Difference between revisions of "SoC Ideas UMCD 2014"

From The Battle for Wesnoth Wiki
(Description)
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=Additional Information=
 
=Additional Information=
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The current add-on server is an old-one and we need a new one. The last summer we started the coding of a new server and it isn't finish yet.
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==Goal==
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* <strong>Main goal</strong> of this summer project is to finish the basic of the server, it means that every actions on add-on should be implemented (create, update, delete, retrieve, update password, ...). It also mean that you should update the client accordingly.
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* <strong>Second goal</strong>: Dependencies resolution of the add-ons.
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* <strong>Additional goal</strong>: Synchronization of the translations with Wescamp.
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* <strong>Additional goal</strong>: Support for gettext on the client side (translation of the server responses).
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There is also a side project of a networking library based on Boost.Asio that we'll use inside the UMCD (but not yet used),
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==Where to start==
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* First you should subscribe to the Wesnoth mailing-list [https://mail.gna.org/listinfo/wesnoth-dev/].
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* Download and build NEEV [https://github.com/ptal/neev], since you'll need to install and build Boost, it's important to build this library first (Wesnoth depends on Boost).
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* Download the source of the game via Github and compile it [https://github.com/wesnoth/wesnoth-old].
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* See the official UMCD page (http://wiki.wesnoth.org/UMCD) and compile the UMCD server.
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* Before starting anything, send a mail or ask on IRC, the UMCD page isn't updated with last informations.
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==Are you the guy?==
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There is only one requirement: To be motivated or to be a genius. But we also would like you to have some familiarity with C++11 or at least C++. If you don't know C++ but you are interested, ask us and we'll give you some reference to learn C++ (but you will need to pass a lot of time learning so be warned). Classic skill in software engineering and SQL are a plus. Writing clean code and design is highly advisable.
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==Resources==
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* Wesnoth repository [https://github.com/wesnoth/wesnoth-old/], especially the branch asio_umcd.
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* UMCD page [http://wiki.wesnoth.org/UMCD] (not updated be careful).
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* Boost C++ libraries [http://www.boost.org/], especially Boost.Asio [http://www.boost.org/libs/asio].
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* SQLPP11 library [https://github.com/rbock/sqlpp11].
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* Neev library [https://github.com/ptal/neev].
  
 
=Whom to ask about this=
 
=Whom to ask about this=
trademark on IRC or by mail <ptalbot@hyc.io> (prefer by mail, I could miss you on IRC)
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* trademark on IRC or by mail <ptalbot@hyc.io> (contact me first by mail, I could miss you on IRC)
mordante on IRC
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* mordante on IRC

Revision as of 11:16, 8 February 2014


This page is related to Summer of Code 2014
See the list of Summer of Code 2014 Ideas



This is a Summer of Code 2014 Idea



Description

UMCD

User-made content daemon (UMCD) project. Improving and complete an add-on server. More informations at this page SoC_Ideas_UMCD_2014.

There are no submitted student proposals for this idea

Additional Information

The current add-on server is an old-one and we need a new one. The last summer we started the coding of a new server and it isn't finish yet.

Goal

  • Main goal of this summer project is to finish the basic of the server, it means that every actions on add-on should be implemented (create, update, delete, retrieve, update password, ...). It also mean that you should update the client accordingly.
  • Second goal: Dependencies resolution of the add-ons.
  • Additional goal: Synchronization of the translations with Wescamp.
  • Additional goal: Support for gettext on the client side (translation of the server responses).

There is also a side project of a networking library based on Boost.Asio that we'll use inside the UMCD (but not yet used),

Where to start

  • First you should subscribe to the Wesnoth mailing-list [1].
  • Download and build NEEV [2], since you'll need to install and build Boost, it's important to build this library first (Wesnoth depends on Boost).
  • Download the source of the game via Github and compile it [3].
  • See the official UMCD page (http://wiki.wesnoth.org/UMCD) and compile the UMCD server.
  • Before starting anything, send a mail or ask on IRC, the UMCD page isn't updated with last informations.

Are you the guy?

There is only one requirement: To be motivated or to be a genius. But we also would like you to have some familiarity with C++11 or at least C++. If you don't know C++ but you are interested, ask us and we'll give you some reference to learn C++ (but you will need to pass a lot of time learning so be warned). Classic skill in software engineering and SQL are a plus. Writing clean code and design is highly advisable.

Resources

  • Wesnoth repository [4], especially the branch asio_umcd.
  • UMCD page [5] (not updated be careful).
  • Boost C++ libraries [6], especially Boost.Asio [7].
  • SQLPP11 library [8].
  • Neev library [9].

Whom to ask about this

  • trademark on IRC or by mail <ptalbot@hyc.io> (contact me first by mail, I could miss you on IRC)
  • mordante on IRC