GUIToolkit
From The Battle for Wesnoth Wiki
Revision as of 19:55, 20 April 2008 by SkeletonCrew (talk | contribs) (→See also: add the proper link)
UNDER CONSTRUCTION DO NOT MODIFY -- SkeletonCrew
Introduction
This is a new toolkit aiming to make it possible to make the look of Wesnoth fully skinable. This will be used in Wesnoth the make it easier to optimize for different screen resolutions.
The engine has two parts:
- Widget definition, which defines how a widget looks.
- Window defintion, which defines how a certain window looks and it uses the widget definitions.