the current hour. The control should have a minimum_value of 0 and a maximum_value of 3599 (6060 - 1). |
minute | integer_selector | no | This shows the seconds since the beginning of the current minute. The control should have a minimum_value of 0 and a maximum_value of 59. |
clock | control | no | A control which will have set three variables in its canvas:
the control can then show the time in its own preferred format(s). |
Core selection
This shows the dialog which allows the user to choose which core to play.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
core_list | listbox | yes | A listbox that contains all available cores. |
icon | image | no | The icon for the core. |
name | control | no | The name of the core. |
core_details | multi_page | yes | A multi page widget that shows more details for the selected core. |
image | image | no | The image for the core. |
description | control | no | The description of the core. |
Custom Schedules
This shows the dialog to modify tod schedules.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
current_tod_name | text_box | yes | The name of the time of day(ToD). |
current_tod_id | text_box | yes | The id of the time of day(ToD). |
current_tod_image | image | yes | The image for the time of day(ToD). |
current_tod_mask | image | yes | The image mask for the time of day(ToD). |
current_tod_sonund | label | yes | The sound for the time of day(ToD). |
next_tod | button | yes | Selects the next ToD. |
prev_tod | button | yes | Selects the previous ToD. |
lawful_bonus | slider | yes | Sets the Lawful Bonus for the current ToD. |
tod_red | slider | yes | Sets the red component of the current ToD. |
tod_green | slider | yes | Sets the green component of the current ToD. |
tod_blue | slider | yes | Sets the blue component of the current ToD. |
SP/MP Dependency Check: Confirm Change
Asks the user to confirm a change required to proceed. Currently used for enabling/disabling modifications
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
message | label | yes | displays the details of the required changes |
itemlist | scroll_label | yes | displays the list of affected items |
cancel | button | yes | refuse to apply changes |
ok | button | yes | agree to apply changes |
SP/MP Dependency Check: Select New
Offers a list of compatible items if a currently selected one is incompatible. Currently used for switching era or map.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
message | label | yes | displays the details of the required changes |
itemlist | listbox | yes | displays the available items to choose from |
cancel | button | yes | refuse to apply any changes |
ok | button | yes | select the chosen item |
Edit label
Dialog for editing gamemap labels.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
title | label | yes | Dialog title label. |
label | text_box | yes | Input field for the map label. |
team_only_toggle | toggle_button | yes | Checkbox for whether to make the label visible to the player's team only or not. |
Editor Edit label
Dialog for editing gamemap labels.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
title | label | yes | Dialog title label. |
label | text_box | yes | Input field for the map label. |
team_only_toggle | toggle_button | yes | Checkbox for whether to make the label visible to the player's team only or not. |
Edit scenario
Dialog for editing gamemap scenarios.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
title | label | yes | Dialog title label. |
label | text_box | yes | Input field for the map label. |
team_only_toggle | toggle_button | yes | Checkbox for whether to make the label visible to the player's team only or not. |
Edit side
Dialog for editing gamemap sides.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
title | label | yes | Dialog title label. |
id | text_box | yes | Input field for the id. |
team_only_toggle | toggle_button | yes | Checkbox for whether to make the label visible to the player's team only or not. |
Editor generate map
This shows the dialog in the editor to select which random generator should be used to generate a map.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
generators_list | listbox | yes | Listbox displaying known map generators. |
settings | button | yes | When clicked this button opens the generator settings dialog. |
seed_textbox | text_box | yes | Allows entering a seed for the map generator. |
Editor new map
This shows the dialog to generate a new map in the editor.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
width | integer_selector | yes | An integer selector to determine the width of the map to create. |
height | integer_selector | yes | An integer selector to determine the height of the map to create. |
Editor resize map
This shows the dialog to resize the current map.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
old_width | label | no | Shows the old width of the map. |
old_height | label | no | Shows the old height of the map. |
width | slider | yes | Determines the new width of the map. |
height | slider | yes | Determines the new height of the map. |
copy_edge_terrain | boolean_selector | yes | Determines whether the border terrains should be used to expand or not. |
expand0 | toggle_button | yes | Determines in which direction to expand, shows the north east marker. |
expand1 | toggle_button | yes | Determines in which direction to expand, shows the north marker. |
expand2 | toggle_button | yes | Determines in which direction to expand, shows the north west marker. |
expand3 | toggle_button | yes | Determines in which direction to expand, shows the east marker. |
expand4 | toggle_button | yes | Determines in which direction to expand, shows the center marker. |
expand5 | toggle_button | yes | Determines in which direction to expand, shows the west marker. |
expand6 | toggle_button | yes | Determines in which direction to expand, shows the south east marker. |
expand7 | toggle_button | yes | Determines in which direction to expand, shows the south marker. |
expand8 | toggle_button | yes | Determines in which direction to expand, shows the south west marker. |
Editor set starting position
Map editor dialog for setting player starting positions.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
listbox | listbox | yes | Listbox displaying player choices. |
player | control | yes | Widget which shows a player item label. |
location | control | yes | Widget which shows the coordinates to the current starting position for a player if it exists. |
ok | button | yes | OK button. |
cancel | button | yes | Cancel button. |
Folder Create
Dialog for providing the name of a new folder to create. Used by the file dialog.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
