SummerOfCodeProposal LucaMoller

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This page is related to Summer of Code 2010
See the list of Summer of Code 2010 Ideas



This is a Summer of Code 2010 student page



Contents

Description

Luca Moller - Make the c++ AI functions avaiable through the lua engine

I'm still studying this idea to write something here.

Questionnaire

Basics

Write a small introduction to yourself.

Hello, my name is Luca Mattos Möller. I'm a 21 years old computer engineering student starting the third year of university. And like most here, I like programming and games.

State your preferred email address.

lucamattosmoller@gmail.com

If you have chosen a nick for IRC and Wesnoth forums, what is it?

  • Wesnoth forums: luca_moller
  • gna.org: luca_moller
  • irc: LucaMoller

Why do you want to participate in summer of code?

I'm looking for experience. And, of course, I'm a kind of open source enthusiast. =)

What are you studying, subject, level and school?

I'm studying computer engineering at Instituto Técnológico de Aeronáutica. As I said before, I'm on the third year in the university.

What country are you from, at what time are you most likely to be able to join IRC?

I'm from Brazil(UTC-3). I'm most likely to join irc at afternoon or night with a good flexibility depending on when its better to find who I need or needs me online.

Do you have other commitments for the summer period ? Do you plan to take any vacations ? If yes, when.

I'm going to travel for about one week to present my last year science fair project on another fair, but I'll probably be able to keep on working the same way when I'm there.


Experience

What programs/software have you worked on before?

Have you developed software in a team environment before? (As opposed to hacking on something on your own)

Have you participated to the Google Summer of Code before? As a mentor or a student? In what project? Were you successful? If not, why?

Are you already involved with any open source development projects? If yes, please describe the project and the scope of your involvement.

Gaming experience - Are you a gamer?

What type of gamer are you?

What type of games?

What type of opponents do you prefer?

Are you more interested in story or gameplay?

Have you played Wesnoth? If so, tell us roughly for how long and whether you lean towards single player or multiplayer.

If you have contributed any patches to Wesnoth, please list them below. You can also list patches that have been submitted but not committed yet and patches that have not been specifically written for GSoC. If you have gained commit access to our SVN (during the evaluation period or earlier) please state so.


3) Communication skills

Though most of our developers are not native English speakers, English is the project's working language. Describe your fluency level in written English.

What spoken languages are you fluent in?


Are you good at interacting with other players? Our developer community is friendly, but the player community can be a bit rough.

Do you give constructive advice?

Do you receive advice well?

Are you good at sorting useful criticisms from useless ones?

How autonomous are you when developing ? Would you rather discuss intensively changes and not start coding until you know what you want to do or would you rather code a proof of concept to "see how it turn out", taking the risk of having it thrown away if it doesn't match what the project want


Project

Did you select a project from our list? If that is the case, what project did you select? What do you want to especially concentrate on?

If you have invented your own project, please describe the project and the scope.

Why did you choose this project?

Include an estimated timeline for your work on the project. Don't forget to mention special things like "I booked holidays between A and B" and "I got an exam at ABC and won't be doing much then".

Include as much technical detail about your implementation as you can

What do you expect to gain from this project?

What would make you stay in the Wesnoth community after the conclusion of SOC?


Practical considerations

Are you familiar with any of the following tools or languages? * Subversion (used for all commits) * C++ (language used for all the normal source code) * STL, Boost, Sdl (C++ libraries used by Wesnoth) * Python (optional, mainly used for tools) * build environments (eg cmake/autotools/scons) * WML (the wesnoth specific scenario language) * Lua (used in combination with WML to create scenarios)

Which tools do you normally use for development? Why do you use them?

What programming languages are you fluent in?

Would you mind talking with your mentor on telephone / internet phone? We would like to have a backup way for communications for the case that somehow emails and IRC do fail. If you are willing to do so, please do list a phone number (including international code) so that we are able to contact you. You should probably *only* add this number in the application for you submit to google since the info in the wiki is available in public. We will *not* make any use of your number unless some case of "there is no way to contact you" does arise!


TODO: fill out this questionnaire SoC_Information_for_Google#Does_your_organization_have_an_application_template_you_would_like_to_see_students_use.3F_If_so.2C_please_provide_it_now.