AI Recruitment

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Revision as of 21:21, 11 September 2013 by Flixx (talk | contribs) (Examples)

This page is work in progress

How it works

Aspect recruitment_instruction

Examples

Recruit 3 Grunts (and nothing more) in turn 3-5.

[ai]
  [aspect]
    id=recruitment-instructions
    [facet]
      turns=3-5
      [value] 
        [recruit]
          type=Orcish Grunt
          number=3
        [/recruit]
      [/value]
    [/facet]
  [/aspect]
[/ai]

Recruit so, that there are at least 4 scouts in total and then recruit other units.

[ai]
  [aspect]
    id=recruitment-instructions
    [facet]
      [value] 
        [recruit]
          type=scout
          number=4
          total=yes
          importance=1
        [/recruit]
        [recruit]
          importance=0
        [/recruit]
      [/value]
    [/facet]
  [/aspect]
[/ai]

Recruit 6 Grunts or level 2 units (whatever seems better for the AI). Recruit 5 scouts with leader1 and 5 Grunts with leader 2. Do even recruit the Grunts if leader1 cannot recruit all of the scouts.

Do not recruit.

This will not work.

Other aspects

Examples