Difference between revisions of "Talk:BinaryWML"
From The Battle for Wesnoth Wiki
(Created page with "I am nominating this page for deletion because 1) It looks obsolete, the BinaryWML file no longer exists. 2) From source inspection, it looks like we just use SDL to send the...") |
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1) It looks obsolete, the BinaryWML file no longer exists. | 1) It looks obsolete, the BinaryWML file no longer exists. | ||
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2) From source inspection, it looks like we just use SDL to send these buffers around (without compressing them?), I'm not sure if this "compression scheme" still exists? | 2) From source inspection, it looks like we just use SDL to send these buffers around (without compressing them?), I'm not sure if this "compression scheme" still exists? | ||
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3) I hope that we never did something like this, it sounds poorly thought out, just using something established like gzip sounds like a better option. | 3) I hope that we never did something like this, it sounds poorly thought out, just using something established like gzip sounds like a better option. | ||
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4) The page is miscategorized ... why is it in translations??? | 4) The page is miscategorized ... why is it in translations??? |
Revision as of 00:11, 29 April 2014
I am nominating this page for deletion because
1) It looks obsolete, the BinaryWML file no longer exists.
2) From source inspection, it looks like we just use SDL to send these buffers around (without compressing them?), I'm not sure if this "compression scheme" still exists?
3) I hope that we never did something like this, it sounds poorly thought out, just using something established like gzip sounds like a better option.
4) The page is miscategorized ... why is it in translations???