User:Eleazar: Difference between revisions
From The Battle for Wesnoth Wiki
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*Chasm: add water flowing over the edge support. | *Chasm: add water flowing over the edge support. | ||
*Cave: add a "nice" cave variant. | *Cave: add a "nice" cave variant. | ||
*Cave: add a alternate cave terrains? cave hills? | |||
*Modify beach and desert to use the same graphics, except the desert will have cacti. | |||
*take over the world. | *take over the world. | ||
Revision as of 03:33, 16 November 2005
Eleazar
My involvement in Wesnoth is primarily in the terrain art, though i dabble in other things.
What i'm Working on:
- Chasm: transitions need to be improved.
- Cave walls: Perspective needs to be adjusted.
What i'll eventually Work on:
- Chasm: add water flowing over the edge support.
- Cave: add a "nice" cave variant.
- Cave: add a alternate cave terrains? cave hills?
- Modify beach and desert to use the same graphics, except the desert will have cacti.
- take over the world.
Other info:
I'm working on a scenario, currently in mostly my head.
I joined Wesnoth in fall '04 contributed for a few months, left for a year to try and start a buisness. Now i'm back.
This page was last edited on 16 November 2005, at 03:33.