User contributions
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- 13:48, 9 July 2022 (diff | hist) . . (+309) . . LuaAPI/wesnoth/interface (→wesnoth.interface.add_overlay_text: add wesnoth.interface.handle_user_interact)
- 14:47, 27 June 2022 (diff | hist) . . (+523) . . Micro AIs (→Custom Micro AIs: add new syntax for keys tables)
- 13:47, 26 June 2022 (diff | hist) . . (+174) . . Micro AIs (→A Few General Words about Micro AIs: [avoid] is taken into account by many MAIs)
- 21:53, 24 June 2022 (diff | hist) . . (+1) . . m Micro AIs (→Hang Out specific keys for the [micro_ai] tag:)
- 11:28, 23 June 2022 (diff | hist) . . (+49) . . m LuaAPI/ai (→ai.aspects: add allow_ally_villages)
- 23:20, 22 June 2022 (diff | hist) . . (+264) . . AiWML (→List of AI Aspects: add allow_ally_villages aspect)
- 23:14, 22 June 2022 (diff | hist) . . (+39) . . m Experimental AI (→Recruitment) (current)
- 23:12, 22 June 2022 (diff | hist) . . (+381) . . Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers): add reset_cache_each_turn parameter)
- 15:36, 20 June 2022 (diff | hist) . . (+314) . . Experimental AI (→Recruitment: add [args] parameters)
- 02:41, 13 June 2022 (diff | hist) . . (+18) . . m Micro AIs (→Rush Recruitment AI (ai_type=recruit_rushers))
- 02:39, 13 June 2022 (diff | hist) . . (+111) . . m AiWML (→The [goal] Tag: add id=)
- 03:28, 15 September 2021 (diff | hist) . . (-1,875) . . EasyCoding (→Improvements to AI: remove tasks that have been taken care of)
- 03:24, 15 September 2021 (diff | hist) . . (-122) . . EasyCoding (→Existing bugs or undesirable features: remove issues that have been taken care of)
- 14:52, 10 July 2021 (diff | hist) . . (+420) . . m LuaAPI/ai (Various minor changes)
- 14:00, 30 June 2021 (diff | hist) . . (+59) . . m AiWML (→Removed AI Aspects: attack_depth is removed also)
- 16:03, 22 March 2021 (diff | hist) . . (+238) . . Micro AIs (→Animals AI: Swarm (ai_type=swarm): add optional parameter [filter])
- 15:56, 21 March 2021 (diff | hist) . . (+188) . . Micro AIs (→Patrol specific keys for the [micro_ai] tag:: add attack_invisible_enemies parameter)
- 23:08, 20 March 2021 (diff | hist) . . (+22) . . m Micro AIs (→Patrol specific keys for the [micro_ai] tag:: add dev version number)
- 23:08, 20 March 2021 (diff | hist) . . (+762) . . Micro AIs (→Patrol Micro AI (ai_type=patrol): add attack_range parameter)
- 02:19, 14 March 2021 (diff | hist) . . (+486) . . Micro AIs (→Messenger Escort specific keys for the [micro_ai] tag:: add [avoid] tag)
- 20:19, 3 March 2021 (diff | hist) . . (+376) . . Micro AIs (→Goto specific keys for the [micro_ai] tag:: add new remove_movement= parameters)
- 18:49, 27 February 2021 (diff | hist) . . (+150) . . m Micro AIs (→Goto specific keys for the [micro_ai] tag:: minor change to wording)
- 16:41, 27 February 2021 (diff | hist) . . (+81) . . m AiWML (→List of AI Aspects: Minor wording update to retreat aspects)
- 16:35, 27 February 2021 (diff | hist) . . (+957) . . AiWML (→List of AI Aspects: add retreat_factor and retreat_enemy_weight aspects)
- 01:30, 7 February 2021 (diff | hist) . . (+421) . . Micro AIs (→Custom Micro AIs: add link to MAI definition examples)
- 01:19, 7 February 2021 (diff | hist) . . (+107) . . m Micro AIs (→Simple Attack specific keys for the [micro_ai] tag: add preload event to code example)
- 20:14, 10 August 2020 (diff | hist) . . (+38) . . m Micro AIs (→Micro AI Test and Demo Scenarios: change order of methods to start test scenarios)
- 18:21, 19 July 2020 (diff | hist) . . (-212) . . Wesnoth AI (→AIs Available to Scenario and Map Designers: updated with current status in 1.15.3+dev) (current)
- 18:15, 19 July 2020 (diff | hist) . . (-350) . . Experimental AI (→Experimental AI Details: update to current status in 1.15.3+dev)
- 18:11, 19 July 2020 (diff | hist) . . (-384) . . Experimental AI (→Experimental AI Summary: Update to current status in 1.15.3+dev)
- 19:39, 15 July 2020 (diff | hist) . . (+4) . . m Creating Custom AIs (→Starting from Version 1.13.5: fix argument order for Lua CAs) (current)
- 16:26, 4 March 2020 (diff | hist) . . (-178) . . RCA AI (→The Candidate Actions (CAs) of the main_loop Stage in the RCA AI: castle switch was removed from mainline)