Multiplayer Invite System-niadh
My name is Neil Munro (niadh on forums and gna) my personal statement can be found here: http://aedentide.ath.cx/gsoc/wesnoth.txt
This idea is one of my own based upon me and my friends experience with the multi-player system and what a possible solution to game hi-jacking might be.
What I propose is a means to (when creating a game) is to invite players into a game, reserving a slot for that player while leaving the remaining slots open for other players. The invited player will be presented with a accept/decline prompt, if the player accepts they will join the game, if they decline the player creating the game can attempt to re-invite them (the invited player may hit the wrong button) but re-inviting the same player should only be allowed a finite number of times per created game.