SoC Ideas AI Scenario Objectives 2012: Difference between revisions
From The Battle for Wesnoth Wiki
m Created page with '{{Template:SoC2012Idea}} = Description = <h2>AI: teach the AI to complete scenario objectives found in Wesnoth's mainline campaigns</h2> Page for the idea: [[SoC Ideas AI Scenari…' |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Template:SoC2012Idea}} | {{Template:SoC2012Idea}} | ||
= Description = | = Description = | ||
<h2>AI: teach the AI to | <h2>AI: teach the AI to play Wesnoth's mainline campaigns</h2> | ||
Page for the idea: [[SoC Ideas AI Scenario Objectives 2012]] | Page for the idea: [[SoC Ideas AI Scenario Objectives 2012]] | ||
Revision as of 14:08, 7 March 2012
| This page is related to Summer of Code 2012 |
| See the list of Summer of Code 2012 Ideas |
| This is a Summer of Code 2012 Idea |
Description
AI: teach the AI to play Wesnoth's mainline campaigns
Page for the idea: SoC Ideas AI Scenario Objectives 2012
Commonly-found objectives, both explicit and implicit, include:
- move a unit to location
- keep a unit alive
- keep an ally alive
- keep as much money and high-level recalls as possible
- do a proper recall
A proper test would be to let the AI complete all the mainline campaigns.
There are no student proposals for this idea
Additional Information
Whom to ask about this
Crab_ on irc.
This page was last edited on 7 March 2012, at 14:08.