Difference between revisions of "User:SigurdFireDragon"

From The Battle for Wesnoth Wiki
(→‎Add-ons I've written:)
(→‎How to be a WML Contributor (Work in progress))
 
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See my github page: https://github.com/sigurdfdragon
 
See my github page: https://github.com/sigurdfdragon
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== How to be a WML Contributor (Work in progress) ==
 
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Download and install [https://git-scm.com/ Git]
 
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Create a [https://github.com/ Github] account
 
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Follow the [https://wiki.wesnoth.org/Git_for_Wesnoth_Crash_Course Git Crash Course Guide] to set up your repository.
 
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Install [https://www.python.org/ Python 2.7]
 
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Install [https://sourceforge.net/projects/pywin32/files/pywin32/Build%20220/ Pywin32] for Python 2.7 (Windows only, optional, must match python version, may be needed on windows for multi-core builds.)
 
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Install [https://www.python.org/ Python 3]. This is used for the wml tools.
 
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Run the bootstrap.py script in your git checkout of wesnoth to download and build the dependencies for wesnoth. (Windows only, not in master yet.)
 
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Run the resulting compile.cmd to build wesnoth. (Windows only)
 

Latest revision as of 00:23, 5 December 2017

Hi, I'm SigurdFireDragon.

I started playing Battle for Wesnoth on December 17th, 2010. Shortly thereafter, I started making some add-ons for it.

I found Battle for Wesnoth after looking for a game that was close enough to my favorite comic, Erfworld. A few posts on their forum mentioned this game, and here I am.

Development Setup:

Windows 7 x64 Compiling Master & 1.12 Branch using MinGW / Scons

Add-ons I've written:

See my github page: https://github.com/sigurdfdragon

This page was last edited on 5 December 2017, at 00:23.