GUIToolkit

From The Battle for Wesnoth Wiki
Revision as of 13:47, 20 April 2008 by SkeletonCrew (talk | contribs) (Initial place holder)
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Introduction

This is a new toolkit aiming to make it possible to make the look of Wesnoth fully skinable. This will be used in Wesnoth the make it easier to optimize for different screen resolutions.

The engine has two parts:

  • Widget definition, which defines how a widget looks.
  • Window defintion, which defines how a certain window looks and it uses the widget definitions.


See also

This page was last edited on 20 April 2008, at 13:47.
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