Difference between revisions of "WML for Beginners (Updated)"
From The Battle for Wesnoth Wiki
(Blanked the page) (Tag: Blanking) |
|||
Line 1: | Line 1: | ||
+ | Welcome to the WML tutorial for Beginners! This is an update on the old [[WML_for_Complete_Beginners | WML for Complete Beginners]] tutorial, which contains deprecated elements usage and unoptimized/unwritten parts. Having read the older version of the WML tutorial is not a requirement for reading and understanding this one, however. | ||
+ | Still, this tutorial series assumes you are using version 1.14.13 and have done the reading of the following pages: | ||
+ | * [[EditingWesnoth]] - explains the '''game data''' and '''user data''' directories' functionality within Wesnoth. | ||
+ | * [[AddonStructure]] - explains an addon's basic folder structure while giving a hint about '''_main.cfg''' (which will be discussed within this tutorial series with more detail). | ||
+ | |||
+ | == The Tutorial's Pages == | ||
+ | * [[WML_for_Beginners_(Updated):_Part_1 | WML for Beginners (Updated): Part 1]] |
Latest revision as of 01:35, 9 November 2020
Welcome to the WML tutorial for Beginners! This is an update on the old WML for Complete Beginners tutorial, which contains deprecated elements usage and unoptimized/unwritten parts. Having read the older version of the WML tutorial is not a requirement for reading and understanding this one, however.
Still, this tutorial series assumes you are using version 1.14.13 and have done the reading of the following pages:
- EditingWesnoth - explains the game data and user data directories' functionality within Wesnoth.
- AddonStructure - explains an addon's basic folder structure while giving a hint about _main.cfg (which will be discussed within this tutorial series with more detail).
The Tutorial's Pages
This page was last edited on 9 November 2020, at 01:35.