Difference between revisions of "User:Shadowm/Stable 1.14 Announcement Outline"
From The Battle for Wesnoth Wiki
(Created page with "== For Players == === Campaigns === * <cite>Secrets of the Ancients</cite> addition to mainline * <cite>Under the Burning Suns</cite> playable units refresh * Refreshed maps...") |
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== For Players == | == For Players == | ||
| + | |||
| + | === Highlights === | ||
| + | |||
| + | * <b>Steam launch</b> | ||
| + | * New terrains | ||
| + | * New unit animations | ||
| + | * New portraits | ||
| + | * SDL 2.0, including: | ||
| + | ** Retina support for macOS at last | ||
| + | ** Borderless windowed instead of real fullscreen on all platforms | ||
| + | ** Performance improvements when scrolling | ||
| + | ** (TODO other stuff) | ||
=== Campaigns === | === Campaigns === | ||
| Line 6: | Line 18: | ||
* <cite>Under the Burning Suns</cite> playable units refresh | * <cite>Under the Burning Suns</cite> playable units refresh | ||
* Refreshed maps in <cite>Northern Rebirth</cite> | * Refreshed maps in <cite>Northern Rebirth</cite> | ||
| + | * Ability to use mod add-ons in single-player campaigns | ||
=== Multiplayer === | === Multiplayer === | ||
| Line 13: | Line 26: | ||
* Addition of the ability to forfeit a game | * Addition of the ability to forfeit a game | ||
| − | === | + | === Others === |
| − | * | + | * Version info dialog with build info, paths, library versions, Copy to Clipboard option for bug reports |
| − | + | * (<b>Windows only</b>) New user files location, need to document how to make a "portable Wesnoth" on the wiki somewhere as well | |
| − | * New | ||
== For Content Creators == | == For Content Creators == | ||
| Line 24: | Line 36: | ||
* New WML preprocessor feature for named optional arguments (<code>#arg/#endarg</code>) | * New WML preprocessor feature for named optional arguments (<code>#arg/#endarg</code>) | ||
* Lua console | * Lua console | ||
| + | * (<b>Windows only</b>) <code>--wconsole</code> to make Wesnoth's console output display in real time in a native console window | ||
| + | * (<b>Windows only</b>) Log files folder and new location for logs | ||
[[Category:Development]] | [[Category:Development]] | ||
Revision as of 21:51, 25 March 2018
Contents
For Players
Highlights
- Steam launch
- New terrains
- New unit animations
- New portraits
- SDL 2.0, including:
- Retina support for macOS at last
- Borderless windowed instead of real fullscreen on all platforms
- Performance improvements when scrolling
- (TODO other stuff)
Campaigns
- Secrets of the Ancients addition to mainline
- Under the Burning Suns playable units refresh
- Refreshed maps in Northern Rebirth
- Ability to use mod add-ons in single-player campaigns
Multiplayer
- New MP UI and interaction flow
- Khalifate renamed to Dunefolk, balancing changes to the faction
- Addition of the ability to forfeit a game
Others
- Version info dialog with build info, paths, library versions, Copy to Clipboard option for bug reports
- (Windows only) New user files location, need to document how to make a "portable Wesnoth" on the wiki somewhere as well
For Content Creators
- Lua interpreter update from version ??? to ??? compared to 1.12
- New WML preprocessor feature for named optional arguments (
#arg/#endarg) - Lua console
- (Windows only)
--wconsoleto make Wesnoth's console output display in real time in a native console window - (Windows only) Log files folder and new location for logs