Release Notes 1.16.2
From The Battle for Wesnoth Wiki
Contents
New Content
Changes To Existing Content
Fixes
Multi-turn planned moves shown to enemies
Planned moves that will take multiple turns to complete are no longer visible to enemy players.
Out of sync the first time loading replay using custom units
Replays using custom units from add-ons will no longer fail to play due to an out of sync error when when loaded from the main menu's Load Game dialog the first time.
Non-host players can't join multiplayer games using custom terrain
When using an add-on that creates its own terrain types, the non-host players and observers will no longer be kicked from the game when it starts due to an unknown terrain type error.