SpellingMistakes

From The Battle for Wesnoth Wiki
Revision as of 17:14, 19 March 2008 by Damien (talk | contribs) (2 mistakes)

This page is meant to be a list for mistakes in campaigns and other texts in the en_US version of the game.

An Orcish Incursion

Descent into Darkness

Eastern Invasion

Heir to the Throne

Northern Rebirth

Typos (?):

in "09b_Judgement", line 197 "has left them week and exhausted;" -> "has left them weak and exhausted;"

in "12a_get the gold", line 18 "the wrack of a great battle" -> unsure, doesn't "wrack" sounds to nautical?

in "12a_get the gold", line 68 " and kelt beside" -> "knelt"

in "08b_Ray_of_Hope.cfg:581" : protection against fire and holy attacks. --> ... arcane attacks.

in "05a_The_Pursuit.cfg:574" : cruel queen Ashevire --> cruel queen Asheviere

Sceptre of Fire

Son of the Black Eye

The Hammer of Thursagan

The description of the Dwarvish Loremaster is inconsistent. In the special notes it reads: "This unit is capable of neutralizing the effects of poison in units around it." Some sentences later it reads: "This unit is capable of basic healing, though it can only delay the effects of poison, not cure them entirely." So, how again are poisoned units handled?

A similar inconsistency exists regarding leadership. The first sentence reads: "The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level." The next sentence reads: "This unit can exert leadership on units of his own level." I looked into the source and noticed that the construct "{SPECIAL_NOTES_LEADERSHIP}+_ "SPECIAL_NOTES^ This unit..." leads to this inconsistency. Maybe there should be two different versions of special notes, e.g. SPECIAL_NOTES_LEADERSHIP_LOWER and SPECIAL_NOTES_LEADERSHIP_EQUAL that do not have this inconsistency.

The Rise of Wesnoth

The South Guard

Two Brothers

Under the Burning Suns

Editor

Tutorial

At the beginning of part II it reads "Right click on the tile south of you and recall <Name>". The problem is that the tile south is a road an no unit can be recalled there. The blue hint text "RECALL <Name>" is correctly placed at the north-east. Same problem when recalling the second unit, the text says south-east and the blue hint is directly east.

Manual

1.4 Announcement

  1. ../template.html:111

"New maps and multiplayer campaigns: Auction-X, Dark Forecast Hamlets, " "Mokena Prairie, The Manzivan Traps, Xanthe Chaos, . Revised maps: " "Alirok Marsh (formerly Triple Blitz), " "Amohsad Caldera, Blue Water Province, Castle Hopping Isle, Caves of the " "Basilisk (formerly Blitz), Crossing, Crusaders " "Fields, Cynsaun Battlefield, Den of Onis, Fallenstar Lake (formerly " "Meteor Lake), Forest of Fear, Freelands (formerly " "Charge), Hexcake, Hornshark Island, Island of the " "Horatii, King of the Hill, Lagoon, Loris River, Merkwuerdigliebe, Morituri, " "Paths of Daggers, Sablestone Delta, Siege Castles, Silverhead, Sulla's " "Ruins, Waterloo Sunset, Wesbowl."

  1. Extra useless spaces in many places
  2. Missing comma before Hamlets
  3. Should be no comma and space after Xanthe Chaos
  4. Missing "Weldyn Channel" before (formerly Blitz)
  5. Missing "Siverhead" before Crossing

Other (ingame help, ...)

Translation code bugs