name | text_box | yes | Input field for the new folder name. |
Formula debugger
This shows the debugger for the formulas.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
stack | control | yes | A stack. |
execution | control | yes | Execution trace label. |
state | control | yes | The state. |
step | button | yes | Button to step into the execution. |
stepout | button | yes | Button to step out of the execution. |
next | button | yes | Button to execute the next statement. |
continue | button | yes | Button to continue the execution. |
Game cache options
A Preferences subdialog including a report on the location and size of the game's WML cache, buttons to copy its path to clipboard or browse to it, and the possibility of clearing stale files from the cache or purging it entirely.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
path | text_box | yes | Cache dir path. |
copy | button | yes | Copies the cache path to clipboard. |
browse | button | yes | Browses to the cache path using the platform's file management application. |
size | label | yes | Current total size of the cache dir's contents. |
clean | button | yes | Cleans the cache, erasing stale files not used by the Wesnoth version presently running the dialog. |
purge | button | yes | Purges the cache in its entirety. |
Delete a savegame
This shows the dialog to confirm deleting a savegame file.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
dont_ask_again | boolean_selector | yes | A checkbox to not show this dialog again. |
Load a game
This shows the dialog to select and load a savegame file.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
txtFilter | text | yes | The filter for the listbox items. |
savegame_list | listbox | yes | List of savegames. |
filename | control | yes | Name of the savegame. |
date | control | no | Date the savegame was created. |
preview_pane | widget | yes | Container widget or grid that contains the items for a preview. The visible status of this container depends on whether or not something is selected. |
minimap | minimap | yes | Minimap of the selected savegame. |
imgLeader | image | yes | The image of the leader in the selected savegame. |
lblScenario | label | yes | The name of the scenario of the selected savegame. |
lblSummary | label | yes | Summary of the selected savegame. |
Save a game
This shows the dialog to create a savegame file.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
lblTitle | label | yes | The title of the window. |
txtFilename | text_box | yes | The name of the savefile. |
Game paths
Dialog displaying the various paths used by the game to locate resource and configuration files.
There are several item types used to build widget ids in this dialog. All references to TYPE below refer to the following suffixes: datadir, config, userdata, saves, addons, cache.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
path_TYPE | text_box | yes | Textbox containing the filesystem path for the given item. |
copy_TYPE | button | yes | Copies the given item's path to clipboard. |
browse_TYPE | button | yes | Launches the default file browser on the given item's path. |
Gamestate inspector
This shows the gamestate inspector
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
inspector_name | control | yes | Name of the inspector. |
stuff_list | control | yes | List of various stuff that can be viewed. |
inspect | control | yes | The state of the variable or event. |
copy | button | yes | A button to copy the state to clipboard. |
Joystick settings
Joystick configuration dialog.
Empty table.
Language selection
This shows the dialog to select the language to use. When the dialog is closed with the OK button it also updates the selected language in the preferences.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
language_list | listbox | yes | This listbox contains the list with available languages. |
free to choose | control | no | Show the name of the language in the current row. |
Lobby sounds options
A Preferences subdialog permitting to configure the sounds and notifications generated in response to various mp lobby / game events.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
_label | label | yes | Item name. |
_sound | toggle_button | yes | Toggles whether to play the item sound. |
_notif | toggle_button | yes | Toggles whether to give a notification. |
_lobby | toggle_button | yes | Toggles whether to take actions for this item when in the lobby. |
Change control dialog
This shows the multiplayer change control dialog.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
sides_list | listbox | yes | List of sides participating in the MP game. |
nicks_list | listbox | yes | List of nicks of all clients playing or observing the MP game. |
Multiplayer command wrapper
This shows a dialog that provides a graphical front-end to various commands in the multiplayer lobby
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
message | text_box | no | Text to send as a private message. |
reason | text_box | no | The reason for a ban. |
time | text_box | no | The time the ban lasts. |
user_label | label | no | The label to show which user has been selected. |
send_message | button | yes | Execute /msg. |
add_friend | button | yes | Execute /friend. |
add_ignore | button | yes | Execute /ignore. |
remove | button | yes | Execute /remove. |
status | button | yes | Execute /query status. |
kick | button | yes | Execute /query kick. |
ban | button | yes | Execute /query kban. |
mod_options | grid | yes | Grid containing the status/kick/ban options. This grid and its children are hidden when these options are unavailable. |
Multiplayer connect
This shows the dialog to the MP server to connect to.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
start_table | text_box | yes | The name of the server to connect to. |
list | button | no | Shows a dialog with a list of predefined servers to connect to. |
Create Game: Set Password
Dialog for setting a join password for MP games.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
password | text_box | yes | Input field for the game password. |
Host Networked Game prompt
This shows the dialog to confirm deleting a savegame file.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
do_not_show_again | boolean_selector | yes | A checkbox to not show this dialog again. |
Join Game: Password Prompt
Dialog for entering a password for joining a password-protected MP game.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
password | text_box | yes | Input field for the game password. |
Multiplayer connect
This shows the dialog to log in to the MP server
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
user_name | text_box | yes | The login user name. |
password | text_box | yes | The password. |
remember_password | toggle_button | no | A toggle button to offer to remember the password in the preferences. |
password_reminder | button | no | Request a password reminder. |
change_username | button | no | Use a different username. |
login_label | button | no | Displays the information received from the server. |
MP method selection
This shows the dialog to select the kind of MP game the user wants to play.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
user_name | text_box | yes | This text contains the name the user on the MP server. This widget will get a fixed maximum length by the engine. |
method_list | listbox | yes | The list with possible game methods. |
Multiplayer server list
This shows the dialog with a list of predefined multiplayer servers.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
server_list | listbox | yes | Listbox with the predefined servers to connect to. |
name | control | no | Widget which shows the name of the server. |
address | control | yes | The address/host_name of the server. |
Rename unit
Dialog for renaming units in-game.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
name | text_box | yes | Input field for the unit name. |
Screenshot notification
Notification dialog used after saving a game or map screenshot to display information about it for the user.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
path | text_box | yes | Read-only textbox containing the screenshot path. |
filesize | label | no | Optional label to display the file size. |
copy | button | yes | Button to copy the path to clipboard. |
open | button | yes | Button to open the screnshot using the default application. |
browse_dir | button | yes | Button to browse the screenshots directory in the file manager. |
Simple item selector
A simple one-column listbox with OK and Cancel buttons.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
title | label | yes | Dialog title label. |
message | control | yes | Text label displaying a description or instructions. |
listbox | listbox | yes | Listbox displaying user choices. |
item | control | yes | Widget which shows a listbox item label. |
ok | button | yes | OK button. |
cancel | button | yes | Cancel button. |
Theme list
Dialog for selecting a GUI theme.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
themes | listbox | yes | Listbox displaying user choices. |
name | control | yes | Widget which shows a theme item name. |
description | control | yes | Widget which shows a theme item description. |
Tip float
Generic window to show a floating tip window. The class has several subclasses using the same format. For example there will be tooltips and helptips, both using this class.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
label | control | yes | This text contains the message to show in the tip. |
In the canvas of the windows used in this dialog the following variables are defined:
Variable | type | description |
---|---|---|
mouse_x | unsigned | The x coordinate of the mouse pointer when the window was created. |
mouse_y | unsigned | The y coordinate of the mouse pointer when the window was created. |
Title screen
This shows the title screen.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
campaign | button | yes | The button to start a campaign. |
multiplayer | button | yes | The button to start multiplayer mode. |
load | button | yes | The button to load a saved game. |
editor | button | yes | The button to start the editor. |
addons | button | yes | The button to start managing the addons. |
cores | button | yes | The button to start managing the cores. |
language | button | yes | The button to select the game language. |
credits | button | yes | The button to show Wesnoth's contributors. |
quit | button | yes | The button to quit Wesnoth. |
tips | multi_page | yes | A multi_page to hold all tips, when this widget is used the area of the tips doesn't need to be resized when the next or previous button is pressed. |
tip | label | no | Shows the text of the current tip. |
source | label | no | The source (the one who's quoted or the book referenced) of the current tip. |
next_tip | button | yes | The button show the next tip of the day. |
previous_tip | button | yes | The button show the previous tip of the day. |
logo | progress_bar | no | A progress bar to "animate" the Wesnoth logo. |
revision_number | control | no | A widget to show the version number when the version number is known. |
Unit attack
This shows the dialog for attacking units.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
attacker_portrait | image | no | Shows the portrait of the attacking unit. |
attacker_icon | image | no | Shows the icon of the attacking unit. |
attacker_name | control | no | Shows the name of the attacking unit. |
defender_portrait | image | no | Shows the portrait of the defending unit. |
defender_icon | image | no | Shows the icon of the defending unit. |
defender_name | control | no | Shows the name of the defending unit. |
weapon_list | listbox | yes | The list with weapons to choose from. |
attacker_weapon | control | no | The weapon for the attacker to use. |
defender_weapon | control | no | The weapon for the defender to use. |
Unit create
This shows the debug-mode dialog to create new units on the map.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
male_toggle | toggle_button | yes | Option button to select the "male" gender for created units. |
female_toggle | toggle_button | yes | Option button to select the "female" gender for created units. |
unit_type_list | listbox | yes | Listbox displaying existing unit types sorted by name and race. |
unit_type | control | yes | Widget which shows the unit type name label. |
race | control | yes | Widget which shows the unit race name label. |
WML error
WML preprocessor/parser error report dialog.
ID (return value) | Type | Mandatory | Description |
---|---|---|---|
summary | control | yes | Label used for displaying a brief summary of the error(s). |
files | control | yes | Label used to display the list of affected add-ons or files, if applicable. It is hidden otherwise. It is recommended to place it after the summary label. |
post_summary | control | yes | Label used for displaying instructions for reporting the error. It is recommended to place it after the file list label. It may be hidden if empty. |
details | control | yes | Full report of the parser or preprocessor error(s) found. |
copy | button | yes | Button that the user can click on to copy the error report to the system clipboard. |
Settings manager
This shows the settings manager